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Armadyl5's Maps'n'Scripts (Dead Island V 1.9 Released !)

Share custom maps and discuss them here! If you have questions related to the map editor bring it up in the Superfighters Deluxe Map Editor section.
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Armadyl5
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Posts: 119
Joined: Sun Mar 20, 2016 9:50 am
Started SFD: 1.2.1
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Armadyl5's Maps'n'Scripts (Dead Island V 1.9 Released !)

Post by Armadyl5 » Mon Mar 28, 2016 2:04 pm

You Can Find All My Maps Here At The SFD Mapsite : http://sfdmaps.at.ua/load/0-0-273-0-17

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Since The Command Update , I decided to Set Some Objectives That i Will (Hopefully) Achieve .



Bot Behaviour Script/Tool

a Map Sample That Contains a Script and Many Bot Types to Choose From , Copy The Script into Your Map , and Copy The Bot You Want into Your Map .

Currently There is (in Development) :-

* Bot (Easy/Normal/Hard)

- Does What it Has to Do to Kill You and Survive , no Special Behaviour .


* Terminator

- Slow Movement , Super Strength , High Endurance , Only Uses Guns , Big Guns .


* Ninja

- Fast Movement , Quick Reflexes , Only Uses Melee Weapons .


Done : 40%



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Call Of Duty : Special Ops


a Better Version of My Old Series "Call Of Duty" , Special Ops Will have a Better Scripting , Map Design , and Overall Gameplay .

Done : 0%



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Sherlock Holmes : Game Of Shadows


An Adventure Into The World Of The Legendary Detective , Sherlock Holmes , Where You Take The Roll Of Sherlock Holmes , With The Help Of Doctor Watson , And Try To Stop The Biggest Criminal In The 19th Century .


Done : 5%



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The Dark Century Battle
A Gamemode Where Player Will Get to Choose Between a Bunch of Classes , Including Ninjas , Mages , Vikings , and Assassins .

Done : 15%


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Versus (Collapse) Maps
Collapse is a set of highly Destructable maps , Where Players Can Experience the Power Of Dynamics .
Battlefield X V 1.0 :- Welcome To Battlefield X , My First Map In The Collapse Collection !

This Map Is Perfect for Team Matches , Contains a Military Shootout Around a Fully Distructable Bridge .

This Map Also Includes The Following Featrues :-

* a Special Version Of Matrix (Only For Players With Less than 30 HP).

* a Special Version of BattleTaunts .

- 4 Taunts Available
1- "GO" ; Walk + MeleeAttack .
2- "LookOut !" ; Aim Your Weapon + Walk .
3- "Help !" ; Walk + Block .
4 "Reloading !" ; Walk + Reload .

* Army Costumes and Weapon Loadouts .

Note : You May Disable Any Feature You Desire By Going To The Script Box , Instructions Inside .

Have Fun !


*Your Feedback is very Important , please report Any bugs or glitches you notice .

*Also Don't Hesitate to show your opinion , Tell Me What You Like/Dislike , I'll be Happy To Hear It .

*You Can Find This Map in The SFD MapSite

Link : http://sfdmaps.at.ua/load/maps/classic/ ... 7-1-0-1196



Versus Maps[/size]

SpaceBattle V 1.1 This Gamemode Takes Place In Space , Where Random Debris and Objects are Floating , You Can Fly With Steam-Pressure Gas JetPacks , By Pressing The Walk Key While In Mid Air , every Player Has a Gas Limit and Must Refuel from The Gas Stations around the Map , you can Review your Gas Amount By Pressing Walk + Block , Some Funny Stuff Happens When You Die , This Game Mode Is Really Fun , Try it Now .

Upcoming Versions :-
There Will Possible be A CTF Vesion of This GameMode Later , or Maybe Some Other Mode That Has A Certain Purpose Other Than Killing Each Other .



*This Map Is Still A (WIP) Work In Progress , please report Any bugs or glitches you notice .

*You Can Find This Map in The SFD MapSite

Link : http://sfdmaps.at.ua/load/maps/custom_m ... 8-1-0-1020

Ninja Air Battle
Description :-
a Little Fun Map , With Strong Winds That Can Toy With The Unlucky Falling Players .

Players At The Start Will Get Ninja Costumes To Suit The Map , Also Some Little Ninja Abilities Like Speedy Sprinting .


You Can Choose To Enable\Disable The Following Features :-

- Wind .

- Speed Boost . (Disabled At The Beginning , Causes Lag )

- Ninja Costumes .

- Katana At Start .

(All Through The Script Box , Instructions Inside)


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Have Fun !


*You Can Find This Map in The SFD MapSite

Link : http://sfdmaps.at.ua/load/maps/fun/ninj ... 4-1-0-1145



Scripted/Custom Maps[/size]

Alien Invasion : Test Sample[/b][/i]

This Template is a Sample To My Upcoming Alien Invasion Mode , I Implemented Most Types Of Enemies Here , So You Guys Could Test Them and Tell Me If They Need any Changes , Abilities Added , or Nerfes .

You May Also Give Your Opinion On The Ship's Designs and Suggest Any Changes .


*You Can Find This Map in The SFD MapSite

Link : http://sfdmaps.at.ua/load/maps/maps_sni ... 3-1-0-1779

Dead Island V 1.9

this is my first zombie map , where you can Face Different Kinds of Zombies , Zombies That Have a Really Smart AI , and Not Simply Stupid .

*You Can Find This Map in The SFD MapSite

Link : http://sfdmaps.at.ua/load/maps/custom_m ... /8-1-0-876


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Flow Ball V 1.3
This GameMode Contains a Special Version Of The Script "FLOW"
That Allows Players Of Both Teams To Control The Ball When
It's Close To Them , Only GoalKeepers Can Use Their Hands .

The First Team To Score 3 Goals Wins The Match .

CONTROLS :-
As a Player , You Can Only Use Flow With Your Feet.
As a GoalKeeper , You Can Use Flow With Your Hands And Your Feet.
Block To Force The Ball Up , Punch To Force It In Your Direction.

Note : GoalKeeper Can Only Use Flow With His Hands When He Is Near His Goal .
Note : Someone Must Choose To Be GK Before His Team selection Is Unlocked .
Note : The Game Will Start When There Is Atleast 3 Players In Each Team And With Both GoalKeepers Ready .

RULES :-
You Can Play A Fair Match , Or Simply Beat The Shit Out Of Your Opponents Before Scoring.


Note : Players Have Unlimited HP

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*This Map Is Still A (WIP) Work In Progress , please report Any bugs or glitches you notice .

*You Can Find This Map in The SFD MapSite

Link : http://sfdmaps.at.ua/load/maps/custom_m ... 8-1-0-1151


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Scripts(Extintion Scripts) GunGame Mode My Own Version of The Survival GameMode "GunGame" , Try it Out .

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Rules :-

- All Players Start With Pistols .

- Every 15 Seconds , Players Who Are Drawing a Weapon Will Get a New Weapon .

- The First Player to Reach The Bazooka Wins . (and Gets The Pleasure of Blowing His Foes Away With The Good'Ol'Zooka)

- if More Than 1 Player Reach The Bazooka , Everyone Else Will Be Eliminated , and The Survivors Will Have a Bazooka Shootout !

- Melee Weapons and Throwables are Removed By Default , You Can Change That Via Script Options .

- You Can Only Have one Weapon , If You Have 2 Weapons In Your Inventory , You Can Only Choose One By Drawing it , The Other Weapon Will Be Removed .

- Dead Players Will Be Revived at The End Of The CountDown (Not The Gibbed/Removed Players) , and Will Start Again From Pistol .

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if You Encounter any Bugs or Glitches , Please Mention Them in The Comments Below .

if You Have An Idea to Improve this Mode , Don't Hesitate to Suggest it .

Your Feedback is Very Important .

Please , Enjoy !

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You Can Find This Script in The Sfd Map Site :-

Link : http://sfdmaps.at.ua/load/scripts/compl ... 0-1-0-2673

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Hardline After Seeing #Battle by #Octothorp , and Hardcore by Antonikon , i decided to make my own Combat Script .

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Script Features :-

* 3 Paths After Death :-

- Dead .
- Self Reviving .
- Stable . (You Will Remain Stable Until You are Healed By a Medic Teammate Or Captured and Added To The Enemy Team )


* Revive/Capture : Heal a Fallen Teammate or Capture a Fallen Enemy .

* Scavenge : Search Fallen Players For Supplies . (Cant Be Used On Teammates)

* Bleeding .
- if You Receive 3+ Bullets , or too much Physical Damage , you Will Start to Bleed , resulting in HP lose .
- Bleeding Will Stop after a short period of time .
- Bleeding Will Be Worse if You Try To Sprint Or Melee .

* 5+ Bullets Received or a high Projectile Damage , will result in death instantly .

* Fire Now is More Dangerous .


Important Notes :-
- You Can Heal , Capture , or Scavenge Players By Crouching Near Them .
- Heal or Capture is Done On Stable Players Who didn't Die , Scavenge However , Can Only Be Done On Dead Enemies .
- The Only Way To Know if a Player is Stable Or Dead is By Crouching Near him , Usually , Players Will Scream or Tell That They Are Still Revive-able .
- Self-Reviving Regains Less HP Than Reviving Or Capturing .


Please , Enjoy !


You Can Find This Script in The Sfd Map Site :-

Link : http://sfdmaps.at.ua/load/scripts/compl ... 0-1-0-1787


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Ninja Script V 1.4

My First E-Script , Use This Script Any Time You think You need Some Ninja Action in Your Map.

Controls :-

- Jump + Walk : Hyper Jump; Press The Walk Key While Jumping .

- Dive + Walk : Puma Dive; Press The Walk Key While Diving .

- Walk (Hold) + Punch (No Weapon) : Smoke Bomb; Stun (3 Seconds) + Damage

- Block (No Weapon) + Walk (Hold) : Vanish; Summon a Cloud Of Steam Around You As A Decoy .


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V 1.1 :-

* Fixed Some Bugs Related To Stun Bomb .

* Changed The Way Stun Bomb Is Used , When You use it , it Will Go Directly Forward And Explode Faster .


V 1.2 :-

* Vanish Ability Teleports You Back A short Distance .

* Prevented the ability to use Vanish When Having a Weapon .


V 1.3 :-

* Stun Effect Now Can Be Blocked .... By Just Blocking !

* Removed The Teleport Ability From Vanish .

- Replaced it With A new Ability , Dodge .

* Vanish Now Has More Steam Than Ever .

- Crouch + Block + Walk ( Hold ) : Dodge; Jump Backwards Quickly .


V 1.4 :-

* Fixed A Bug Related To Stun Time .

* Now You Can Choose To Allow The Katana With The Script Or Not .

- Open The Script Text , And Set The "KATANA_ALLOWED" To false if you want to disable the Katana .

* you Can Now Use Hyper Jump After LedgeGrabbing and While Falling .


V 1.5 :-

* Totally ReShaped Code , Much Less Laggy Now .

* Removed Puma Dive and Stun Bombs . (to Prevent Spamming and Dive Abuse) , Also Removed Vanish Which Was Totally Useless .

* Added New Movements :-

- JumpAttack + Walk (Hold) : Dash to The Ground .

- Roll + Walk (Hold) : Dash Forward .


You Can Find This Script in The Sfd Map Site :-

Link : http://sfdmaps.at.ua/load/scripts/compl ... 10-1-0-886

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Survivor E-Script V 1.0"

Description :-

This Script Gives Players Rewards For Certain Achievments Like Blocking A Certain Number
Of Attacks , Or Surviving a Certain Amount Of Damage Types , and Rewards
The Player With Weapons / Medkits / Abilities .

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Skills and Rewards :-

Survive 2X Your HP : Survivor Pro ; + 25 HP

Survive 3X Your HP : Survivor Master ; + 50 HP

Survive 4X Your HP : Survivor Legend ; Full HP

Block 10 Attacks : Block Pro ; + 25 HP

Block 20 Attacks : Block Master ; Achieve a Random Weapon

Block 30 Attacks : Block Legend ; Achieve a Katana + 50 HP

Survive 80 Fire Damage : Burn Baby Burn ! ; Achieve Molotovs

Survive 120 Fire Damage : Barbeque ; Achieve FlareGun

Survive 160 Fire Damage : Fire Psycho ; Achieve FlameThrower

Survive 250 Fire Damage : Fire God ; Achieve Fire Immunity

Survive 80 Melee Damage : Punching Bag ; Random Weapon (Weak)

Survive 110 Melee Damage : Rock Skin ; Random Weapon / + HP

Survive 140 Melee Damage : Steel Skin ; Random Weapon (Strong) / + HP

Survive 80 Explosion Damage : KABOOM ; Achieve Grenades

Survive 140 Explosion Damage : KABOOM Pro ; Achieve Grenades Launcher

Survive 180 Explosion Damage : KABOOM Legend ; Achieve Bazooka


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You Can Find This Script in The Sfd Map Site :-

Link : http://sfdmaps.at.ua/load/scripts/compl ... 10-1-0-913

You Can Use This Script By Typing : "/StartScript Survivor"

if it Doesn't Work Make Sure You Have The Script Text in The Scripts Folder .


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Battle-Taunts E-Script V 1.0

Description :-


SomeTimes You Don't Have Time To Open The Chat and Type What You Want Your Teammates To Do , So Here Is a Simple Script That Allows You To do Something Like That .

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This Script Contains 5 Taunts For Now , Including :-
Hold The Walk Key + Press Punch : "GO !" ; Nothing To Explain , It Just Feels Cool To Say It .
Hold The Walk Key + Press Block : "Help !" ; Simply Ask Your Teammates For Help (Useful When Your Getting Destroyed In a Fight)
Hold The Walk Key + Press Kick : "Get Outa Here !" ; Humiliate Your Opponents Even More By Kicking Them With a Smile .
Press The Walk Key While Reloading : "Reloading !" ; Another Just-Cool-To-Say Reference .
Hold The Aim Key (When Having a Weapon) + Press Walk : "LookOut !" ; Useful to Warn Your Teammates From Your Shot .


You Can Find This Script in The Sfd Map Site :-

Link : http://sfdmaps.at.ua/load/scripts/small ... /9-1-0-928

You Can Use This Script By Typing : "/StartScript BattleTaunts"

if it Doesn't Work Make Sure You Have The Script Text in The Scripts Folder .


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Flow


a New Script That Allows You to Control The Environment Around You , You Can Move Around Objects , Aiming At Your Opponents or Just To Have Fun !



Controls :-


* Walk (Hold) + Block = Lift All Objects in The Air

* Walk (Hold) + Punch (Left/Right) = Push Objects Around in The Direction Your Facing .




You Can Find This Script in The Sfd Map Site :-

Link : http://sfdmaps.at.ua/load/scripts/small ... 9-1-0-1071


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Rage



Welcome To Rage , This Script Gives Each Player The Ability of Manupulating Fire .



Description :-
In This Mode , Fire Drains Your Life Much Slower , and Players Heal up When They Are Not In Rage Mode .

you have the ability to choose to allow or disable weapons and raging (The Ability to Set Yourself on fire)
you can do it in the script txt.File . (Instructions inside)

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Moves List :- (While On Fire)
Rage : Hold The Walk Key and Press Block ;
Simply to Turn On Your Fire Abilities .
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Fire Breathe : Press Block (Without Pressing The Walk Key);
They Say Bad Breath Smell is Annoying , Let's See What They Think About a FIRED UP Breath .
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Fire Blast : Press Punch (Without Pressing The Walk Key);
They Think Having a Burnt face Is Funny ?
They Should Think Again ...
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Fire Wave : Press Kick (Without Pressing The Walk Key);
Wash Away Your Enemies With This Angry Wave !
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Fire Shot : Hold Walk + Punch ;
Knock'em Down With Those Fire Shots Kid .
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Fire Kick : Hold Walk + Press Kick ;
That Moment When you Realize You Can Finally Kick The Bad Guys To Hell .
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Fire Rain : Press Punch (While In MidAir) ;
Time To Rain Some Hell On These Bitches .
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Meteoroid : press Punch + Walk (While In MidAir) ;
Time To Give Some Christmas Presents .

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You Can Find This Script in The Sfd Map Site :-

Link : http://sfdmaps.at.ua/load/scripts/compl ... 0-1-0-1125

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BodyGuard



The Main Idea is That Every Player Will Get a BodyGuard At The Start of The Round , The BodyGuard is Made By a Portion of The Player's Health .


BodyGuard Controls :-
- Move Right/Left : (Hold) Walk + Punch
- Jump : (Hold) Walk + Block

* Attack Mode : Crouch + (Hold) Walk + Punch
- Will Set Your BodyGuard On Attack Mode , Where He Will Attack Anyone Around Him . (Including You)

* Control Mode : Crouch + (Hold) Walk + Block
- Will Set Your BodyGuard On Control Mode , Where You Can Move Him Around Freely .

* if The BodyGuard Dies , You Will Get Back The Portion of HP You Lost Creating Him .

* if You Die , Your BodyGuard Dies with You .


Please Share Your Opinion and Feedback , and Enjoy :)


You Can Find This Script in The Sfd Map Site :-

Link : http://sfdmaps.at.ua/load/scripts/compl ... 0-1-0-2611


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*If You Incounter Any Bugs , Please Leave a Comment Below .

*Your Feedback Is Very Important , Tell Me Your Opinion !

*Thanks For Reading , Enjoy !
Last edited by Armadyl5 on Thu Mar 09, 2017 6:31 pm, edited 18 times in total.
5 x
Never Surrender !

Always Fight For Your Rights , and Don't Let Your Friends Down .

User avatar
Shock
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Post by Shock » Wed Mar 30, 2016 9:04 am

I like your maps and projects , this is really hard to done , i think your projects good at

  • Gameplay

  • Scripts

  • Maps



9/10
1 x
-Content-maker.

Armadyl5
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Post by Armadyl5 » Wed Mar 30, 2016 9:48 am

Shock wrote:I like your maps and projects , this is really hard to done , i think your projects good at

  • Gameplay

  • Scripts

  • Maps



9/10

Thank You ! :D
0 x
Never Surrender !

Always Fight For Your Rights , and Don't Let Your Friends Down .

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Yopa
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Post by Yopa » Wed Apr 06, 2016 3:14 pm

I can not wait to play BO looks a bit like the real game,
Sherlock i like enigma,I hope you do a good work in this map or the zombie of sherlock wake up and kill you bcz you have made a bad map
Elementary my dear Watson :D
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Armadyl5
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Posts: 119
Joined: Sun Mar 20, 2016 9:50 am
Started SFD: 1.2.1
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Post by Armadyl5 » Wed Apr 06, 2016 9:24 pm

Yopa wrote:I can not wait to play BO looks a bit like the real game,
Sherlock i like enigma,I hope you do a good work in this map or the zombie of sherlock wake up and kill you bcz you have made a bad map
Elementary my dear Watson :D

these are actually delayed projects , due to them taking a huge amount of time and effort , so i wanted to finish the smaller stuff first , and leave the two huge projects for my next long holiday after 3 months .

However BO Will probably Be The First One I Finish .
0 x
Never Surrender !

Always Fight For Your Rights , and Don't Let Your Friends Down .

Dumby Eggy
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Post by Dumby Eggy » Sun Jan 01, 2017 8:33 pm

And when I thought I was only the person that have the idea to make the soldier classes have powerups, you came with the hardline map.

Also, about your maps, hardline is very nice in gameplay; but the battle place... Like you could extend the area or make something new in there.

Anyway, keep working dude ;)

Rate: 8.69586 / 10
1 x
HINT: You will not surprise me if you are good with snipers and magnums and katanas; but I will give my respect for someone who is a weapon-master. So don't wait any cheer marksmen...8-)

Armadyl5
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Post by Armadyl5 » Wed Jan 04, 2017 6:01 pm

Dumby Eggy wrote:And when I thought I was only the person that have the idea to make the soldier classes have powerups, you came with the hardline map.

Also, about your maps, hardline is very nice in gameplay; but the battle place... Like you could extend the area or make something new in there.

Anyway, keep working dude ;)

Rate: 8.69586 / 10
Thanks For The Feedback , Mighty Fellow Superfighter ;)
0 x
Never Surrender !

Always Fight For Your Rights , and Don't Let Your Friends Down .

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