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Um where did the size modifier option go?

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willofcapes lk
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Um where did the size modifier option go?

Post by willofcapes lk » Thu Nov 09, 2017 12:34 pm

I've been looking through all the customization settings in the map editor, modifiers, player spawns etc. And uh, I can't find the size modifier option. Has it been locked or something?
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Post by Noble » Thu Nov 09, 2017 5:17 pm

Many of the new update's features won't be available for now. Maybe in one of the next versions this config will be possible.
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Post by Danger Ross » Thu Nov 09, 2017 5:18 pm

Size Modifier can only be used in scripts atm. If you want to apply a size modifier you have to call a method in your map script and then do something like this in there:
IPlayer Player = _______;
PlayerModifiers modify = Player.GetModifiers();
modify.SizeModifier = 2f;
Player.SetModifiers(modify);

This code would work if you put it into a method and then fill out the blank above with a line of code that will find the player you want to upgrade.
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Post by Motto73 » Fri Nov 10, 2017 5:48 am

Shock also found that if you changed the modifier in older version and saved it, it will remain as it was.
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Post by willofcapes lk » Fri Nov 10, 2017 9:07 am

Yeah I looked at some of my older maps and saw that as well, I'll go with using scripts for now thank you for the help.
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Post by Gurt » Fri Nov 10, 2017 6:29 pm

The size modifier will be available in the editor the next update. Was supposed to be hidden until the Beta update but got it mixed up somehow.
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