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SetAmbientSound input?

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SetAmbientSound input?

Post by android7 » Sat Nov 25, 2017 11:41 am

What do I put in.SetAmbientSound()?

Im just trying to spawn sound area, but I don't know what can put in.

Code: Select all

        public void OnStartup()
            IObjectSoundArea noise = (IObjectSoundArea)Game.CreateObject("SoundArea");
            noise.SetAmbientSound(  ?? );
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Post by Gurt » Sat Nov 25, 2017 2:16 pm

Ambient sound ID is the same as the filename without extension found in the Data\Sounds\Ambient\ folder. Adding this to the ScriptAPI documentation next update to clarify.
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