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Search found 287 matches

by mgtr14
Mon Apr 08, 2019 4:43 pm
Forum: Superfighters Deluxe
Topic: Opinions on combos in melee?
Replies: 18
Views: 12141
Gender:

Re: Opinions on combos in melee?

[...] Why wouldn’t you be able to kick? Kicking is a very fast melee attack that can easily be commingled with blocking especially when a ceiling is low. I will try to provide a video countering this if I can find someone to test this out. I have been in these situations thousands of times. If I di...
by mgtr14
Sun Apr 07, 2019 8:53 pm
Forum: Superfighters Deluxe
Topic: Opinions on combos in melee?
Replies: 18
Views: 12141
Gender:

Re: Opinions on combos in melee?

[...] Block the first hit, high kick off ceiling then either see if you can quickly obtain a grab or run away. I admit that if you get caught in a stun it is hard to get out of, but that is literally the point of hitstun. The best way to prevent a combo is to not be vulnerable to one. You wouldn't ...
by mgtr14
Sun Apr 07, 2019 2:35 pm
Forum: Superfighters Deluxe
Topic: Opinions on combos in melee?
Replies: 18
Views: 12141
Gender:

Re: Opinions on combos in melee?

I will never understand the hatred for combos and someone who is skillful melee. Learn how to defend their technique. It is definitely defendable. [...] Alright if you are anyone else tells me a specific combo that you are distasteful of I will provide a way of defending. As I've already said, a co...
by mgtr14
Sat Apr 06, 2019 9:44 am
Forum: Superfighters Deluxe
Topic: Opinions on combos in melee?
Replies: 18
Views: 12141
Gender:

Re: Opinions on combos in melee?

If you can't beat em, join em. I think the best way to get rid of this problem it to learn the combos and then use it against the "perpetrator". I have. Either they do it first or you do it first, It's not really fun. Both players just struggle for around 3-4 seconds and someone either leaves or ge...
by mgtr14
Fri Apr 05, 2019 9:05 pm
Forum: Superfighters Deluxe
Topic: Opinions on combos in melee?
Replies: 18
Views: 12141
Gender:

Re: Opinions on combos in melee?

Just don’t play on official maps. Easy solution People can't always host themselves or have good options, the only server I can play on with good ping is on either Blurry's or Mulefires, and few EU servers that spring up randomly. I don’t understand why anyone would want a “combo de-multiplayer”, t...
by mgtr14
Fri Apr 05, 2019 4:08 pm
Forum: Superfighters Deluxe
Topic: Opinions on combos in melee?
Replies: 18
Views: 12141
Gender:

Opinions on combos in melee?

Personally, I don't like combos in SFD at all. They turn an exchange into a two-step goodbye, which happened more often since grabs were added. I wonder why. I don't like how destructive and yet how easy they are. Combos happen way too easily in this game, especially with low ceilings. As soon as yo...
by mgtr14
Fri Apr 05, 2019 4:08 pm
Forum: Solved Bugs
Topic: Thrown shurikens won't go through door portals.
Replies: 3
Views: 3069
Gender:

Thrown shurikens won't go through door portals.

Tiiiiiitle.
by mgtr14
Mon Apr 01, 2019 10:06 pm
Forum: SFD Status Updates
Topic: Superfighters Deluxe 1.2.0 is out!
Replies: 24
Views: 19231
Gender:

Re: Superfighters Deluxe 1.2.0 is out!

It looks like deflecting bullets send them straight into you anyways, try it with a chainsaw. Also, I think the incendiary ammo is too OP. The "effect radius" is huge for bullets, and it's an instant grade 2 burning. On top of grade 2 burning, you're being shot at. That's an incredibly powerful comb...
by mgtr14
Thu Mar 07, 2019 9:19 pm
Forum: SFD Status Updates
Topic: Superfighters Deluxe 1.1.2 is out!
Replies: 8
Views: 6410
Gender:

Re: Superfighters Deluxe 1.1.2 is out!

All changes were good, I only have a problem with the Helipad map. The entire lower section is just melee spam, and both sides are incredibly hard to approach without being shot/kicked/tackled/hit. I like the gimmick (The helicopter and ammo stash) but the layout is honestly horrible. Castle courtya...
by mgtr14
Sat Feb 23, 2019 8:06 pm
Forum: Superfighters Deluxe Problems and Bugs
Topic: Kneeling after mid-air melee attacks when it shouldn't happen.
Replies: 5
Views: 4400
Gender:

Kneeling after mid-air melee attacks when it shouldn't happen.

I mean mid-air melee attacks done in a way to avoid kneeling, like jumping in very tight spaces or running off of crates/barrels and attacking before touching the ground. This avoids the kneel cooldown, but it happens eitherway sometimes.
by mgtr14
Sat Feb 23, 2019 7:39 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Double tap to climb down a ladder.
Replies: 6
Views: 3489
Gender:

Re: Double tap to climb down a ladder.

Title. Since you need to roll to put out fire, you're unable to put yourself out if you're on ladders, and trying to roll on will just make you go down the ladder. This change will just make players able to roll ontop of ladders. Fun fact: You can already crouch/roll on top of ladders by holding th...
by mgtr14
Sat Feb 23, 2019 5:06 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Double tap to climb down a ladder.
Replies: 6
Views: 3489
Gender:

Double tap to climb down a ladder.

Title. Since you need to roll to put out fire, you're unable to put yourself out if you're on ladders, and trying to roll on will just make you go down the ladder.

This change will just make players able to roll ontop of ladders.
by mgtr14
Sun Feb 17, 2019 11:19 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Extend round timer if a strength boost is in use.
Replies: 1
Views: 1590
Gender:

Extend round timer if a strength boost is in use.

Now with the possibility of postponing your death, a player can now easily tie a match by using a strength boost before it ends, almost guaranteeing your survival until the game blows both of you up. My suggestion is to simply extend the timer until the strength boost runs out, giving the fight an a...
by mgtr14
Sat Feb 16, 2019 5:50 pm
Forum: Superfighters Deluxe Problems and Bugs
Topic: Grab cancels if scaffolding between you and the ground breaks.
Replies: 1
Views: 1687
Gender:

Grab cancels if scaffolding between you and the ground breaks.

I mean scaffolding that's laying on the ground.
So for example, you knock someone down midair and prepare to grab them, you start a grab but it cancels because they broke the scaffolding you were standing on when they fell.
by mgtr14
Sun Feb 10, 2019 7:43 pm
Forum: SFD Status Updates
Topic: Superfighters Deluxe 1.1.0 is out!
Replies: 21
Views: 13586
Gender:

Re: Superfighters Deluxe 1.1.0 is out!

I think every change was great except for the new .45 pistol. It does crazy amounts of damage, adding up to a kill in only 8-9 shots. It's firerate amps the DPS up enough to outclass every other secondary in alot of situations. It kills very quickly, faster than the magnum, and it has quite alot of...
by mgtr14
Sun Feb 10, 2019 9:59 am
Forum: Solved Bugs
Topic: C4 gets hit farther now.
Replies: 1
Views: 1424
Gender:

C4 gets hit farther now.

Title. Wether you use the strength boost or not, punching/kicking a c4 makes it fly way farther than before.
by mgtr14
Fri Feb 08, 2019 5:51 pm
Forum: SFD Status Updates
Topic: Superfighters Deluxe 1.1.0 is out!
Replies: 21
Views: 13586
Gender:

Re: Superfighters Deluxe 1.1.0 is out!

I think every change was great except for the new .45 pistol. It does crazy amounts of damage, adding up to a kill in only 8-9 shots. It's firerate amps the DPS up enough to outclass every other secondary in alot of situations. It kills very quickly, faster than the magnum, and it has quite alot of ...
by mgtr14
Wed Jan 23, 2019 5:48 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: A very small nerf to the chainsaw.
Replies: 6
Views: 4421
Gender:

A very small nerf to the chainsaw.

Before I say anything else: Yes, I know it's a power weapon designed to make opponents NOT want to fight you. My suggestion still align with that. As the chainsaw is right now, it's way too powerful. The range is long and you can rev it while walking, if you're caught then you're dead. I think this ...
by mgtr14
Mon Jan 14, 2019 8:52 am
Forum: Superfighters Deluxe
Topic: What's the point of power weapons?
Replies: 34
Views: 20160
Gender:

Re: What's the point of power weapons?

Weapons in SFD isn't supposed to be balanced. Some weapons are more powerful (by design) than others and some doesn't spawn as often than others. Some weapons should make you want to stay out of melee range (like the chainsaw / shock-baton). Not everything in the game should gravitate towards melee...
by mgtr14
Sun Jan 13, 2019 10:43 am
Forum: Superfighters Deluxe
Topic: What's the point of power weapons?
Replies: 34
Views: 20160
Gender:

Re: What's the point of power weapons?

[...] for 4. power ups are ment to be op/ stronger. Also if its teams and i suck im going to need something strong to beat 2-3 diffrent people. I don't agree with the first sentence, but I do agree with the second one. Although teammode just doesn't work in SFD. ALso the power weapons are really go...