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4 Chainsaw bugs?

Here you can find all solved gameplay problems and bugs (beginning from Pre-Alpha 1.8.8).
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Jovani
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4 Chainsaw bugs?

Post by Jovani » Wed Apr 03, 2019 4:41 am

Hello, in this topic I will talk about possible chainsaw bugs.

1.- When you attack a player with chainsaw and then you use fists to attack him, player can attack when he is being hit.
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2.- When you are using chainsaw, you can not kick or hit the player.
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3.- Leg texture is in front to chainsaw, covering it.
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4.- When you turn on the chainsaw to stop bullets, chainsaw does not stop them.
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I don't know if these are bugs, but I'll know with this topic.
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Gurt
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Post by Gurt » Wed Apr 03, 2019 9:32 pm

Thanks for the detailed report.

1: By design. There's a built-in stun immunity system for consecutive stuns, and the chainsaw delivers plenty of them.
2: Fixed after v.1.2.0. Normally when you have performed a melee attack in the air you can't perform another one. We have just missed the chainsaw case where you attack with it in the air and sheathe it and try to perform another melee attack in the air. After some internal discussion you will be able to sheath a chainsaw in the air and perform a melee air attack as expected.
3: While not optimal that's how the animation system in SFD works. The legs always overlap the torso part and all items you hold is in the torso part.
4: Fixed after v.1.2.0. Bug introduced with the bouncing bullets of course. Oops.
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Gurt

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