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Search found 1513 matches
- Wed Oct 14, 2020 9:49 pm
- Forum: Superfighters Deluxe
- Topic: What is the point of Server Movement?
- Replies: 2
- Views: 1832
- Gender:
Re: What is the point of Server Movement?
To quote myself from an older topic with the same question: it's to "protect others" in the game from someone's high ping. Instead of you teleporting around for 7 other players (ruining their experience) you will have delayed controls and the other 7 players will see you smoothly run around (this as...
- Wed Oct 14, 2020 9:37 pm
- Forum: SFD Status Updates
- Topic: Status Update 2020-10-14
- Replies: 0
- Views: 1926
- Gender:
Status Update 2020-10-14
Status Update 2020-10-14 We just rolled out an update to Superfighters Deluxe (same version number 1.3.7b) updating the communication to use https again with fallback to http if needed. No need to update the version number in this update. After a long time of troubleshooting we have concluded that T...
- Tue Oct 13, 2020 3:58 pm
- Forum: Solved Bugs
- Topic: Map editor trouble
- Replies: 2
- Views: 2726
- Gender:
Re: Map editor trouble
Try to restart your computer first if the map editor won't start again and it just randomly crashed.
- Sun Oct 11, 2020 4:26 pm
- Forum: Superfighters Deluxe Tech Support
- Topic: Starting with error
- Replies: 3
- Views: 2378
- Gender:
Re: Starting with error
See viewtopic.php?f=10&t=3509 and Load error 126 section.
- Thu Oct 01, 2020 7:54 pm
- Forum: Superfighters Deluxe Tech Support
- Topic: Unable to join working servers
- Replies: 5
- Views: 3588
- Gender:
Re: Unable to join working servers
If you have had this kind of problem before when the https was in fully working order then I don't think it will help once we get https back in business. My only guess is that some router configuration (and some ISP) block dynamic range and unknown ports like SFD uses. I can't sadly help you out muc...
- Thu Oct 01, 2020 8:13 am
- Forum: Superfighters Deluxe Tech Support
- Topic: Unable to join working servers
- Replies: 5
- Views: 3588
- Gender:
Re: Unable to join working servers
The 1.3.7b update is just a temporary fix to hopefully get some communication back. However, it's not using https right now as that's the thing that's broken in some way. We're still waiting for ANY response from our webhost of the underlaying problem. At least some players can be using SFD now whil...
- Wed Sep 30, 2020 9:22 pm
- Forum: Superfighters Deluxe Problems and Bugs
- Topic: All servers are down!
- Replies: 12
- Views: 5736
- Gender:
Re: All servers are down!
We're currently looking into setting up another master server that we can switch to. I think that's our only option to speed things up to a working state again until our webhost solves whatever is the underlaying problem. We haven't heard much from them either so that's another reason why we're doin...
- Sun Sep 20, 2020 9:39 pm
- Forum: Superfighters Deluxe Problems and Bugs
- Topic: Dedicated Server loading loop..
- Replies: 3
- Views: 2720
- Gender:
Re: Dedicated Server loading loop..
You didn't need to delete your config.ini file. Just add the key if you don't see it "(if you don't see the key just add it)". The "special map" is just all in-memory and no IO access is required. The restart time is there for failsafe reasons. I think I will add an option for the restart time too t...
- Sun Sep 20, 2020 4:30 pm
- Forum: Superfighters Deluxe Problems and Bugs
- Topic: Dedicated Server loading loop..
- Replies: 3
- Views: 2720
- Gender:
Re: Dedicated Server loading loop..
I'm not exactly sure why you're experience such severe lagspikes. The server do restart a special map each minute while waiting for players. It loads a special map with only a text "Waiting for players to join" which is a bare minimum map. However, it does load extension scripts you have enabled whi...
- Wed Sep 09, 2020 3:52 pm
- Forum: Superfighters Deluxe
- Topic: Never seen more laughable and broken melee than this joke.
- Replies: 32
- Views: 12765
- Gender:
Re: Never seen more laughable and broken melee than this joke.
The original author of this topic has shared his thoughts what he thinks about the game. If you have played the game for hundres of hours and only see the flaws in the game now and forgotten why you played it in the first place - it's time to move on or take a lengthy break. Play something else for ...
- Mon Sep 07, 2020 2:19 pm
- Forum: SFD Status Updates
- Topic: Status Update 2020-09-07
- Replies: 43
- Views: 21723
- Gender:
Re: Status Update 2020-09-07
Wow, so your actually abandoning this potential goldmine? This game still has a lot of potential to shine. I've been following the game since Alpha, but i don't understand why you would leave it in this state. I take it, there's no free version coming? I would not say we're abandoning the game and ...
- Mon Sep 07, 2020 12:13 pm
- Forum: SFD Status Updates
- Topic: Status Update 2020-09-07
- Replies: 43
- Views: 21723
- Gender:
Status Update 2020-09-07
Status Update 2020-09-07 We just released update SFD v.1.3.7. So what's next, what's happening now, will there be new content? The v.1.3.7 was in a way our last planned update for the game for some time. We have no more planned content for the game. With that said our next update for SFD will be to ...
- Fri Aug 14, 2020 11:52 pm
- Forum: Superfighters Deluxe Tech Support
- Topic: Cant get remote play to work
- Replies: 2
- Views: 2201
- Gender:
Re: Cant get remote play to work
See viewtopic.php?f=10&t=3516 and viewtopic.php?f=10&t=3509
For input setup, go into settings and keybindings and check if you have gamepad controller or keyboard selected.
For input setup, go into settings and keybindings and check if you have gamepad controller or keyboard selected.
- Wed Aug 12, 2020 8:27 pm
- Forum: Implemented ScriptAPI suggestions
- Topic: Turn on sudden death when one of the last 2 teams only have one player left.
- Replies: 1
- Views: 3061
- Gender:
Re: Turn on sudden death when one of the last 2 teams only have one player left.
Adding to the ScriptAPI Game.ForceStartSuddenDeath(int suddenDeathTimeSeconds) so scripts can be created to active the sudden death whenever they want. Only works if sudden death is not yet activated. Allows you to change the timer too from the default 45 seconds.
- Wed Jul 29, 2020 5:31 pm
- Forum: Verified Bugs
- Topic: Boat in Canals sometimes bugs out if a body lands on it.
- Replies: 2
- Views: 3331
- Gender:
Re: Boat in Canals sometimes bugs out if a body lands on it.
We're are aware that the box2D engine likes to... get janky... a lot when resolving overlap sometimes. We just accept the nature of the box2D engine and the jank it involves, including the dynamic boat and other dynamic stuff in other maps.
- Wed Jul 29, 2020 5:26 pm
- Forum: Superfighters Deluxe Problems and Bugs
- Topic: Sometimes you get stuck in the punching position.
- Replies: 9
- Views: 4850
- Gender:
Re: Sometimes you get stuck in the punching position.
I spent some time just puncing crates with different pings. Can't get stuck. I remember fighting with a person that was able to reproduce this easily with 1 ping. I have been meaning to ask him how he did it, but from what I remember, he was punching a crate and jumping really quickly while moving b...
- Mon Jul 27, 2020 9:54 pm
- Forum: SFD Status Updates
- Topic: Status update 2020-07-24
- Replies: 3
- Views: 3113
- Gender:
Re: Status update 2020-07-24
The main reason why we won't use the box2D engine in our next game is because we don't want that overlap-resolve float-point-inprecision engine causing a lot of funky jank we have in SFD today.
- Mon Jul 27, 2020 9:51 pm
- Forum: Superfighters Deluxe Problems and Bugs
- Topic: Sometimes you get stuck in the punching position.
- Replies: 9
- Views: 4850
- Gender:
Re: Sometimes you get stuck in the punching position.
I have not encounterd this myself playing the game. Can you share a bit more how to reproduce it, step by step?
- Fri Jul 24, 2020 11:09 pm
- Forum: SFD Status Updates
- Topic: Status update 2020-07-24
- Replies: 3
- Views: 3113
- Gender:
Status update 2020-07-24
Well, not much have happened since the last status update except the drone nerf update v.1.3.6b. Drone down! Drone down! So, what's happening? I'm currently focusing on getting a driving license for a motorcycle (motorcycle go brrr!). This have taken a lot of my spare time this year and will continu...
- Fri Jul 24, 2020 10:39 pm
- Forum: Superfighters Deluxe
- Topic: Complaints about the changes made to SFD.
- Replies: 9
- Views: 4495
- Gender:
Re: Complaints about the changes made to SFD.
Just be aware that old versions of SFD contained a lot of bugs (and not just melee bugs) which caused unintentional cooldown skips, being able to in some cases get in 2x hits in about 3 frames if timed well and a lot of cases where you had little to no chance of getting back up - or "special moves"....