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OnProjectileHit bouncy bullets are flagged for removal

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Danger Ross
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OnProjectileHit bouncy bullets are flagged for removal

Post by Danger Ross » Wed Mar 25, 2020 10:26 am

Is this by design or a bug?
I've noticed that bouncy bullets that impact something that would break a normal bullet trigger the same flags despite not being removed. It was a little confusing to me because intuitively I understand that the bouncy bullet would still "survive" and not be removed.

This happens on the ProjectileHitCallback event.
0 x
sorry bucko, you can't punch with swords 8-)

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