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Choose whether the Dialogs are "Global" or "Individual"

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Lone
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Choose whether the Dialogs are "Global" or "Individual"

Post by Lone » Sun Mar 24, 2019 11:58 pm

I'm making a map of heroes. I had the idea that at every round start your character will tell you what powers he has. A good idea, I know, thank you.

   When I realized that it is not possible to create a dialogue just for a player, the dialogues have always appeared for everyone.
  Please create a way for a dialog to appear only for a given player. Thank you.
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Believe me, this pain you're feeling will only get worse.

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Armolitskiy
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Post by Armolitskiy » Mon Mar 25, 2019 8:13 am

what? there is dialogue's source
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I HATE PRO PLAYERS

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KliPeH
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Post by KliPeH » Mon Mar 25, 2019 8:20 am

Can you not have the game /whisper a player's powers to them through chat?
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RickAvory
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Post by RickAvory » Mon Mar 25, 2019 10:26 pm

There is a magical thing called "/w [playername]" or even "/t"
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We must root out the impurities in our midst

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Ol1vver
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Post by Ol1vver » Mon May 13, 2019 11:20 pm

Game.ShowChatMessage("string", new Color(0,255,0), Player.GetUser().UserIdentifier);
gives a private message to the player you want with the color you specify (RGB)
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