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Zombie Nightmare scripts

Posted: Fri Feb 23, 2018 9:33 am
by kirenox123
Whenever i start a game on this map i cant use any scripts, why? Is this intended? Can i fix it?

Re: Zombie Nightmare scripts

Posted: Fri Feb 23, 2018 12:56 pm
by Venom
it would be unfair using scripts (cheating) . (i think you too wanna beat 'em up with hulk script lol) but still you can use server commands like give me 17 and ia 1

Re: Zombie Nightmare scripts

Posted: Fri Feb 23, 2018 3:37 pm
by JakSparro98
kirenox123 wrote:
Fri Feb 23, 2018 9:33 am
Whenever i start a game on this map i cant use any scripts, why? Is this intended? Can i fix it?
Venom wrote:
Fri Feb 23, 2018 12:56 pm
it would be unfair using scripts (cheating) . (i think you too wanna beat 'em up with hulk script lol) but still you can use server commands like give me 17 and ia 1
Technically is still possible to make scripts to work in survival maps, you need to modify the script header in order to allow his execution.

Re: Zombie Nightmare scripts

Posted: Fri Feb 23, 2018 9:40 pm
by StarNord
JakSparro98 wrote:
Fri Feb 23, 2018 3:37 pm

Technically is still possible to make scripts to work in survival maps, you need to modify the script header in order to allow his execution.

Yes please... i'm sure everyone wants to know how it feels to be an invoker in ZN(Zombie Nightmare)

could you just leave what we're supposed to do to the "header" so that people like me (who don't even know the basics) can get scripts to work on Survival.

Re: Zombie Nightmare scripts

Posted: Fri Feb 23, 2018 11:08 pm
by JakSparro98
StarNord wrote:
Fri Feb 23, 2018 9:40 pm
JakSparro98 wrote:
Fri Feb 23, 2018 3:37 pm

Technically is still possible to make scripts to work in survival maps, you need to modify the script header in order to allow his execution.

Yes please... i'm sure everyone wants to know how it feels to be an invoker in ZN(Zombie Nightmare)

could you just leave what we're supposed to do to the "header" so that people like me (who don't even know the basics) can get scripts to work on Survival.
You simply have to put this on top of the script:

Code: Select all

/*
mapmodes: survival 
*/