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By design

All reported bugs that's actually by design.
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  • Announcements
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  • Forum rules
    by admin » Sun Feb 28, 2016 2:08 pm » in General
    0 Replies
    7351 Views
    Last post by admin
    Sun Feb 28, 2016 2:08 pm
  • Topics
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  • Dialogue Trigger displays ms count when not attached to an object
    by TheOriginalCj » Sun Feb 19, 2017 8:49 am
    1 Replies
    396 Views
    Last post by Gurt
    Sun Feb 19, 2017 9:06 am
  • Grab canceling if hit by disarmed weapon
    by Splinter » Fri Jan 13, 2017 8:53 pm
    2 Replies
    633 Views
    Last post by TIT
    Sat Jan 14, 2017 6:59 am
  • Weapons take damage when thrown even when Infinite Ammo is enabled
    by Pricey » Sun Sep 04, 2016 9:08 am
    1 Replies
    705 Views
    Last post by Dumby Eggy
    Wed Dec 28, 2016 11:06 pm
  • Players can hit back without blocking when knocked down
    by Player1 » Sat Nov 19, 2016 11:02 pm
    7 Replies
    1038 Views
    Last post by Lunatic
    Sun Nov 20, 2016 7:45 pm
  • Grab A+D still works together with bindable grab button (R)
    by Sh4d0w » Tue Nov 01, 2016 9:10 am
    2 Replies
    658 Views
    Last post by mgtr14
    Tue Nov 08, 2016 7:44 am
  • grab'd teammates can be hurt by melee
    by Zyfex » Sun Oct 30, 2016 10:10 pm
    4 Replies
    855 Views
    Last post by Gurt
    Mon Oct 31, 2016 6:09 pm
  • Explosive barrel parts not exploding.
    by mgtr14 » Sun Oct 02, 2016 12:23 pm
    2 Replies
    478 Views
    Last post by mgtr14
    Sun Oct 02, 2016 2:35 pm
  • Playing sounds via script
    by Motto73 » Mon Sep 19, 2016 12:35 pm
    1 Replies
    790 Views
    Last post by Gurt
    Fri Sep 23, 2016 5:48 pm
  • gib'd while standing on top of subway train
    by Zyfex » Tue Jul 05, 2016 5:00 am
    2 Replies
    501 Views
    Last post by Motto73
    Mon Sep 19, 2016 12:23 pm
  • Dropping slowmotion when picking another slowmotion
    by Shark » Thu Sep 15, 2016 7:59 pm
    3 Replies
    896 Views
    Last post by Raptor
    Fri Sep 16, 2016 10:25 pm
  • throw weapon bug
    by Yopa » Tue Aug 16, 2016 1:01 pm
    3 Replies
    846 Views
    Last post by Gurt
    Tue Aug 16, 2016 7:30 pm
  • laser sight missing while in throw mode
    by Zyfex » Mon Aug 08, 2016 2:45 pm
    1 Replies
    669 Views
    Last post by Gurt
    Mon Aug 08, 2016 6:19 pm
  • memory leak with scripts
    by JakSparro98 » Sat Aug 06, 2016 7:17 pm
    1 Replies
    722 Views
    Last post by Gurt
    Sat Aug 06, 2016 9:39 pm
  • belt rendered behind legs/pants
    by Zyfex » Sat Aug 06, 2016 6:42 pm
    1 Replies
    638 Views
    Last post by Hjarpe
    Sat Aug 06, 2016 9:28 pm
  • Setting bug
    by Yopa » Sat Aug 06, 2016 7:08 pm
    1 Replies
    498 Views
    Last post by Gurt
    Sat Aug 06, 2016 7:29 pm
  • Phasing Through Metal Tables
    by Wozenbelt » Fri Aug 05, 2016 2:20 pm
    1 Replies
    594 Views
    Last post by Gurt
    Sat Aug 06, 2016 12:45 pm
  • SFD - Platform glitch
    by Powerbombs » Tue Aug 02, 2016 6:35 pm
    2 Replies
    603 Views
    Last post by Gurt
    Thu Aug 04, 2016 6:24 pm
  • military shirt outline shown through chest over clothing
    by Zyfex » Tue Aug 02, 2016 9:58 pm
    4 Replies
    953 Views
    Last post by Zyfex
    Wed Aug 03, 2016 8:29 am
  • black appearing on female clothing
    by Zyfex » Wed Aug 03, 2016 5:07 am
    1 Replies
    607 Views
    Last post by Hjarpe
    Wed Aug 03, 2016 8:16 am
  • Grenades not explode
    by Alexbra25 » Fri Jul 29, 2016 9:36 pm
    5 Replies
    1303 Views
    Last post by Gurt
    Sat Jul 30, 2016 11:06 am
  • Weapon Textures are Layered Behind Player Legs
    by Wozenbelt » Thu Jul 28, 2016 8:25 am
    2 Replies
    543 Views
    Last post by Wozenbelt
    Thu Jul 28, 2016 11:29 pm
  • bots istances aren't processed properly at startup
    by JakSparro98 » Wed Jul 20, 2016 8:50 pm
    4 Replies
    1081 Views
    Last post by JakSparro98
    Thu Jul 21, 2016 12:18 am
  • Diagonal platforms pushes player into a wall.
    by Creeper » Sat Jul 16, 2016 11:36 am
    4 Replies
    946 Views
    Last post by Creeper
    Wed Jul 20, 2016 8:40 am
  • flagpole and pillow shifts from 1 handed to 2 handed while airborne
    by Zyfex » Tue Jul 19, 2016 6:14 pm
    0 Replies
    407 Views
    Last post by Zyfex
    Tue Jul 19, 2016 6:14 pm
  • Weapon stays on corpse instead of dropping to the ground
    by KliPeH » Fri Jul 15, 2016 5:06 pm
    4 Replies
    743 Views
    Last post by Gurt
    Fri Jul 15, 2016 5:54 pm
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