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Give us your input on how we may improve the game in future versions.
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The official Discord channel
Replies: 3
by
Hjarpe » Mon Nov 23, 2020 7:42 pm » in
General
First post
Attention superfighters!
Step right up, come on in, and join the super-official MythoLogic Interactive Discord server!
There are topics for Superfighters Deluxe, map-making, bug reports and feedback, excellent memes, as well as upcoming games like Filcher and Barbarian Odyssey.
Link:
It's like...
Last post
Woah, very nice! So many people have been asking around for this and now it finally exists.
- 3 Replies
- 16407 Views
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Last post by tilt56
Mon Nov 23, 2020 11:42 pm
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Read before posting an idea or suggestion
by
Gurt » Tue Mar 01, 2016 10:50 pm
Some additional rules before you post an idea or suggestion.
If you want to post a custume idea or some other wearable item you would like to see in Superfighters Deluxe then skip to this thread .
Do not make wishlists.
Do not post a list over things you want in the game in form of a...
- 0 Replies
- 4590 Views
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Last post by Gurt
Tue Mar 01, 2016 10:50 pm
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Forum rules
by
admin » Sun Feb 28, 2016 2:08 pm » in
General
Posting in any part of the forum will require you to follow these rules.
Breaking any of these rules will get you a warning, which will be recorded, or get your account locked depending on the severity of the post.
1) Do not post any abusive, obscene, vulgar, slanderous, hateful, threatening,...
- 0 Replies
- 28690 Views
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Last post by admin
Sun Feb 28, 2016 2:08 pm
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Stop IP listing? stream mode
by
jlo » Thu Apr 23, 2020 6:08 pm
Remember when you used to record? Peaceful right but someone joins and their IP is on the bottom left, you gotta edit it out it gets annoying so how about a mode that just disables it only for you
- 0 Replies
- 2483 Views
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Last post by jlo
Thu Apr 23, 2020 6:08 pm
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Allow mouse to be used for keybinds
Replies: 2
by
jlo » Thu Apr 23, 2020 3:30 am
First post
Yeah mouse.. after being trash for about 3 years of playing this game it felt so awkward to play with both hands on the keyboard... my mouse has extra side buttons and i could probably be a better player if they were supported
Last post
Yeah I dont mean like all of the controls it would be useful if like the rolling button or crouch was added to my mouse side buttons or something lik ethat
- 2 Replies
- 2475 Views
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Last post by jlo
Thu Apr 23, 2020 5:55 pm
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Chat bubble above head idea (Video)
Replies: 2
by
Flufee » Fri Apr 10, 2020 1:34 am
First post
I think it would be very user friendly if the messages that people write appear above their heads, so one does not have to break eye contact with the enemy when they are saying something. Also a sound effect will make sure noone misses anything in the chat.
Video example:
Last post
This is possible using Motto73 's Speech Bubbles script . Subscribe to the script on the Steam Workshop, then activate it from in-game by writing /startscript speech into the chatbox (without the quotation marks). This only works if you're a game host or have Moderator permissions on the server....
- 2 Replies
- 2216 Views
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Last post by KliPeH
Fri Apr 10, 2020 5:55 pm
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Weapon Suggestion: Atchisson Assault Shotgun (AA-12)
Replies: 6
by
Foster » Tue Dec 20, 2016 6:37 am
First post
Perhaps as a rare weapon pick-up in the same vein as the bazooka and the M60, we could have an AA-12. In other words, a full-auto shotgun.
Obviously for balancing reasons, it would make sense to give it about 6, 8 or 10 rounds with no reserve upon initial pick-up.
Similarly, the fire rate should be...
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Looks more like a turret, but as long as it's not applied to versus (that would be crazy) i'm fine with it. Have you already finished it?
- 6 Replies
- 4786 Views
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Last post by Mighty Spirit the 2
Mon Apr 06, 2020 6:14 pm
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FAN ART: Sticky Bomb
Replies: 2
by
Keromelli » Sun Apr 05, 2020 3:15 pm
First post
Hi everyone,
While I was bored during these quarantine days, I decided to draw something and designed a new bomb.
These can add a lot of fun to the game, please consider and vote these!
Sorry if I made a mistake in the English grammar.
Have fun!
Last post
I think so. Maybe moderators can add a new feature to C4 :?:
- 2 Replies
- 2068 Views
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Last post by Keromelli
Mon Apr 06, 2020 1:14 am
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Option to change the font size in the settings (for better custom fonts support)
Replies: 3
by
NTN9 » Tue Mar 10, 2020 9:08 pm
First post
About localization:
The actual font doesn't support non-latin characters and you have problems with their implementation (according to Hjarpe's twitter account). But the game can support other .xnb fonts (for example, from Terraria or UnderRail), some of which have support for such characters. The...
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No other possible way than XNA then. Or coding your own font editor .
- 3 Replies
- 2763 Views
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Last post by Ol1vver
Sun Mar 22, 2020 5:47 pm
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Steam Networking API 2.0
by
Ciro » Sat Mar 14, 2020 5:59 pm
After rising back from the dead and taking a quick look on the forums, I havent found anything about Steam Networking API 2.0, I'm not sure if the devs are aware of it.
This could be the solution to the eternal anti-server router problem that affects a good portion of the SFD community.
- 0 Replies
- 1657 Views
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Last post by Ciro
Sat Mar 14, 2020 5:59 pm
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Some melee weapons should block shock baton
Replies: 23
by
Jovani » Sat Dec 14, 2019 5:17 am
First post
When someone attacks you with shock baton, it will leave you stunned and it doesn't matter if you blocked it. I think that it should be blocked only with melee weapons since electricity does not give you, if you do not carry any melee weapon and you try to block it with your hand, I agree that it...
Last post
Noice. Somebody spoke up.
- 23 Replies
- 13622 Views
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Last post by Mighty Spirit the 2
Thu Mar 12, 2020 5:37 pm
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Idea to make the game better
Replies: 11
by
Mr Argon » Sun Feb 16, 2020 9:01 pm
First post
Hello there! I recently had an idea to make the game better (in my oppinion). This could even bring new people to the community, besides, it can take some work to the devs.
My idea is to give players the possibility of creating mods. There are many games that have great communities and keep...
Last post
I agree with a lot of things you say, although removing grab entirely seems a bit harsh. But i guess thats just going to have to be that way until we get an effective counter. I'm unsure if you could fix the random boucing with scripts either, seems to be something in the coding maybe? I'd...
- 11 Replies
- 5945 Views
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Last post by Mighty Spirit the 2
Mon Feb 17, 2020 6:53 pm
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How do you play in a local coop?
Replies: 4
by
KingOrlando » Tue Feb 04, 2020 12:31 am
First post
was wanting to play with a friend Superfighters Deluxe, when I tried to put coop I couldn't configure the control of the 2 player
NOTE: we were going to play with the same keyboard
Last post
Thanks, now I understand! thanks really, now i can play with my friend!
- 4 Replies
- 4418 Views
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Last post by KingOrlando
Thu Feb 06, 2020 8:17 pm
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The sudden fast block
Replies: 1
by
Jovani » Tue Jan 07, 2020 1:10 am
First post
In sometimes when a player is fighting with another player, one of them manages to block fast after attack. There was a version (I think it was SFD 1.2.0c) where you could block fast with machete, baton, pipe... but the updates passed and that was removed from the game. I wonder, if that fast block...
Last post
Ping will always be unfair, no matter what. We just have to deal with that. In fact, ping is more unfair now, at let me explain why.
I don't think its unfair. And it's not really random, some players can do it consistently with a little concentration. In fact i have lost some matches against a...
- 1 Replies
- 1841 Views
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Last post by Mighty Spirit the 2
Wed Jan 08, 2020 9:51 am
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Tutorial is insufficient for Teaching New Players
Replies: 2
by
RickAvory » Tue Nov 12, 2019 11:57 pm
First post
I believe I had commented my concern regarding this issue on an already existing thread, however it deserves its own.
I will start this off with a little personal anecdote. I had a little free time so I had opened up Superfighters Deluxe and started playing with 2 bots. A buddy of mine from my...
Last post
Well, i certainly hope there are other people who catch up quicker. I asked a few people online if they thought the tutorial was hard, most people said it was easy.
But thinking about it, going throught the new tutorial a second time, i have come to see that i too have to agree that the old...
- 2 Replies
- 2821 Views
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Last post by Mighty Spirit the 2
Mon Nov 25, 2019 6:59 pm
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Different Fighting styles
Replies: 4
by
KurshiiMang » Tue Oct 22, 2019 10:42 pm
First post
A suggestion to say that maybe there can be fighting styles added to the game that have certain pros and cons for example Taekwondo:Faster kick recovery, but slower punch speeds another example is Muy Thai:Longer Grapple time and faster attacks, but energy is used up quicker
There can maybe be...
Last post
The game is already extraordinarily complex, almost to an extraordinary deficit. This is deterring new players from playing the game. I showed a friend of mine at my college dorm this game. I set him with an easy bot and told him the basic controls, but he had been playing incredibly awkward. I...
- 4 Replies
- 4023 Views
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Last post by RickAvory
Fri Nov 08, 2019 4:12 pm
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Sledgehammer
Replies: 25
by
Powerbombs » Sat Jun 18, 2016 7:44 pm
First post
Will you add a Sledge Hammer in a future update?
-Crushes blocks (you cannot block the swing/hit)
-Slow swing time (you will swing slower than the Fire Axe)
-Primary or Melee slot (I suggest Primary, judging on it's abilities)
-Can break breakable floors/walls faster than any of the current melee...
Last post
How do you know this? Did you perhaps... get inside the game files...?
- 25 Replies
- 13686 Views
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Last post by Guille_dlC
Fri Nov 01, 2019 8:56 pm
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Challenges ideas
Replies: 27
by
Gurt » Mon Feb 18, 2019 11:44 am
First post
This one will be a bit out of the ordinary and nothing we usually do.
We're seeking ideas for new challenges involving weapons/items we have not yet done anything with. Perhaps you have some ideas over a challenge over some item we have not done anything with yet. You can also share ideas for...
Last post
Wait, so a script already exists for manual control of drones??
- 27 Replies
- 16855 Views
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Last post by Mighty Spirit the 2
Tue Oct 29, 2019 7:03 pm
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game info "global" changes not mentioned in chat
by
Hamurlik » Thu Oct 10, 2019 10:51 pm
There are some more of global changes to the server, that not displays in chat as many others commands do, like start items, timer, infinite ammo/energy/health, but there are changes to the game info that not displays in chat, name of the server, server movement, even teams, etc. this is pretty...
- 0 Replies
- 1883 Views
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Last post by Hamurlik
Thu Oct 10, 2019 10:51 pm
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Disable noise for color picking
by
Hamurlik » Tue Sep 24, 2019 9:08 pm
so, if someone wanna make pixel art with colors like in sfd, maybe get colors to chaticon.xnb because it's white when you using xnb to png, there is a lot of uses, but the only way to color picking from sfd right now is possible only in map editor, and not in viewport, in different menus, for...
- 0 Replies
- 1998 Views
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Last post by Hamurlik
Tue Sep 24, 2019 9:08 pm
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New Weapon: Net
Replies: 1
by
Shark » Thu Jul 25, 2019 1:39 pm
First post
NET
It weapon has own hability
Rarity : Rare like Magnum/Sniper
Power : Capacity to 1 player, jail player
Max stack : 1/1 ( If player catch another drop atual )
How works :When thrown is in dynamic and catch player, Can't get up, but can hit to break with punches 30 hits, with knife 10...
Last post
Sounds pretty hard on balance side, and how should net work, like, maybe it's falling like a grenade from above if you throw it, but this is gonna be cool if it was added.
- 1 Replies
- 2231 Views
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Last post by Hamurlik
Tue Sep 24, 2019 9:02 pm
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Console Compatability
Replies: 1
by
Jay123 » Sat Sep 14, 2019 8:49 pm
First post
Make this game Xbox compatible. I'm willing to pay twice the current cost for this game if it was on xbox.
Last post
I highly highly highly highly highly highly highly doubt that will happen any time soon. But who knows. its possible lmao. They do have complete Controller integration now.
- 1 Replies
- 1993 Views
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Last post by RickAvory
Wed Sep 18, 2019 9:10 pm
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Spectator mode.
Replies: 9
by
Creeper » Wed May 25, 2016 3:36 pm
First post
This is a possible camera mode that you could control.
Dont take this too seriously becose this is my opinion of a new camera mode.
Main:
-The spectator mode would change your prospective and you could move with the arrow keys.
-Can go anywhere accept the border.
-Moves the same speed as if...
Last post
max ping is enough. no need to make a second one. i still support your idea though.
why not also make a spectator password for locked servers? so you don't just get random people joining and watching you fight with your friend.
- 9 Replies
- 6109 Views
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Last post by Ol1vver
Fri Aug 23, 2019 9:24 pm
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Map Editor Freeze Mitigation
Replies: 1
by
Danger Ross » Thu Aug 15, 2019 5:10 am
First post
Is it possible to recover a map after a game freeze during testing?
I've lost a lot of progress due to this and I feel like it doesn't need to be this way.
One possible solution is to force the user to save every time when they're about to test the map.
Another solution is to have a method to...
Last post
We just recently found an instance where the game can freeze if you have unresponsive code in callback events. I assume this is what happened to you as the game won't freeze otherwise.
Fixed after v.1.3.1b - See
- 1 Replies
- 1948 Views
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Last post by Gurt
Mon Aug 19, 2019 2:08 pm
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Sweepers Shouldn't Harm Owner(s)
Replies: 1
by
hyper copter » Sun Aug 18, 2019 8:06 pm
First post
It's risky having your sweeper close to you since its wings (wings?) can inflict damage to you. Simply making its wings unable to inflict damage to the owner will make sweepers much less of accidental team killers.
Last post
The game's all about risk and reward, take one away and you have half of what it was before.
- 1 Replies
- 2301 Views
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Last post by Motto73
Mon Aug 19, 2019 11:46 am
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A new grenade : flashbang
Replies: 24
by
000bny000 » Fri Jul 22, 2016 3:28 pm
First post
a grenade tactic to use in matches
it was a grenade that would produce a flash would blind and all who were staring at her
even those who were not turned facing her would be deaf for a while
The effect varies with the distance from the explosion
very close to the player would be deaf and dumb...
Last post
I think I'd prefer a white screen and some high-pitched noise like a traditional flashbang than to introduce another method of stun cheese. We have plenty of that already.
- 24 Replies
- 15901 Views
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Last post by Pricey
Mon Aug 05, 2019 4:37 pm
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The new Double Hit in melee.
Replies: 17
by
mgtr14 » Fri Aug 02, 2019 12:28 pm
First post
Remember when you could hit your opponent twice by rolling and quickly jumping? These moves achieve the same effect. These new moves are situational - but not by alot. All you need is to avoid kneeling and you can hit your opponent twice. So you can do this off of objects, under low ceilings, when...
Last post
There's barely any thought required. It's all about who lands the combo first.
- 17 Replies
- 10696 Views
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Last post by Evilsack
Sun Aug 04, 2019 5:48 pm
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Training / Practice Mode
Replies: 2
by
Sebthegamer26 » Mon Jul 29, 2019 4:38 am
First post
I've been playing the game for about 4 years now, and I'm still pretty bad. One of the main reasons is because I get killed very quick and have to wait for the next match (Online mode). Other main reason would be the fact that you don't really get to know /reach the game's more advanced techniques...
Last post
Oh my god, I got murdered by words... Thanks! These tips are actually really helpful, thank you for taking the time to reply to my stupid request, I appreciate it! I will try to follow these tips and practice a lot :D
- 2 Replies
- 2507 Views
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Last post by Sebthegamer26
Wed Jul 31, 2019 5:13 am
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