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New to the forum? Say hello in this topic! Also make sure to read the rules.
Search found 56 matches
- Wed Dec 28, 2016 11:06 pm
- Forum: By design
- Topic: Weapons take damage when thrown even when Infinite Ammo is enabled
- Replies: 1
- Views: 2089
- Gender:
Re: Weapons take damage when thrown even when Infinite Ammo is enabled
This is not new. /ia 1 is just a cheat. That happens too with melee weapons. Remember that /ia 1 it's just "Infinite_ammo". You know you will have infinite bullets, but that doesn't count when you throw weapons. Weapons absorbs thrown damage. /ia 1 doesn't make the weapons invencible. They can still...
- Wed Dec 28, 2016 11:03 pm
- Forum: ScriptAPI suggestions
- Topic: Need a script to manipulate weapon's mag ammo.
- Replies: 5
- Views: 3606
- Gender:
Need a script to manipulate weapon's mag ammo.
I was wondering if there could be a way to manipulate or change the mag ammo vaule throught the script_API. I Want to change the mag ammo limit of the sniper rifle to make it only hold until 2 mags ( like 3 bullets/2 spare mags). If it's possible, to change the bullet limit too. Thanks for any help :D
- Wed Dec 28, 2016 2:37 am
- Forum: Answered ScriptAPI Topics
- Topic: Call Dispose() after object removal?
- Replies: 9
- Views: 5182
- Gender:
Re: Call Dispose() after object removal?
Exactly Jack what is the IDispose() call ?
- Mon Dec 26, 2016 9:14 pm
- Forum: Answered ScriptAPI Topics
- Topic: Shooting bullets
- Replies: 5
- Views: 3969
- Gender:
Re: Shooting bullets
Is there a way to make the player being the "Dir" of the shootingmachine ?
- Mon Dec 26, 2016 3:19 am
- Forum: General
- Topic: Music Discussion Thread
- Replies: 54
- Views: 31332
- Gender:
Re: Music Discussion Thread
I really love marshmello's music, specially his famous original mix called "Alone". Once you hear it, you'll download it instantly or not ? https://www.youtube.com/watch?v=CYGbA72m3so Alan walker electronic music is OMFG NICE also. Some of them are "Faded", "Alone (shitty name cuz it's like stealing...
- Mon Dec 26, 2016 3:09 am
- Forum: Other Games
- Topic: VideoGame Discussion Thread
- Replies: 16
- Views: 11281
- Gender:
Re: VideoGame Discussion Thread
Gears of war saga it's a really nice game (except judgment). I like the story of it, how 2 world wars attacked the humans in only 5 years, but specially, playing it online.
But SFD it's still ok for me
But SFD it's still ok for me
- Mon Dec 26, 2016 3:05 am
- Forum: General
- Topic: Merry Christmas and Happy New Year
- Replies: 13
- Views: 7366
- Gender:
Re: Merry Christmas and Happy New Year
Hey that's right where's the chirsmas update.... or.... are you gonna release it until new year ?
- Sun Dec 25, 2016 8:30 pm
- Forum: General
- Topic: Merry Christmas and Happy New Year
- Replies: 13
- Views: 7366
- Gender:
Re: Merry Christmas and Happy New Year
Merry chrismas, AND WATCH OUT to the rockets when it's 12:00 a.m. ;_;
- Fri Dec 23, 2016 10:10 pm
- Forum: General
- Topic: Forum Game:True or False?
- Replies: 226
- Views: 117245
- Gender:
Re: Forum Game:True or False?
False.
The next poster is a moderator.
The next poster is a moderator.
- Fri Dec 23, 2016 3:43 am
- Forum: Superfighters Deluxe Custom Maps
- Topic: Map_Collection by Tom78_78 ( NEW)
- Replies: 3
- Views: 3124
- Gender:
Re: Tom78_78´s maps /new maps !
Tom you're so really nice doing a great job with the Far Bg and Bg tiles. Also thx for helped me with them in my current project.
We should be a team map makers :0
We should be a team map makers :0
- Fri Dec 23, 2016 3:38 am
- Forum: Superfighters Deluxe Custom Maps
- Topic: Dumby Eggy's maps (3 maps) [NEW: FFA War 1]
- Replies: 0
- Views: 1951
- Gender:
Dumby Eggy's maps (3 maps) [NEW: FFA War 1]
(Updated on December 4th, 2017) Back to zero, different way! Hi, I am dumby Eggy (also known as Huevon SFD). Here are some maps that I made by myself. Let's do a search! But before that, I want to thank all the people who helped me through scripting and Bg Tiles (thanks Tom). I'd never gotten exper...
- Wed Dec 21, 2016 11:39 pm
- Forum: Superfighters Deluxe Ideas and Suggestions
- Topic: Weapon Suggestion: Atchisson Assault Shotgun (AA-12)
- Replies: 6
- Views: 4784
- Gender:
Re: Weapon Suggestion: Atchisson Assault Shotgun (AA-12)
I mean you have beenn inspired of this weapon idea by the Retro-shotgun in Gears of War 4 (a blue one) right ? You should consider that this shotgun could have low stability once we start to shoot with it, and also, a great idea is to make the player to go slowly (in this case, walking) while he's c...
- Wed Dec 21, 2016 8:05 pm
- Forum: Answered ScriptAPI Topics
- Topic: How many system namespaces uses the SFD Script_API + Why did you added the script_API
- Replies: 2
- Views: 2311
- Gender:
How many system namespaces uses the SFD Script_API + Why did you added the script_API
I want to ask how many system namespaces uses SFD in script_api. I want to have a full sense of C# in SFD using Visual Studio 2015.
Also why the developers added the script_API? what was the real goal to add the script_API, and why did you selected to use C# and not python ?
Thanks for the help.
Also why the developers added the script_API? what was the real goal to add the script_API, and why did you selected to use C# and not python ?
Thanks for the help.
- Wed Dec 21, 2016 7:46 pm
- Forum: Superfighters Deluxe Map Editor
- Topic: Need script to set total damage (read inside)
- Replies: 2
- Views: 2491
- Gender:
Re: Need script to set total damage (read inside)
No. I need one to change the damage values of each weapon, like for example make the magnum do do only 5% of damage. Is this possible ?
- Wed Dec 21, 2016 7:34 pm
- Forum: Superfighters Deluxe Ideas and Suggestions
- Topic: Small Suggestions topic
- Replies: 496
- Views: 272800
- Gender:
Re: Small Suggestions topic
what about if When a player dives but he falls too fast to the ground, the player will lose stability and then he takes fall damage (as always).
Also would be great if you add a command to show the current moderator list in SFD like "/listmoderators".
Also would be great if you add a command to show the current moderator list in SFD like "/listmoderators".
- Wed Dec 21, 2016 4:38 am
- Forum: Answered ScriptAPI Topics
- Topic: how do you make each CPU team diffrence and how do you make a open and closeable door?
- Replies: 2
- Views: 2193
- Gender:
Re: how do you make each CPU team diffrence and how do you make a open and closeable door?
About the door stuff you will have to ask with KOREAN JOKER. He made something similar like that in his maps.
about also the teams, ask to another scripter, cause I'm just a beginner.
Hope that helped.
about also the teams, ask to another scripter, cause I'm just a beginner.
Hope that helped.