When a spectating player is assigned to a player through script the Spectating value in the IUser instance still returns true, futhermore the "spectating" message does not disappear and no death message/ sound is thrown when the player dies.
Map example (needs to be tested outside map editor with two players connected, the second must join after the game is already started).
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spectating players still seen as spectators even when assigned to a player
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- JakSparro98
- Superfighter
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