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Search found 126 matches

by Iliyan
Sun Aug 21, 2016 11:58 am
Forum: Custom Textures and Sounds
Topic: Superfighters Star Wars Mod V 1.0
Replies: 9
Views: 12600
Gender:

Re: Superfighters Star Wars Mod V 1.0

AS a good SW MAP fan im so hiped right naw hahahahahaha
by Iliyan
Sun Aug 21, 2016 11:45 am
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Community vote !
Replies: 10
Views: 6611
Gender:

Re: Community vote !

For me its a No for grabbing live players AND a yes for grabbing only the corpus of a dead player

If they do implement it DOU i hope they dont make the move spamish to the point of no return. :mrgreen:
by Iliyan
Sun Aug 21, 2016 11:33 am
Forum: Solved Bugs
Topic: Picking up a duplicate weapon erases it.
Replies: 11
Views: 6813
Gender:

Re: Picking up a duplicate weapon erases it.

ALSO, along with throws being added, catching a weapon of the same kind doesn't give the fighter the ammo for that weapon, instead dropping it to the ground in the last update 1.10.2b that problem has been removed i just tried it with the uzi and you do stack the ammo of the same uzi Added in 1 min...
by Iliyan
Sun Aug 21, 2016 11:13 am
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: removal of the ability to roll while flamethrower is active
Replies: 25
Views: 12322
Gender:

Re: removal of the ability to roll while flamethrower is active

If you agree with me, and you don't think that the devs will change it, then i should just send this to the dev. yes you should send it to the dev.s and make your point and arguments of why it should be changed simple and understandable from the perspective of a person that just got in in the conve...
by Iliyan
Sat Aug 20, 2016 4:54 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: removal of the ability to roll while flamethrower is active
Replies: 25
Views: 12322
Gender:

Re: removal of the ability to roll while flamethrower is active

ok i understand your points and think you to understand mine. But still looking at the way the mechanics of the game are now and that there are no real physical movement handicaps in the game between using one gun and another it's hardly understandable for me that the developers will change the roll...
by Iliyan
Sat Aug 20, 2016 4:29 pm
Forum: Solved Bugs
Topic: Picking up a duplicate weapon erases it.
Replies: 11
Views: 6813
Gender:

Re: Picking up a duplicate weapon erases it.

Well the solution is to shoot out you're ammo like a crazy 90s rambo like character and then take the weapon
and if it's a melee weapon just try to aim to the closest non returnable pit in the map or to the head of another player fighting another player.
by Iliyan
Sat Aug 20, 2016 3:54 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: removal of the ability to roll while flamethrower is active
Replies: 25
Views: 12322
Gender:

Re: removal of the ability to roll while flamethrower is active

Those aren't " hypothetical " situations, EVERYONE can perform the counters and just kill whoever dared to approach the flamer. but not everyone can play good at this game(most of them are not so good with its mechanics) that were common sense comes in you have to observe the opponent if you die som...
by Iliyan
Sat Aug 20, 2016 1:33 pm
Forum: Superfighters Deluxe
Topic: SFD Unofficial Tournament I [DONE]
Replies: 146
Views: 70473
Gender:

Re: SFD Unofficial Tournament I [SIGN UP UNTIL 08/25/2016!]

" the turnament will me fair as long as you think its fair thats wy you need to acept and set the server and rules before the mach thats haw we all will be happy " I don't think people will let off their prestige easily like that , dudes taking this game in a competitive way is the greatest cancer ...
by Iliyan
Sat Aug 20, 2016 1:26 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: removal of the ability to roll while flamethrower is active
Replies: 25
Views: 12322
Gender:

Re: removal of the ability to roll while flamethrower is active

What if the 1/3 loss of my total HP can kill me? He could very well just spread out his fire a bit above so that ill be put on fire before i reach him. Also, he will most likely just roll away after i come in with a smash, and he could INSTANTLY roll away and roll again to put out the fire, and you...
by Iliyan
Sat Aug 20, 2016 2:53 am
Forum: Solved Bugs
Topic: portal + stumble = exit wrong
Replies: 6
Views: 4124
Gender:

Re: portal + stumble = exit wrong

nah thats not posible can you recreate that bug because i have seen that once youre hit by the 3rd hit and blocking it and geting pushed a litle ,you gust get to the other end of the portal I can confirm what zyfex said, a simple kick can even make you stagger long enough so that you enter and re-e...
by Iliyan
Sat Aug 20, 2016 2:47 am
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: removal of the ability to roll while flamethrower is active
Replies: 25
Views: 12322
Gender:

Re: removal of the ability to roll while flamethrower is active

k so flame thrower is difficult for you to deal with let me give you a tip gust like fire trower guy can southern distances you can to naw dont let me wrong flame trowers at defending are op buttttttt attacking a flamethrower can be contratacked if he came at you with his reduced rage attack you mus...
by Iliyan
Sat Aug 20, 2016 2:14 am
Forum: Superfighters Deluxe
Topic: SFD Unofficial Tournament I [DONE]
Replies: 146
Views: 70473
Gender:

Re: SFD Unofficial Tournament I [SIGN UP UNTIL 08/25/2016!]

ahhhh people the turnament will me fair as long as you think its fair thats wy you need to acept and set the server and rules before the mach thats haw we all will be happy No it won't. Don't be silly. It's not a matter of mindset, the game is objectively more difficult if you have bad ping. This i...
by Iliyan
Sat Aug 20, 2016 2:00 am
Forum: General
Topic: Forum Game:True or False?
Replies: 226
Views: 117125
Gender:

Re: Forum Game:True or False?

true
next poster has been able to kill all 7 players of the sfd server alone. in a 1vs 7 chalenge
by Iliyan
Sat Aug 20, 2016 1:41 am
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: removal of the ability to roll while flamethrower is active
Replies: 25
Views: 12322
Gender:

Re: removal of the ability to roll while flamethrower is active

ahhh when will you learn bazuka can be used so much efficiently you can aim at the ground that's 100% damage assured and hitting it makes you go into the ground and die granades lunchers arc makes it perfect to hit some one thats hiding behaind barels or crate, shooting with a uzi you wont do nothin...
by Iliyan
Sat Aug 20, 2016 1:02 am
Forum: General
Topic: [DISCORD SERVER] Chill Fighters Deluxe
Replies: 18
Views: 12381
Gender:

Re: Internation Discord Group for SFD

http://imgur.com/a/uCHEm That's some nice people you have in your group. Anyone joining the group should keep in mind it's NOT a serious group and ISN'T as well moderated as the forums are. I feel like this should've been mentioned in YRT's thread. Most of the people, myself included, didn't even r...
by Iliyan
Sat Aug 20, 2016 12:46 am
Forum: Solved Bugs
Topic: portal + stumble = exit wrong
Replies: 6
Views: 4124
Gender:

Re: portal + stumble = exit wrong

nah thats not posible can you recreate that bug
because i have seen that once youre hit by the 3rd hit and blocking it and geting pushed a litle ,you gust get to the other end of the portal
by Iliyan
Sat Aug 20, 2016 12:33 am
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: removal of the ability to roll while flamethrower is active
Replies: 25
Views: 12322
Gender:

Re: removal of the ability to roll while flamethrower is active

live with it ,rolling is a constitutional right for all super fighter That's where an argument should come in. We won't just live with something horrible if we can change it. ----------------------------------------------------------------------------------------------------------------------------...
by Iliyan
Fri Aug 19, 2016 6:26 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: $h4d0w's Ideas - Musket
Replies: 6
Views: 4119
Gender:

Re: $h4d0w's Ideas - Musket

ah yup that reload time is insane lets stick with the classic caraben and shotgun let's not make a intermedean shity weapon plz
by Iliyan
Fri Aug 19, 2016 6:20 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: removal of the ability to roll while flamethrower is active
Replies: 25
Views: 12322
Gender:

Re: removal of the ability to roll while flamethrower is active

live with it ,rolling is a constitutional right for all super fighter

pants are fire proof so dont worry flame trower wont burn them
by Iliyan
Fri Aug 19, 2016 6:05 pm
Forum: Superfighters Deluxe Planned Features
Topic: [DONE] Ability to grab enemies
Replies: 128
Views: 73079
Gender:

Re: CANCELED: Ability to grab enemies

TOTALY understandable to cancel the (Ability to grab enemies) good job i hope you cancell the bomerang too because real bomerangs are not a weapon its more like a stick that can kill a bird but it wont do nothing to a real person bamboo is the sfd strongest matereal it can stop elevators. the legend...