Dear forum users! In compliance with the new European GDPR regulations, we'd just like to inform you that if you have an account, your email address is stored in our database. We do not share your information with third parties, and your email address and password are encrypted for security reasons.

New to the forum? Say hello in this topic! Also make sure to read the rules.

Making A.I zombies on custom maps (the zombies that were introduced in 1.0.0)

Share questions and tutorials related to the map editor. Share you maps in the Superfighters Deluxe Custom Maps section.
Forum rules
By using the forum you agree to the following rules.
Post Reply
Banisher
Fighter
Fighter
Posts: 25
Joined: Fri Nov 17, 2017 4:26 pm
SFD Account: Banisher

Making A.I zombies on custom maps (the zombies that were introduced in 1.0.0)

Post by Banisher » Tue Dec 05, 2017 2:35 pm

I need some help, regarding the A.I zombies. Is there any plausible way to put them in custom maps? Because I'm sure, that I many others, are pretty bored of the current survival map (although, it's still pretty damn great!). And with more survival maps, there will be more strategies, tactics, and fun!

Share your knowledge down below!

Have a good day!
0 x

User avatar
Gurt
Lead Programmer
Lead Programmer
Posts: 1046
Joined: Sun Feb 28, 2016 3:22 pm
Title: Lead programmer
Started SFD: Made it!
Location: Sweden
Gender:
Age: 28

Post by Gurt » Tue Dec 05, 2017 5:42 pm

Some information: The current bots (zombie-bots) can not be fully activated today in the map editor but will be in future versions.
0 x
Gurt

User avatar
StarNord
Superfighter
Superfighter
Posts: 68
Joined: Tue Oct 24, 2017 5:03 pm
Title: SelfProclaimed LvL99 Suggester
SFD Account: StarNord
SFD Alias: Sunny Citizen
Started SFD: A lil' Before Pre-Alpha 1.6.0
Location: Mum's Basement
Gender:
Age: 16
Contact:

Post by StarNord » Tue Dec 05, 2017 6:14 pm

Gurt wrote:
Tue Dec 05, 2017 5:42 pm
Some information: The current bots (zombie-bots) can not be fully activated today in the map editor but will be in future versions.
what about using scripts? Will we still not be able to do that untill bots are up and running in the map editor?
0 x
Go On, Click Away. Signatures Are For Fools Who Haven't Said Enough! -Karl Marx if he had an internet connection

User avatar
Gurt
Lead Programmer
Lead Programmer
Posts: 1046
Joined: Sun Feb 28, 2016 3:22 pm
Title: Lead programmer
Started SFD: Made it!
Location: Sweden
Gender:
Age: 28

Post by Gurt » Tue Dec 05, 2017 6:26 pm

StarNord wrote:
Tue Dec 05, 2017 6:14 pm
Gurt wrote:
Tue Dec 05, 2017 5:42 pm
Some information: The current bots (zombie-bots) can not be fully activated today in the map editor but will be in future versions.
what about using scripts? Will we still not be able to do that untill bots are up and running in the map editor?
Not sure what you're asking here.
In order for the zombie bots (or any future bots) to work you will need to setup a path grid. The path grid is nothing you can design in the editor or setup using the ScriptAPI today because it's not finished. There's still a lot of work to do with the path grid and bots navigating using it.
1 x
Gurt

Post Reply

Who is online

Users browsing this forum: No registered users and 1 guest