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Search found 984 matches

by Gurt
Sun Aug 26, 2018 8:22 pm
Forum: Solved Bugs
Topic: Timed upward kick won't give cooldown
Replies: 1
Views: 195
Gender:

Re: Timed upward kick won't give cooldown

Fixed for the release version.
by Gurt
Sun Aug 26, 2018 8:20 pm
Forum: Solved Bugs
Topic: Cancelling the 'three punch combo' cooldown
Replies: 13
Views: 532
Gender:

Re: Cancelling the 'three punch combo' cooldown

Fixed for the release version.
by Gurt
Sun Aug 26, 2018 5:47 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Small Suggestions topic
Replies: 349
Views: 30350
Gender:

Re: Small Suggestions topic

Banning some player permanently from the game as a private host from all the servers in SFD is not a good idea at all. Someone could just start a troll server and automatically ban anyone joining it - preventing these players from ever accessing a server again preventing them from playing SFD. This ...
by Gurt
Sun Aug 26, 2018 11:00 am
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Small Suggestions topic
Replies: 349
Views: 30350
Gender:

Re: Small Suggestions topic

create a way to actually ban toxic players from the game permanently or temporarily, either through their ip or account. You can ban players by IP or account from a server using the /ban command. Type /help in game for more info. If you're hosting the server software you can right click on any chat...
by Gurt
Sat Aug 25, 2018 11:04 am
Forum: Solved Bugs
Topic: Jump cancelling bug
Replies: 2
Views: 249
Gender:

Re: Jump cancelling bug

Fixed for the release version.
This can be done in the map editor too. Finally figured out what caused it and the fix seem to be working fine.
by Gurt
Thu Aug 23, 2018 8:55 pm
Forum: Solved Bugs
Topic: Insta-Gib Tackle (Air Version)
Replies: 5
Views: 258
Gender:

Re: Insta-Gib Tackle (Air Version)

Parts of the diving mechanic has been reworked for the release version in case it was a bug with the old diving mechanic (which it could be, placing the player underneath the object). Also note that all dives results in impacts for the caught player - if low enough HP and high enough velocity from t...
by Gurt
Thu Aug 23, 2018 8:50 pm
Forum: Solved Bugs
Topic: empty gun clicks while hanging on ledge
Replies: 1
Views: 327
Gender:

Re: empty gun clicks while hanging on ledge

Fixed for the release version.
by Gurt
Thu Aug 23, 2018 8:45 pm
Forum: Solved Bugs
Topic: Impossible ledge grabs makes the player keep loosing grip
Replies: 1
Views: 591
Gender:

Re: Impossible ledge grabs makes the player keep loosing grip

Fixed for the release version.
Parts of the grabbing mechanic has been improved for the release version.
by Gurt
Thu Aug 23, 2018 8:42 pm
Forum: Solved Bugs
Topic: players can ledge grab through elevator
Replies: 5
Views: 873
Gender:

Re: players can ledge grab through elevator

Fixed for the release version.
Parts of the grabbing mechanic has been improved for the release version.
by Gurt
Thu Aug 23, 2018 8:40 pm
Forum: Solved Bugs
Topic: "I don't really know what to call this" bug.
Replies: 4
Views: 769
Gender:

Re: "I don't really know what to call this" bug.

Fixed for the release version.
Parts of the grabbing mechanic has been improved for the release version.
by Gurt
Thu Aug 23, 2018 8:39 pm
Forum: Solved Bugs
Topic: Amazing Diving bug
Replies: 3
Views: 712
Gender:

Re: Amazing Diving bug

Fixed for the release version.
Parts of the diving mechanic has been reworked for the release version.
by Gurt
Thu Aug 23, 2018 8:38 pm
Forum: Solved Bugs
Topic: Dive Bugs
Replies: 2
Views: 472
Gender:

Re: Dive Bugs

Parts of the diving mechanic has been reworked for the release version. Might fix this or it's something strange with duplicate data packages or latency related problems.
by Gurt
Thu Aug 23, 2018 8:34 pm
Forum: Superfighters Deluxe
Topic: SUPERFIGHTERS MEME
Replies: 53
Views: 4923
Gender:

Re: SUPERFIGHTERS MEME

Off Topic
Danger Ross wrote:
Wed Aug 22, 2018 7:39 am
lunatic meme
Gurt comments: For the release version you will be able to enable full server-side controls for yourself via the config.ini file if you really want delayed input.
by Gurt
Thu Aug 23, 2018 8:30 pm
Forum: Solved Bugs
Topic: Weird diving Physics Bug on dynamic objects
Replies: 6
Views: 225
Gender:

Re: Weird diving Physics Bug on dynamic objects

Fixed for the release version.
Parts of the diving mechanic has been reworked for the release version.
by Gurt
Sun Aug 19, 2018 1:05 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: THE NEW IDEA ABOUT MOUSE!
Replies: 7
Views: 295
Gender:

Re: THE NEW IDEA ABOUT MOUSE!

SFD will not have mouse control to aim purely from a design-perspective. This has been a design choice since we begun working on SFD.
by Gurt
Thu Aug 16, 2018 10:33 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: 4 Player Local?
Replies: 7
Views: 390
Gender:

Re: 4 Player Local?

Here's a clarification: SFD will support local multiplayer. Up to 2 local players will be able to play online and create online games. Up to 8 local players can play offline on the same computer (if you can configure it and have the right types of controllers). There are some quirks in order to get ...
by Gurt
Mon Aug 13, 2018 6:27 pm
Forum: Answered Technical Topics
Topic: Error: Loading information '' in failed.
Replies: 1
Views: 121
Gender:

Re: Error: Loading information '' in failed.

Sad news is that Mechadernum is just a binary file full of empty bytes. Nothing to load here. Under Construction is partially damaged. It can be partially restored in the release version of SFD. The current version will just show an internal error message "Loading information '' in failed." or simil...
by Gurt
Sun Aug 12, 2018 4:48 pm
Forum: SFD Status Updates
Topic: Status update 2018-08-12
Replies: 13
Views: 907
Gender:

Status update 2018-08-12

We're preparing the game for the steam beta period. Current goal is to begin the steam beta at the end of this month. It looks like we might be able to pull that off! It depends on what we prioritize for the beta period. I recently looked up what it would take to integrate the game into Steam Worksh...
by Gurt
Fri Aug 10, 2018 11:27 am
Forum: Solved Bugs
Topic: Odd Design
Replies: 1
Views: 156
Gender:

Re: Odd Design

Don't worry about it. We have already adjusted the design for the water on this specific map for the release version sometime the past 6 months.