You have a realy good "thing" going on here, I see as the maps are "Story" Based, From SunnyCity's Story.
And having these "PowerPlants, Malls, WorkPlaces, High Buildings (RoofTops)" is pretty cool and giving the game some more story, And a theory.
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Search found 137 matches
- Sat Sep 10, 2016 9:47 am
- Forum: Superfighters Deluxe Custom Maps
- Topic: Cj's Map Collection IV: Alpha Releases
- Replies: 6
- Views: 4802
- Gender:
- Sat Sep 10, 2016 9:43 am
- Forum: Superfighters Deluxe Ideas and Suggestions
- Topic: AK-47 New Weapon
- Replies: 8
- Views: 5521
- Gender:
Re: AK-47 New Weapon
Omg whats with you people and guns on SFD its official that we have enough guns already.
And about your "gun" Its way too overpowered, It has the same rarety as the asoult rifle?! and has more dmg???
Well thats something.
And about your "gun" Its way too overpowered, It has the same rarety as the asoult rifle?! and has more dmg???
Well thats something.
- Wed Sep 07, 2016 2:35 pm
- Forum: Superfighters Deluxe Custom Maps
- Topic: Maps By:Ragnarök
- Replies: 6
- Views: 4426
- Gender:
Re: Maps By:Ragnarök
Your maps need some work, I saw some wierd places, That dont look that good.
And the rest some of them aren't that bad.
And the rest some of them aren't that bad.
- Wed Sep 07, 2016 2:29 pm
- Forum: General
- Topic: Forum Game: Rate the username above you on a scale of 1 - 10
- Replies: 125
- Views: 68441
- Gender:
Re: Forum Game: Rate the username above you on a scale of 1 - 10
8.45.4/10 Not gai.
- Wed Sep 07, 2016 2:11 pm
- Forum: Superfighters Deluxe
- Topic: SFD's story theories
- Replies: 7
- Views: 5331
- Gender:
Re: SFD's story theories
Im ipressed how interesting this topic is, I red to the end and it was great!
Good work on the "theories".
In my opinion this stuff seems "True". You have detailed everything that well to an understandable fase, For anyone.
"Good Job".
CX
Good work on the "theories".
In my opinion this stuff seems "True". You have detailed everything that well to an understandable fase, For anyone.
"Good Job".
CX
- Sun Sep 04, 2016 6:15 pm
- Forum: Superfighters Deluxe
- Topic: SFD Unofficial Tournament I [DONE]
- Replies: 146
- Views: 69834
- Gender:
Re: SFD Unofficial Tournament I [ROUND 2]
Here are all the updated scores since Round 1: Click these links to go to: European Bracket What The Actual F*ck is this? i didnt even fight him yet and i lost??? (we were only tarining and i actualy beated him more. then he "Told" You, that he won... Also i have proof telling that we were only "Tr...
- Tue Aug 30, 2016 9:13 am
- Forum: Superfighters Deluxe
- Topic: SFD Unofficial Tournament I [DONE]
- Replies: 146
- Views: 69834
- Gender:
Re: SFD Unofficial Tournament I [ROUND 1]
The host would be the best person to record pretty much "In My Opinion".DeadlyPawn wrote:I agreeSree wrote:This tournament is boring ... i think someone shud record da fights.
- Tue Aug 23, 2016 7:16 pm
- Forum: Superfighters Deluxe
- Topic: Undocumented melee changes since 1.10.1
- Replies: 4
- Views: 3266
- Gender:
Re: Undocumented melee changes since 1.10.1
-The infamous "ADADAD combo" has been more or less removed. Blocking on reaction is now completely safe if you're fighting someone that tries to actually employ this strategy. The second you're hit, if you block directly out of stun, you'll start your block before they start theirs, so if you attac...
- Tue Aug 23, 2016 9:10 am
- Forum: Superfighters Deluxe Map Editor
- Topic: Cool editor quirk: Sfd gameplay in zero gravity
- Replies: 13
- Views: 8626
- Gender:
Re: Cool editor quirk: Sfd gameplay in zero gravity
I think that you weren't messing with the editor becose in my 2 years of Map Making I have never seen something like this be done in the map editor.
I'm sure that you were nessing with the "Game" files.
In my opinion.
I'm sure that you were nessing with the "Game" files.
In my opinion.
- Tue Aug 23, 2016 8:55 am
- Forum: Superfighters Deluxe
- Topic: SFD Unofficial Tournament I [DONE]
- Replies: 146
- Views: 69834
- Gender:
Re: SFD Unofficial Tournament I [SIGN UP UNTIL 08/25/2016!]
In my opinion this is going to be unabalanced. The hosts have a "Huge" advantage. And if I would have to fight Del Poncho he would have 1 ping, And me having somewhat over 100+ ping. But that isnt that bad for me, But im realy "pissed" about how the hosts can get the advantage. becose of that I woul...
- Sun Aug 21, 2016 6:14 pm
- Forum: Superfighters Deluxe Ideas and Suggestions
- Topic: Community vote !
- Replies: 10
- Views: 6524
- Gender:
Re: Community vote !
Oh whats going on? People are picking "No"?
Well this is something.
In my opinion I don't care if it does make it or doesn't.
Well this is something.
In my opinion I don't care if it does make it or doesn't.
- Sun Aug 21, 2016 10:23 am
- Forum: Solved Bugs
- Topic: Picking up a duplicate weapon erases it.
- Replies: 11
- Views: 6743
- Gender:
Re: Picking up a duplicate weapon erases it.
The smartest way would be removing the "Gun's Magazine" And trowing the whole gun away, And taking the magazine with you. (Duh) But ofcorse there would be a cool down doing that, Maybe even an animation. This is in my opinion the best idea that would make the most "Logic" In that way, But not eating...
- Mon Aug 15, 2016 3:54 pm
- Forum: Superfighters Deluxe
- Topic: SFD Unofficial Tournament I [DONE]
- Replies: 146
- Views: 69834
- Gender:
Re: SFD Unofficial Tournament I [SIGN UP UNTIL 08/25/2016!]
SFD Alias: Creeper (Most Times) @Creeper (Not that often) also [G.T.C.]:Creeper (But i dont use that anymore)
Region: lithuania/Europe
Free time: Active everyday UTC+2h Everyday at 9h-12h and at the evening 18h-22h
Can you host? Not even close. (No)
Region: lithuania/Europe
Free time: Active everyday UTC+2h Everyday at 9h-12h and at the evening 18h-22h
Can you host? Not even close. (No)
- Fri Aug 12, 2016 12:40 pm
- Forum: Superfighters Deluxe Ideas and Suggestions
- Topic: Gore and dismemberment idea
- Replies: 23
- Views: 13001
- Gender:
Re: New Death Animations
Dude dont overflow the creators of the game. You know its not that easy to do such animations and adding coding to it ._. (its realy "hard" Cuz im one) So Keep it simple. And you defenetly didn't join the game community in "PreAlpha 1.1.0", And if you did join you wouldn't of made this topic, You mi...
- Fri Aug 12, 2016 10:44 am
- Forum: Answered ScriptAPI Topics
- Topic: Script request
- Replies: 21
- Views: 10959
- Gender:
Re: Script request
One thing with the throwing thing, You can only freeze them, Soooo they "Can't" melee, But they cant move. So this is a big problem for you. And if you make them get the pillow, when the they threw it, Its going to be realy unbalanced for others. I don't think that there is a script for disabling me...
- Sun Aug 07, 2016 10:21 am
- Forum: SFD Status Updates
- Topic: Pre-alpha 1.10.0 is out!
- Replies: 37
- Views: 18244
- Gender:
Re: Pre-alpha 1.10.0 is out!
This update pretty much broke the game and all of the profiles are not saved.
Looking forward to tomorow fixing it!
Just ruined my day.
Looking forward to tomorow fixing it!
Just ruined my day.
- Sun Aug 07, 2016 9:08 am
- Forum: Solved Bugs
- Topic: Map editor saves aren't recognized [1.10.0]
- Replies: 4
- Views: 3174
- Gender:
Re: Map editor saves aren't recognized [1.10.0]
Oh god this topic just saved my maps.
- Fri Aug 05, 2016 9:01 am
- Forum: Superfighters Deluxe
- Topic: Achivements On Steam?
- Replies: 3
- Views: 2770
- Gender:
Re: Achivements On Steam?
Its a 50% 50% thing that they will add achevements on the full release. In my opinion it will not be a thing, Cuz there are going to be big discussions about who is the "best" player and has the "most" achivements. So think for your self how do you think?
- Thu Aug 04, 2016 10:03 am
- Forum: Superfighters Deluxe Custom Maps
- Topic: Who Has link For Battle for police station map
- Replies: 9
- Views: 6749
- Gender:
Re: Who Has link For Battle for police station map
Pretty mutch You can't get this map Antonikon won't let you download it. But you could try asking for some bits of the map.
- Tue Aug 02, 2016 10:03 am
- Forum: Superfighters Deluxe
- Topic: What is your play style?
- Replies: 17
- Views: 9924
- Gender:
Re: What is your play style?
I would choose: AGRESSIVE PLAYER Becose thats littelary me attacking on sight and trying to kill the enemy. You know being an Agressive Player is realy a death wish. Well i die alot, like ALOT, When your this kind of class. But my other class would be the: RUNNER PLAYER Cuz i strategize some times a...