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What is the config.ini File?

Posted: Tue Dec 04, 2018 11:42 pm
by Ab Hab
...and other requests.

After checking out the changelog and some complaints in my server, I've realized that "server-side movement is forced on clients" whenever their ping gets above 120. Personally, I don't want this, but I have taken heart, for I find also in the patch notes that this can be toggled off by adjusting the config.ini file. I scour through some SFD folders, but, alack, I find no file named config.ini.
So

What is the config.ini file and how do I get to it?

And if it's important, the server I run is dedicated. Y'know, if you just wanna tell me how to solve my problem.

Re: What is the config.ini File?

Posted: Tue Dec 04, 2018 11:49 pm
by Pricey
The file should be in Documents\Superfighters Deluxe\config.ini, open the file, then change HOST_GAME_FORCED_SERVER_MOVEMENT_CHECK to 0, alternatively, you can increase the ping threshold before the game forces server movement upon a player.

Re: What is the config.ini File?

Posted: Tue Dec 04, 2018 11:50 pm
by Ab Hab
@Pricey Wow, how hasty of a reply. Big thank.

Re: What is the config.ini File?

Posted: Wed Dec 05, 2018 11:06 pm
by Gurt
Disabling this is not recommended as with higher ping you will start getting players that start to teleport around due to network jitter, which CAN cause more problems for other players with good ping in your sever. So it's a pick-your-poison kinda deal.

Re: What is the config.ini File?

Posted: Thu Dec 06, 2018 5:11 pm
by Lunatic
Server side movement is also preferable imo as it removes all odd interactions the game has with client-side, causing the game to run as close to "working as intended" as possible. It might make the game harder to play for people with 200+ ping but the game wasn't designed to be played over 100 anyways.

Re: What is the config.ini File?

Posted: Mon Mar 11, 2019 7:47 am
by Mearquis
Pricey wrote:
Tue Dec 04, 2018 11:49 pm
The file should be in Documents\Superfighters Deluxe\config.ini, open the file, then change HOST_GAME_FORCED_SERVER_MOVEMENT_CHECK to 0, alternatively, you can increase the ping threshold before the game forces server movement upon a player.
Thanks for the help :)