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Search found 293 matches
- Sun Dec 24, 2017 7:07 pm
- Forum: Superfighters Deluxe
- Topic: SUPERFIGHTERS MEME
- Replies: 120
- Views: 81924
- Gender:
Re: SUPERFIGHTERS MEME
I made this meme because, I would like to express my critical opinion, about currently situation in SFD, where player with glass bottle is stronger than player with gun. In this situation i think name "Superfighters Deluxe" should have been change to "Fighters Deluxe". PZDR. Superfighters is cartoo...
- Sat Dec 23, 2017 9:00 pm
- Forum: Superfighters Deluxe
- Topic: SUPERFIGHTERS MEME
- Replies: 120
- Views: 81924
- Gender:
- Fri Dec 22, 2017 6:20 pm
- Forum: Superfighters Deluxe Custom Maps
- Topic: NEW Gamemode: Da DEED Hunter!
- Replies: 5
- Views: 4864
- Gender:
Re: NEW Gamemode: Da DEED Hunter!
Hey again! Time for a update. I made this in Pre-Alpha and obviously it won't work in Beta anymore. So I fixed it and now the link should direct you to the old page again. Thanks for your support! Have fun time playing this.
- Wed Dec 13, 2017 6:03 am
- Forum: Solved Bugs
- Topic: Copy and Paste = Chat bug
- Replies: 7
- Views: 4208
- Gender:
Re: Copy and Paste = Chat bug
Ctrl+c, ctrl+v.
- Tue Dec 05, 2017 7:22 am
- Forum: Superfighters Deluxe Custom Maps
- Topic: DAVE's Maps
- Replies: 12
- Views: 9768
- Gender:
Re: DAVE's Maps
I like these maps. They differ from the mainstream of the maps with their looks and layouts. Detail your maps, damn it. They look flat af. ... The "Dev 4-1(4-6 player map)" map doesn't have enough cover for a fair game. The only place where I see you could survive, is at the bottom. And the weapon s...
- Thu Nov 30, 2017 8:38 pm
- Forum: Superfighters Deluxe Ideas and Suggestions
- Topic: Map Editor Suggestions
- Replies: 192
- Views: 105456
- Gender:
Re: Easy Doors!
Well yeah, the idea of doors in short is to get on the way. I made a (bad) Superfighterish visual concept gif for the doors.
► Show Spoiler
- Wed Nov 29, 2017 6:17 pm
- Forum: Superfighters Deluxe Ideas and Suggestions
- Topic: Map Editor Suggestions
- Replies: 192
- Views: 105456
- Gender:
Re: Easy Doors!
A very good idea indeed. It would also be great if the doors could be opened by diving into them (if they are not locked) and when they are hit by objects. They could open to the background like in a game called Duck Game (GIFs below). If they were shot like while they were opened 50%, the projectil...
- Sun Nov 26, 2017 8:58 pm
- Forum: Superfighters Deluxe Ideas and Suggestions
- Topic: Arbitrary Melee Damage Values
- Replies: 9
- Views: 5124
- Gender:
Re: Arbitrary Melee Damage Values
By inaccurate i meant outdated, i thought the damage value of the baton was lower in an earlier update and then was buffed, but i think i was wrong in that assumption, but i still want to know how to find out for myself. The baton is intended as a control device but if it is used in a way to harm(o...
- Sat Nov 25, 2017 4:34 pm
- Forum: Superfighters Deluxe Ideas and Suggestions
- Topic: Using shooting weapon as melee weapon
- Replies: 12
- Views: 6754
- Gender:
Re: Using shooting weapon as melee weapon
My thought so far, compromised from the discussion above and some of my ideas too: - Only Primary weapons can be used as melee weapons (Rifles, not handguns) - These guns would be taken into melee by similiar operation as entering throwing mode: according to my experiences it would leave enoguh time...
- Fri Nov 10, 2017 5:48 am
- Forum: Solved Bugs
- Topic: Um where did the size modifier option go?
- Replies: 5
- Views: 3337
- Gender:
Re: Um where did the size modifier option go?
Shock also found that if you changed the modifier in older version and saved it, it will remain as it was.
- Wed Nov 08, 2017 9:54 am
- Forum: Answered ScriptAPI Topics
- Topic: The Script Workshop
- Replies: 25
- Views: 18256
- Gender:
Re: Remake/Remastered Script.
Maybe we should create a shared account in sfdmaps and then upload all kinds of fixed maps and scripts? It would be a mess if everyone uploaded everything multiple times on their own accounts.
- Mon Nov 06, 2017 8:55 am
- Forum: Answered ScriptAPI Topics
- Topic: Survival mode and Scripts
- Replies: 1
- Views: 1920
- Gender:
Re: Survival mode and Scripts
Why do scripts not work on the new zombie map?Is there a way to enable them?I was tryna use the gore script and it didnt work.Already tried editing it in the map editor with the header,still wouldnt work Batman sigh... What on earth made you willing to use gore on zombie mode? I bet you're not havi...
- Thu Nov 02, 2017 9:23 am
- Forum: By design
- Topic: Map editor: farbg tiles dynamic doesn't work
- Replies: 4
- Views: 3101
- Gender:
Re: Map editor: farbg tiles dynamic doesn't work
FarBG tiles ain't physics enabled at all and what you're trying to do is not supported in SFD. We will fix the crashes but you simply won't be able to weld FarBG tiles together (or using other joints on them). That's a pity. They were physics enabled in the past. I was recently fixing my old maps. ...
- Thu Nov 02, 2017 7:34 am
- Forum: By design
- Topic: Map editor: farbg tiles dynamic doesn't work
- Replies: 4
- Views: 3101
- Gender:
Re: Map editor: farbg tiles dynamic doesn't work
https://www.mythologicinteractiveforums ... 537#p11537Gurt wrote:FarBG tiles ain't physics enabled at all and what you're trying to do is not supported in SFD.
We will fix the crashes but you simply won't be able to weld FarBG tiles together (or using other joints on them).
- Wed Oct 11, 2017 11:33 am
- Forum: Superfighters Deluxe
- Topic: How much damage each weapon does?
- Replies: 6
- Views: 4135
- Gender:
Re: How much damage each weapon does?
Weapons.sfdx.
- Tue Oct 10, 2017 1:58 pm
- Forum: Superfighters Deluxe
- Topic: How much damage each weapon does?
- Replies: 6
- Views: 4135
- Gender:
Re: How much damage each weapon does?
Looks great, but the throwing damages are related to the speed. The Max damages can be found in weapons.sfdx.
- Tue Oct 10, 2017 1:38 pm
- Forum: Answered Technical Topics
- Topic: Are there other ways to boos fps then these ways?
- Replies: 10
- Views: 5915
- Gender:
Re: Are there other ways to boos fps then these ways?
Yea as if you don't think 60 fps is enough, you can download more ram at https://downloadmoreram.com . It's fast, free and safe. You can select from 4,8,16 or 32 GB. :D lol this is fake xdd It is as real as the fact that 300fps is better than 60fps on normal screen. No, but really. Turning vsync on...
- Tue Oct 10, 2017 12:53 pm
- Forum: Superfighters Deluxe Ideas and Suggestions
- Topic: Water dynamism
- Replies: 8
- Views: 4898
- Gender:
Re: Water dynamism
This isn't too much work for the devs if it's their job lol At first, it's not their job. They are doing this on their own free time. Appreciate it, give them some own time. Secondly, I'd love the water utility thingy. Maybe the fighter starts taking damage when he runs out of stamina, and he'll lo...
- Tue Oct 10, 2017 10:43 am
- Forum: Answered Technical Topics
- Topic: Are there other ways to boos fps then these ways?
- Replies: 10
- Views: 5915
- Gender:
Re: Are there other ways to boos fps then these ways?
Yea as if you don't think 60 fps is enough, you can download more ram at https://downloadmoreram.com. It's fast, free and safe. You can select from 4,8,16 or 32 GB.
- Fri Oct 06, 2017 1:28 pm
- Forum: Superfighters Deluxe Ideas and Suggestions
- Topic: Compatible with Chrome OS?
- Replies: 4
- Views: 3386
- Gender:
Re: Compatible with Chrome OS?
Yeah, would be useful for you. I didn't find any good data on how many people use Chrome OS, but I bet it's not a huge number. SFD is built upon XNA and .NET frameworks, which are actually mostly for Windows. I think that it would be better to translate a experimental android version, since there ar...