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Here you can find all solved gameplay problems and bugs (beginning from Pre-Alpha 1.8.8).
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About solved bugs
by
Gurt » Thu Mar 17, 2016 8:34 pm
Solved bugs are all reported bugs from the Problems and Bugs that has been verified and then solved at some point. Solved bugs will be available in the next update or is already out in the current update. Check the last post in each solved bug and see in which version it is available.
Certain...
- 0 Replies
- 725 Views
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Last post by Gurt
Thu Mar 17, 2016 8:34 pm
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Forum rules
by
admin » Sun Feb 28, 2016 2:08 pm
» in
General
Posting in any part of the forum will require you to follow these rules.
Breaking any of these rules will get you a warning, which will be recorded, or get your account locked depending on the severity of the post.
1) Do not post any abusive, obscene, vulgar, slanderous, hateful, threatening,...
- 0 Replies
- 6926 Views
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Last post by admin
Sun Feb 28, 2016 2:08 pm
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Possible chainsaw bug?
Replies: 2
by
Jovani » Sun Feb 17, 2019 2:16 am
First post
Hello, I have been doing some tests and I found maybe a possible chainsaw bug.
When I used shock baton and then grab with a bot using chainsaw, he could hit me.
The same thing happens when I used dive on him.
If this is a bug, I hope you fix it. Greetings
Last post
Fixed after v.1.1.1. Thanks for the detailed report.
Turns out it's an old bug. Being grabbed while you're stunned will bypass certain disabled checks once the stun wears off even if you're grabbed or in other disabled states. This makes you able to do all kinds of stuff including using the...
- 2 Replies
- 84 Views
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Last post by Gurt
Mon Feb 18, 2019 12:17 pm
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[BUG] Small visual bug
Replies: 3
by
Iliyan » Fri Feb 15, 2019 4:41 pm
First post
Ok the pic here shows the absence of some thing, the controll button in the trains head. its missing in all the maps. You cant see it but its functional so yes its a visial bug for sure.
Last post
Fixed in a hotfix after 1.1.1.
- 3 Replies
- 108 Views
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Last post by Hjarpe
Sun Feb 17, 2019 1:16 pm
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"Error saving config.ini" upon choosing 'Create a Game'
Replies: 4
by
KliPeH » Thu Feb 14, 2019 1:16 pm
First post
After updating the game to version 1.1.1, I have attempted to create a game in order to playtest the new campaign. Choosing the option prompted some Error saving config.ini text to pop up.
From what I've gathered no custom options were changed in the process (server name, script list, other...
Last post
Thanks for clarifying. Fixed after v.1.1.1. Might release it as a hotfix later.
Turns out the config.ini file was saved multiple times (one time per active script) resulting in this problem.
- 4 Replies
- 100 Views
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Last post by Gurt
Sat Feb 16, 2019 12:14 pm
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[BUG] Duping in SFD
Replies: 1
by
Iliyan » Tue Feb 12, 2019 10:07 pm
First post
Long story short when you have slowmo(ground) and steoroids(inventory) you can duplicate steoroids by presing use button and pick up button at the same time.I must say that the slowmo is destroyed but you get the efect of the steoroids.And a prestine steoroid pack at youre feet.
Last post
Fixed after v.1.1.0
Thanks for reporting.
- 1 Replies
- 88 Views
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Last post by Gurt
Wed Feb 13, 2019 5:33 pm
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PlayerModifierInfo CanBurn: 0 bug?
Replies: 1
by
Jovani » Wed Feb 06, 2019 5:26 am
First post
Hello, I do not know if this is an error or I have not understood this well.
When I use CanBurn: 0 it works when I walk on fire.
But when I throw myself a Molotov, I turn on in flames.
If this is an error then I hope you fix it. Greetings
Last post
Fixed after v.1.1.0.
Thanks for reporting.
- 1 Replies
- 88 Views
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Last post by Gurt
Sun Feb 10, 2019 11:35 am
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Streenght Boost + Chainsaw
Replies: 1
by
RiD » Sun Feb 10, 2019 1:31 am
First post
When you use Strength Boost + Chainsaw simultaneously, the chainsaw attack is not canceled
Last post
Fixed after v1.1.0.
Thanks for reporting!
- 1 Replies
- 74 Views
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Last post by Gurt
Sun Feb 10, 2019 11:17 am
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C4 gets hit farther now.
Replies: 1
by
mgtr14 » Sun Feb 10, 2019 9:59 am
First post
Title. Wether you use the strength boost or not, punching/kicking a c4 makes it fly way farther than before.
Last post
Fixed after v.1.1.0
Restored the distance you punch/kick C4 as it got an unintentional boost after the introduction of the StrengthBoost.
- 1 Replies
- 73 Views
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Last post by Gurt
Sun Feb 10, 2019 11:01 am
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Thrown items not hitting enemies.
Replies: 6
by
mgtr14 » Wed Dec 12, 2018 12:47 pm
First post
Title. Throwing in the release version is now way less likely to hit players. Sometimes it goes straight through (Even at peak velocity), and a combo isn't possible anymore it seems. To do the combo, be sure that you're ready to throw and that you have higher ground. Now simply run off the higher...
Last post
Changes done after v.1.0.4. Hitting enemies with thrown items will hit enemies as long as the thrown item has enough velocity or the relative velocity is high enough, any of the two. This means that you can now throw items in the back of running away enemies as intended.
- 6 Replies
- 276 Views
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Last post by Gurt
Mon Jan 21, 2019 1:31 pm
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Selecting team for lowest slot visual bug
Replies: 3
by
MScull » Thu Jul 05, 2018 12:58 am
First post
When hovering over the Team 3 and Team 4 button for the lowest slot, no visual feedback is given. Shown at the 10 second mark.
Last post
Fixed in v.1.0.0 (Release)
- 3 Replies
- 263 Views
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Last post by Gurt
Sat Jan 05, 2019 12:04 pm
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Starting Server with Batch File Requires dll
Replies: 1
by
Kers » Tue Dec 18, 2018 6:47 am
First post
Starting dedicated servers with batch file will result in an error pop up saying Unable to locate Nuclex.Input.dll at batch file's directory . Make sure no other process is using the resource and try again. A temporary fix is copying the dll to the directory.
Last post
Instead of using a batch file try to create a simple shortcut in windows.
Args:
C:\Program\Steam\...\Superfighters Deluxe\Superfighters Deluxe Server.exe -server -start -config C:\Users\...\Superfighters Deluxe\configServer.ini -totray
I have successfully run these shortcuts on startup with...
- 1 Replies
- 126 Views
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Last post by Gurt
Sat Jan 05, 2019 11:59 am
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Controller Issue
Replies: 1
by
OREO » Sat Jan 05, 2019 2:15 am
First post
So before the release of the game, I played SFD with joy cons by assigning every button on the joycons to a key on the keyboard, it was quite easy to do with a program known as “Joy to Key”.
Now after the controller support, this method no longer works (properly). It’s as if the game...
Last post
It works as designed - input on any controller not controlling any player will be redirected to player one by default.
We're adding a new config key which you can disable in the next update to disable this behavior if you really need third party programs to rebind your controller key input.
Set...
- 1 Replies
- 112 Views
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Last post by Gurt
Sat Jan 05, 2019 11:44 am
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Voting time doesn’t reduce after half vote anymor
Replies: 1
by
RickAvory » Sun Dec 09, 2018 2:17 am
First post
As the title says, voting timers no longer shorten when half the people in the server vote. This is especially concerning due to the fact that voting times were significantly enlarged when the game released.
Last post
Fixed. We changed how the voting counts in v.1.0.3
- 1 Replies
- 148 Views
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Last post by Gurt
Thu Dec 27, 2018 12:14 am
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Script not being found by server command
Replies: 1
by
FifteenthMember » Thu Dec 20, 2018 7:13 pm
First post
When I host games, the /startscript and /stopscript commands cannot locate any of my scripts, including both scripts that I downloaded from the Steam Workshop and scripts downloaded from elsewhere that I have saved as text files in the scripts subfolder of my SFD folder. In the hosting menu, all...
Last post
Thanks for reporting.
There's a bug in the release version where you need to type in the file's name for the script including the file extension.
Fixed after v.1.0.1:
Changed how the scripts are found when using the /Startscript and /Stopscript commands.
It's now possible to type in a part of the...
- 1 Replies
- 61 Views
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Last post by Gurt
Thu Dec 20, 2018 7:47 pm
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- 1 Replies
- 204 Views
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Last post by Gurt
Tue Dec 11, 2018 7:24 pm
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Crash While Editing
Replies: 2
by
Minion222 » Sun Dec 02, 2018 10:24 am
First post
Plain and simple, i was editing a map while i deleted all the rubish layers that were left after my previous attempt as to only have the solid layer, thereafter i wanted to take a look at the new fixed searchlight, i placed it down and the editor crashed.
Thankfully it asked me to save
Last post
Fixed in the current v.1.0.0e as a hotfix. Make sure your game is up-to-date.
- 2 Replies
- 110 Views
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Last post by Gurt
Sun Dec 02, 2018 9:56 pm
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Pink/Purple screen unhandled error at start
Replies: 6
by
amiralx12 » Sun Dec 02, 2018 12:33 am
First post
Hello
I newly bought game from steam(before steam i wasnt playing). Installed. When i try to start game it starts loads everything and i can reach menu. but in the menu after a couple of seconds it gives errors :
administrator launch doesn't work. All files are verified.
Win 7 home basic 32-bit
Last post
Update: We have updated the current version v1.0.0e with a hotfix solving the problem.
- 6 Replies
- 222 Views
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Last post by Gurt
Sun Dec 02, 2018 9:55 pm
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Missing clothing while playing on other servers
Replies: 3
by
Sh4d0w » Sat Sep 01, 2018 2:57 pm
First post
Wow, a second closed Beta bug (damn you, Pricey!). That's something.
Now let's get to the details.
Today I was playing as one of my characters on a friend's server. Nothing much, eh? Well, as the title says, some of the clothing was missing. Precisely, Riding Boots. I'm not sure by what is it...
Last post
Fixed after Beta 1.3.0 version.
- 3 Replies
- 107 Views
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Last post by Gurt
Sat Sep 01, 2018 4:11 pm
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Bug in displaying "GAMEMODE"
Replies: 1
by
Pricey » Sat Sep 01, 2018 3:16 pm
First post
When viewing a server, instead of displaying GAMEMODE, it displays ?menu.hostGame.gameMode.
Last post
Fixed after Beta 1.3.0 version.
- 1 Replies
- 66 Views
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Last post by Gurt
Sat Sep 01, 2018 4:10 pm
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Timed upward kick won't give cooldown
Replies: 1
by
MScull » Thu Jul 05, 2018 12:55 am
First post
When cancelling a roll by a jump and pressing kick at the exact same moment you jump, your kick will be invisible (for the other clients) and give you no cooldown. This bug is quite old and has been used a LOT in melee.
Last post
Fixed for the release version.
- 1 Replies
- 211 Views
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Last post by Gurt
Sun Aug 26, 2018 8:22 pm
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Cancelling the 'three punch combo' cooldown
Replies: 13
by
MScull » Thu Jul 05, 2018 1:01 am
First post
When you roll at the exact same time your third punch begins, you will still do the third punch but also cancel the cooldown by rolling. This allows for a combo of a total of four hits. In the video below is a demonstration of this bug. The bug is being used in a variety of ways.
I've tested...
Last post
Fixed for the release version.
- 13 Replies
- 568 Views
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Last post by Gurt
Sun Aug 26, 2018 8:20 pm
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Jump cancelling bug
Replies: 2
by
Splinter » Thu Aug 02, 2018 12:02 am
First post
Sometimes when you jump over objects, your jump is kinda cancelled , it looks like we hit the side of the object and it cancels or something. In case you're wondering, no, this doesn't happen because of player-player collision. It happens when no one is around too, but this is the only video I have...
Last post
Fixed for the release version.
This can be done in the map editor too. Finally figured out what caused it and the fix seem to be working fine.
- 2 Replies
- 285 Views
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Last post by Gurt
Sat Aug 25, 2018 11:04 am
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Insta-Gib Tackle (Air Version)
Replies: 5
by
Spider-Man » Tue Jul 24, 2018 10:21 am
First post
Similarly to tackling someone into the giant concrete slab and killing him instantly, the same can be done on the left heavy crate on Storage. The weird thing is, I tackled someone onto it while it was sitting still and landed on top of it and it still resulted in him getting gibbed. If this has...
Last post
Parts of the diving mechanic has been reworked for the release version in case it was a bug with the old diving mechanic (which it could be, placing the player underneath the object). Also note that all dives results in impacts for the caught player - if low enough HP and high enough velocity from...
- 5 Replies
- 348 Views
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Last post by Gurt
Thu Aug 23, 2018 8:55 pm
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empty gun clicks while hanging on ledge
Replies: 1
by
Zyfex » Tue May 17, 2016 2:51 am
First post
if the player holds the shoot button while their gun is empty and they're hanging on a ledge, they'll continue to click their gun until the button is no longer held
Last post
Fixed for the release version.
- 1 Replies
- 343 Views
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Last post by Gurt
Thu Aug 23, 2018 8:50 pm
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Impossible ledge grabs makes the player keep loosing grip
Replies: 1
by
Zyfex » Wed Mar 16, 2016 8:11 pm
First post
Trying to ledge grab while an object is above the fighter will cause them to rapidly switch between falling and grabbing a ledge, but im sure you all knew about this one.
Pre-Alpha 1.8.8
Note: Originally found by Zyfex
Last post
Fixed for the release version.
Parts of the grabbing mechanic has been improved for the release version.
- 1 Replies
- 617 Views
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Last post by Gurt
Thu Aug 23, 2018 8:45 pm
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players can ledge grab through elevator
Replies: 5
by
Zyfex » Mon Apr 04, 2016 2:46 am
First post
if the player jumps towards the corner of the elevator while it's in motion, they can ledge grab through that elevator
also, do you see that melee jank? there's gotta be a cooldown or something on that. it cannot be special rolled out of
Last post
Fixed for the release version.
Parts of the grabbing mechanic has been improved for the release version.
- 5 Replies
- 896 Views
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Last post by Gurt
Thu Aug 23, 2018 8:42 pm
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