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Search found 30 matches

by JBT
Sat Jul 22, 2017 6:10 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Blunderbuss & Sidearm Shotgun - Weapon idea
Replies: 11
Views: 5681

Re: Blunderbuss & Sidearm Shotgun - Weapon idea

I'm thinking it may need to have the spread tightened up a little, and it would probably be good to have two projectiles added at a time, but that also seems like it would absolutely decimate at close range and, if the spread was better, medium range. the idea of only getting one projectile added at...
by JBT
Sat Jul 22, 2017 6:02 am
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Blunderbuss & Sidearm Shotgun - Weapon idea
Replies: 11
Views: 5681

Blunderbuss & Sidearm Shotgun - Weapon idea

This pair of items are shotguns which have awful spread, but can be charged up by holding the attack button similarly to how you can prime a grenade toss, but instead letting you cram more scrap down the barrel to shred your opponent to even greater degree! Disclaimer : doing this in real life will...
by JBT
Sat Jul 22, 2017 2:42 am
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Tranq Rifle - Weapon Idea
Replies: 6
Views: 3861

Re: Tranq Rifle - Weapon Idea

just replied to you on the at rifle so read that if you will, but I was specifically thinking the time before they fall asleep would be time for them to try and get cover. Mines might not work as well, but tossing one nade, pulling trigger on second and spacing them so you could land a couple would ...
by JBT
Sat Jul 22, 2017 2:37 am
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: AT Rifle - Weapon idea
Replies: 5
Views: 3353

Re: AT Rifle - Weapon idea

thank you for actually giving feedback, wozenbelt. Ik its probably not a really great addition, I just read about this weapon and thought it would be cool in sfd. I was personally thinking it would have a very tight splash more to help break extra things than to actually damage people, and I'm think...
by JBT
Fri Jul 21, 2017 10:15 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: AT Rifle - Weapon idea
Replies: 5
Views: 3353

Re: AT Rifle - Weapon idea

ok u can tone down the sarcasm that's what I'm supposed to do. Also, its not supposed to be used as much as a weapon as an anti cover tool to expose an enemy for fire, that's why I said it would only kill on direct hit, and I am also not even sure if it should oneshot. Thanks for the incredibly cons...
by JBT
Fri Jul 21, 2017 8:33 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: AT Rifle - Weapon idea
Replies: 5
Views: 3353

AT Rifle - Weapon idea

An Anti-Tank rifle is in the same school of infantry carried artillery as a grenade launcher or rocket launcher. It fires one MASSIVE shell, big enough to heavily damage tanks, and to kill a superfighter on a direct hit. They expend all of their propellant when fired, as opposed to rocket launchers...
by JBT
Fri Jul 21, 2017 8:12 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Tranq Rifle - Weapon Idea
Replies: 6
Views: 3861

Tranq Rifle - Weapon Idea

Obviously a pretty weird weapon idea, this gun, the Tranq Rifle, would be as rare as the flamethrower. It would fire dart that would be slightly slower than bullets, and wouldn't do very much damage. But the moment it hits your target... nothing happens. 1 - 1.5 seconds later, however, and your opp...
by JBT
Fri Jul 21, 2017 7:27 pm
Forum: Superfighters Deluxe Planned Features
Topic: [DONE] Planned feature: Special ammo
Replies: 35
Views: 23052

Re: Planned feature: Special ammo

What about scatter ammo that upon hit, splits into 2-4? Also, would they stack? because if you were able to get explosive and bouncy on one gun one shouldn't cancel the other out imo, it should be some sort of golden god elite bullet. Also, shotguns should have slugs, fletchette, birdshot, etc round...
by JBT
Thu Jul 20, 2017 10:10 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Sentry and E.M.P. genade
Replies: 4
Views: 3055

Re: Sentry and E.M.P. genade

I like the idea of picking up a sentry with a tripod and tracking or whatever you would use to make a sentry, setting it up, and sacrificing one of your guns onto the sentry. Maybe it could have a pretty small hp pool as you could knock it over from shooting out a leg. Emp I imagine would disable th...
by JBT
Thu Jul 20, 2017 10:01 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Weapon idea: Fire extinguisher
Replies: 16
Views: 8514

Re: Weapon idea: Fire extinguisher

I think it would be better as a gadget or slot 3 weapon because it would also serve as a knockback tool. A fire extinguisher in real life is very powerful so I think this would serve as an item to both put out fires, but also to spray as an enemy similar to the flamethrower, but less damage and more...