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Solved Bugs

Here you can find all solved gameplay problems and bugs (beginning from Pre-Alpha 1.8.8).
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  • Announcements
    Replies
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  • About solved bugs
    by Gurt » Thu Mar 17, 2016 8:34 pm
    0 Replies
    725 Views
    Last post by Gurt
    Thu Mar 17, 2016 8:34 pm
  • Forum rules
    by admin » Sun Feb 28, 2016 2:08 pm » in General
    0 Replies
    6920 Views
    Last post by admin
    Sun Feb 28, 2016 2:08 pm
  • Topics
    Replies
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    Last post
  • Map editor crashes when you press + hold Z
    by the guy thats not good » Sun May 15, 2016 4:19 am
    1 Replies
    441 Views
    Last post by Gurt
    Sun May 15, 2016 11:07 pm
  • Gender (Sound) Scream Problem
    by Alexbra25 » Sat May 14, 2016 11:40 pm
    1 Replies
    287 Views
    Last post by Gurt
    Sun May 15, 2016 12:06 am
  • Walldiving + slamming is not counterable
    by KliPeH » Sat Apr 30, 2016 3:17 pm
    23 Replies
    1990 Views
    Last post by Gurt
    Thu May 12, 2016 11:02 pm
  • invisible guns and players
    by Zyfex » Wed Mar 30, 2016 9:14 pm
    5 Replies
    814 Views
    Last post by Gurt
    Fri May 06, 2016 11:41 am
  • First win/loss not being counted
    by Del Poncho » Mon Apr 04, 2016 3:20 am
    2 Replies
    504 Views
    Last post by Gurt
    Fri May 06, 2016 11:32 am
  • some maps don't work when downloaded
    by Armadyl5 » Wed May 04, 2016 5:26 pm
    7 Replies
    477 Views
    Last post by Armadyl5
    Thu May 05, 2016 2:04 pm
  • Reloading in air slows down speed
    by Wolf » Wed May 04, 2016 12:22 am
    3 Replies
    421 Views
    Last post by Gurt
    Wed May 04, 2016 4:43 pm
  • sfd bug flames + grenades, molotovs, mines
    by Yopa » Tue May 03, 2016 1:05 pm
    3 Replies
    454 Views
    Last post by Lunatic
    Wed May 04, 2016 1:21 am
  • avoiding jumpkick cooldown
    by Zyfex » Sat Apr 30, 2016 4:29 pm
    1 Replies
    334 Views
    Last post by Gurt
    Sat Apr 30, 2016 5:31 pm
  • The Edge Freezing Glitch
    by ill » Wed Apr 20, 2016 12:53 pm
    3 Replies
    462 Views
    Last post by Gurt
    Fri Apr 22, 2016 5:30 pm
  • dead bodies can stand back up if kicked+punched at the same time
    by Zyfex » Mon Apr 11, 2016 11:35 pm
    1 Replies
    410 Views
    Last post by Gurt
    Tue Apr 12, 2016 6:59 pm
  • [MAP EDITOR]Grouped Joints with attachments outside of the group, do not follow attached entity.
    by TheOriginalCj » Mon Apr 11, 2016 6:51 am
    1 Replies
    368 Views
    Last post by Gurt
    Mon Apr 11, 2016 6:45 pm
  • [MAP EDITOR]No information displays on hover for Death Sequence and Startup Sequence
    by TheOriginalCj » Fri Apr 08, 2016 2:57 am
    4 Replies
    492 Views
    Last post by TheOriginalCj
    Mon Apr 11, 2016 6:49 am
  • forced aiming on weapon cooldown
    by Zyfex » Mon Apr 04, 2016 2:02 am
    1 Replies
    309 Views
    Last post by Gurt
    Mon Apr 04, 2016 9:03 pm
  • client can jumpkick and shoot at the same time
    by Zyfex » Mon Apr 04, 2016 2:23 am
    1 Replies
    311 Views
    Last post by Gurt
    Mon Apr 04, 2016 8:11 pm
  • picking up weapon with less ammo while you have more=less ammo (M60, Flamethrower)
    by Zyfex » Sat Apr 02, 2016 11:18 pm
    4 Replies
    607 Views
    Last post by Gurt
    Sun Apr 03, 2016 9:39 pm
  • trash bag cant be crushed
    by Zyfex » Sun Apr 03, 2016 2:10 am
    1 Replies
    418 Views
    Last post by Hjarpe
    Sun Apr 03, 2016 9:21 pm
  • first shells appear on hanging crate
    by Zyfex » Sat Apr 02, 2016 6:43 pm
    1 Replies
    408 Views
    Last post by Gurt
    Sat Apr 02, 2016 10:26 pm
  • aiming while in mid-air
    by Zyfex » Sat Apr 02, 2016 6:34 pm
    1 Replies
    297 Views
    Last post by Gurt
    Sat Apr 02, 2016 9:50 pm
  • stuck on ladder after roll
    by Zyfex » Sat Apr 02, 2016 7:01 pm
    1 Replies
    226 Views
    Last post by Gurt
    Sat Apr 02, 2016 9:49 pm
  • highlight melee slot despite no weapon
    by Zyfex » Sat Apr 02, 2016 7:07 pm
    1 Replies
    287 Views
    Last post by Gurt
    Sat Apr 02, 2016 8:51 pm
  • Kick + pickup = instants pickup.
    by Zyfex » Wed Mar 16, 2016 7:22 pm
    1 Replies
    405 Views
    Last post by Gurt
    Wed Mar 30, 2016 11:26 pm
  • no damage after falling from impossible heights if rolling at the right time
    by Zyfex » Wed Mar 30, 2016 10:59 pm
    1 Replies
    373 Views
    Last post by Gurt
    Wed Mar 30, 2016 11:08 pm
  • dive'd underneath objects
    by Zyfex » Wed Mar 30, 2016 4:46 am
    1 Replies
    569 Views
    Last post by Gurt
    Wed Mar 30, 2016 6:34 pm
  • Can hit through small walls with kicks - Red container as example
    by Bill » Fri Mar 25, 2016 7:14 pm
    6 Replies
    872 Views
    Last post by Gurt
    Mon Mar 28, 2016 6:22 pm
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