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Search found 527 matches

by KliPeH
Tue Aug 07, 2018 7:10 am
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Styles Idea
Replies: 6
Views: 252
Gender:

Re: Styles Idea

And what about the game styles? For example, put all weapons from the flash version of superfighters You can use this texture pack to change weapon textures into the ones from the original SF. Keep in mind only you will be able to see them and updating the game will still overwrite them to the orig...
by KliPeH
Thu Jul 26, 2018 7:15 pm
Forum: Superfighters Deluxe Clan Discussion
Topic: [TB] The Breatherhoord
Replies: 6
Views: 208
Gender:

Re: [TB] The Breatherhoord

Requirements: Yes. Does this mean I can't join TB because I am a No? this made me laugh irl what a wholesome post i also like how it took them a month to realize the joke is becoming somewhat of a thing and they might have to take it a step further like did they go "shit this is getting too big we ...
by KliPeH
Thu Jul 26, 2018 7:08 pm
Forum: Superfighters Deluxe
Topic: Why can hosts see your IP?
Replies: 5
Views: 156
Gender:

Re: Ip address issue

I don't feel like there was a point to that The point is to IP-ban players you don't like off your server. Everyone knows how to create another account, not everyone knows how to spoof an IP address. This will actually become somewhat pointless once the game turns pay-to-play (meaning creating a ne...
by KliPeH
Mon Jul 23, 2018 7:23 pm
Forum: Superfighters Deluxe Clan Discussion
Topic: (SV) Seekers of Vendetta
Replies: 42
Views: 3259
Gender:

Re: (SV) Seekers of Vendetta

Sree wrote:
Mon Jul 23, 2018 7:05 pm
we aren't letting in any new players into the clan at this moment, I will be disregarding any post concerning recruitment in the thread from now on.
hi i would like to join the clan i have the pro at melle and i victory the sree at blurry every
by KliPeH
Sat Jul 21, 2018 11:06 am
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Small Suggestions topic
Replies: 342
Views: 28672
Gender:

Re: Small Suggestions topic

Reloading an empty magazine should take longer compared to a magazine that still has bullets in it. In real life (and in games that try to resemble real life even in the slightest) the bolt catch holds the bolt back once you run out of ammo and you have to manipulate the release lever after you've i...
by KliPeH
Fri Jul 20, 2018 4:36 pm
Forum: Superfighters Deluxe Custom Maps
Topic: Looking For A Certain Map
Replies: 4
Views: 177
Gender:

Re: Looking For A Certain Map

There was also a coming soon section under the hero select area, which I thought might've meant that the map had been released already. But I searched for a while and nothing has come up [...] IW Infinity war by shark? That's the one . The map has been removed multiple times because the creator sim...
by KliPeH
Thu Jul 19, 2018 6:06 am
Forum: Superfighters Deluxe ScriptAPI
Topic: Spiderbro leak?
Replies: 6
Views: 156
Gender:

Re: Spiderbro leak?

It wasn't supposed to be leaked I think the owner didn't even want it to be leaked The original creator of the script may message me in private and I will take the script down. I don't usually look into those things as most comparisons I make between original and duplicated content are based on con...
by KliPeH
Wed Jul 18, 2018 5:04 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Being able to Pick Up Thrown Grenades and C4
Replies: 5
Views: 179
Gender:

Re: Being able to Pick Up Thrown Grenades and C4

Lets say you are in a situation where a grenade is thrown at you. If you block with your bare hand, you can catch it and throw it back at them, but can only have it in your hand until it blows up. If you have a melee weapon you can only block it. being able to throw back a grenade is a good concept...
by KliPeH
Mon Jul 09, 2018 11:40 am
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Anti runner mesurements
Replies: 8
Views: 359
Gender:

Re: Anti runner mesurements

This toipic here: https://www.mythologicinteractiveforums.com/viewtopic.php?f=8&t=245 Has some great insight on this topic. So we really do need a counter to running [...] Lunatic's main argument was that all tactics are valid and calling people out on their playstyle is pointless and immature. Put...
by KliPeH
Fri Jul 06, 2018 5:53 am
Forum: Superfighters Deluxe Problems and Bugs
Topic: The Ugly Truth
Replies: 2
Views: 228
Gender:

Re: The Ugly Truth

I guess creating 2 threads a couple of weeks ago wasn't enough to prove a point so you really needed that 3rd one.

I guess warning you wasn't enough to give you a hint so I'll resort to using other methods.

Locked.

also sfd bad xd
by KliPeH
Sat Jun 30, 2018 6:51 am
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: New Weapon: Ballistic Shield
Replies: 18
Views: 1630
Gender:

Re: New Weapon: Ballistic Shield

Rick Sanchez wrote:
Sat Jun 30, 2018 12:26 am
Maybe it can be balanced by making it take the Primary weapon slot?
KliPeH wrote:
Fri Mar 25, 2016 1:19 pm
  • Even though it's technically equipment and not an offensive weapon, the shield is placed inside the first (primary weapon) slot.
Good job reading literally the very first feature I suggested lol
by KliPeH
Wed Jun 27, 2018 6:35 am
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: The maps have horrible spots and designs.
Replies: 14
Views: 351
Gender:

Re: The maps have horrible spots and designs.

Its not a simple "I dont like the look of this" type of deal, it actually changes how the game plays, and for the worse. "It changes how the game plays" as opposed to what? Custom made content? As far as I'm concerned most official maps were designed this way from the ground up and never went any m...
by KliPeH
Tue Jun 26, 2018 8:07 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: The maps have horrible spots and designs.
Replies: 14
Views: 351
Gender:

Re: The maps have horrible spots and designs.

I don't want to list every example [...] I'd make the maps less open and more close quarters in a way [...] I wouldn't use portals in my maps. I think the easy (And hopefully, temporary) solution would be to fix the maps up. In that case I think the obvious solution is to make your own version of t...
by KliPeH
Tue Jun 26, 2018 7:23 pm
Forum: Superfighters Deluxe
Topic: Implementing an "Archieved Clans" section?
Replies: 2
Views: 116
Gender:

Re: Implementing an "Archieved Clans" section?

Funny you should mention that, as the section does exist , it just serves an entirely different purpose for the Mods themselves. It is there, you just can't see it. The thing about the auto-prune is that it doesn't just "hide" the thread like manual Mod deletion does ("soft-deletion"), it removes it...
by KliPeH
Mon Jun 25, 2018 8:25 pm
Forum: Superfighters Deluxe Problems and Bugs
Topic: Invisible objects glitch in map editor
Replies: 2
Views: 82
Gender:

Re: Invisible objects glitch in map editor

Possibly similar to this bug where some textures disappear if you alt-tab out of the game? Have you alt-tabbed at least once while using the map editor?
by KliPeH
Tue Jun 19, 2018 5:22 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Slow Motion
Replies: 21
Views: 663
Gender:

Re: Slow Motion

Yeah its really cool when ur trying to do something that requires timing and then someone just uses it for no reason and you fuck it up and die or something, real cool. That's the idea of using this to annoy people as opposed to actually using it to your advantage. Although if I were to suggest a w...
by KliPeH
Tue Jun 19, 2018 6:36 am
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Slow Motion
Replies: 21
Views: 663
Gender:

Re: Slow Motion

Honestly, I never use slow-mo. I feel it ruins the otherwise relatively-fast flow of the game and drags on for too long yet never long enough to give you any real advantage. I only pick it up to deny my opponents of the resource and use it either in the middle of a heated firefight to piss the other...
by KliPeH
Fri Jun 08, 2018 8:39 am
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: By-design things that we don't like
Replies: 7
Views: 286
Gender:

Re: By-design things that we don't like

Judging by the title I expected this to be some sort of re-evaluation of an SFD design theory the devs believe in but that's not the case. To me this looks like a compilation of Box2D engine quirks that aren't really "by design" but are in that section simply because they're bugs that cannot be fixe...
by KliPeH
Fri Jun 01, 2018 9:31 pm
Forum: Superfighters Deluxe
Topic: Weird Player-made Ingame Rules
Replies: 16
Views: 943
Gender:

Re: Weird Player-made Ingame Rules

[...] it's kinda annoying when you are about to get a flawless win then you get grabbed and thrown off an edge. Doesn't sound flawless to me if you still end up losing the fight :thinking: Assuming your opponent has even the tiniest sliver of health left they are still able to kill you - gun-fighti...