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Search found 22 matches
- Sun Sep 23, 2018 2:34 pm
- Forum: Superfighters Deluxe Ideas and Suggestions
- Topic: Shaders (Bloom Effect) + Video Test
- Replies: 7
- Views: 5597
- Gender:
Re: Shaders (Bloom Effect) + Video Test
TBH I feel that it's just a bit to faded and bright all around, although it does look pretty nice. I think the effect should be used to amplify the explosion/bullet tracers/spark/fire effects rather than everything else, like wood or crates. However, this should just be a mod thing, like how modders...
- Sun Sep 23, 2018 2:30 pm
- Forum: Superfighters Deluxe Ideas and Suggestions
- Topic: New movements (with pictures)
- Replies: 14
- Views: 9618
- Gender:
Re: New movements (with pictures)
Maybe the roll over objects could also be a "vault" movement? Same controls, but different animation.
- Sun Sep 23, 2018 2:29 pm
- Forum: Superfighters Deluxe Ideas and Suggestions
- Topic: Transferable Characters
- Replies: 2
- Views: 1992
- Gender:
Re: Transferable Characters
Maybe a "share" dropdown that leads to a line of code that codes the customization for the fighter, which can be C&P into other people's share dropdowns.
- Sun Sep 23, 2018 2:24 pm
- Forum: Superfighters Deluxe
- Topic: Superfighters Deluxe players
- Replies: 8
- Views: 5235
- Gender:
Re: Superfighters Deluxe players
Wait, how would PC Keeper tell you the "number of people" on SFD?
- Sun Sep 23, 2018 2:20 pm
- Forum: Superfighters Deluxe
- Topic: SUPERFIGHTERS MEME
- Replies: 120
- Views: 81999
- Gender:
- Tue Aug 29, 2017 5:02 am
- Forum: Superfighters Deluxe Planned Features
- Topic: [DONE] Planned feature: Special ammo
- Replies: 35
- Views: 23039
- Gender:
Re: Planned feature: Special ammo
Maybe armor piercing bullets, bullet mods that can allow a bullet shot to pass through one object. For example, a bullet that passes through a metal barrel to hit the guy behind, or through a box without breaking it. This should be limited to the material they pass through, distance, and there could...
- Fri Apr 08, 2016 7:34 am
- Forum: Superfighters Deluxe Ideas and Suggestions
- Topic: Hotline Miami Weapons/Masks?
- Replies: 6
- Views: 4740
- Gender:
Re: Hotline Miami Weapons/Masks?
I've got two links for masks I made here:
http://i.imgur.com/32rmmc8.png
http://i.imgur.com/YgxoCaJ.png
I guess they could also work well with animal masks too.
Maybe I should take some time to make some. What animals should I do?
http://i.imgur.com/32rmmc8.png
http://i.imgur.com/YgxoCaJ.png
I guess they could also work well with animal masks too.
Maybe I should take some time to make some. What animals should I do?
- Fri Apr 08, 2016 7:28 am
- Forum: Superfighters Deluxe Planned Features
- Topic: [CANCELLED] Planned feature: Tazer
- Replies: 11
- Views: 10392
- Gender:
Re: Planned feature: Tazer
How much range would you give this weapons?
- Fri Apr 08, 2016 7:19 am
- Forum: Superfighters Deluxe Planned Features
- Topic: [DONE] Planned feature: Special ammo
- Replies: 35
- Views: 23039
- Gender:
Re: Planned feature: Special ammo
I think shotguns should also have special ammo, like instead of pellets, they shoot slugs. Maybe it should be a completely different gun like a Spas-12 or a Mossberg.
- Fri Apr 08, 2016 6:59 am
- Forum: General
- Topic: Forum game:Make a sentence with 6 letters
- Replies: 105
- Views: 51234
- Gender:
Re: Forum game:Make a sentence with 6 letters
FIRING
Fast Irate Rats In Narcotics Gang
GOOGLE
Fast Irate Rats In Narcotics Gang
- Thu Mar 24, 2016 10:58 am
- Forum: Superfighters Deluxe Ideas and Suggestions
- Topic: Extra Accessories + Customization options
- Replies: 5
- Views: 3782
- Gender:
Re: Extra Accessories + Customization options
I think that some of the accessories you've suggested are already in game; ie bandanna hat, bucket hat, singlet tank. Also wrist watches might be cool and all, but maybe they'll be a bit too small? Same goes to earrings.
- Tue Mar 22, 2016 5:24 am
- Forum: Superfighters Deluxe Ideas and Suggestions
- Topic: Feature: Trophy system (similar to achievements)
- Replies: 14
- Views: 8196
- Gender:
Re: Feature: Trophy system (similar to achievements)
There's tons of other games that use this system. There's no harm in implementing this, so I would like to see it in game.
- Tue Mar 22, 2016 4:48 am
- Forum: Superfighters Deluxe Planned Features
- Topic: [CANCELLED] Planned feature: Body armor
- Replies: 22
- Views: 16654
- Gender:
Re: Planned feature: Body armor
Actual body armor won't be visible on your character, it will just be a stat like in old-school shooters like Doom. Cosmetic body armor will always stay cosmetic. It's also like CS:GO; helmets and armor don't actually appear on the character. Also, will there be different types of armor, like fire ...
- Tue Mar 22, 2016 2:30 am
- Forum: Superfighters Deluxe Ideas and Suggestions
- Topic: Equipment: Trophy system
- Replies: 13
- Views: 7874
- Gender:
- Mon Mar 21, 2016 3:42 pm
- Forum: Superfighters Deluxe Ideas and Suggestions
- Topic: Equipment: Trophy system
- Replies: 13
- Views: 7874
- Gender:
Re: Small Suggestions topic
@Sol are you talking about some new item or a trophy system? He's talking about this . It's an equipment piece (meaning it'd take the 4th slot up?) that shoots down grenades/mines, making them explode prematurely and not letting them reach their initial target. He suggested it to have 3 charges as ...
- Mon Mar 21, 2016 3:39 pm
- Forum: Superfighters Deluxe Custom Maps
- Topic: Relgap's Custom Maps (Newer map)
- Replies: 5
- Views: 4169
- Gender:
Re: Relgap's Custom Maps
Wow, cool maps. Also, wouldn't the Gentlemen's club be called the Ladies' Club, cuz, y'know, there's only male strippers there?
- Mon Mar 21, 2016 3:36 pm
- Forum: Superfighters Deluxe
- Topic: Will there be a way to defend yourself against multiple opponents?
- Replies: 21
- Views: 11752
- Gender:
Re: Will there be a way to defend yourself against multiple opponents?
I think mines would be a good defense to cover your own tracks while retreating. Just jump over them before they prime, and your opponents have to find a way around.
- Mon Mar 21, 2016 3:15 pm
- Forum: By design
- Topic: players can shoot themselves if moving in front of their own projectiles
- Replies: 10
- Views: 6042
- Gender:
Re: players can shoot themselves
If this is a bug, at least it's a cool one.
- Mon Mar 21, 2016 9:48 am
- Forum: Superfighters Deluxe Ideas and Suggestions
- Topic: Costume Ideas and Suggestions
- Replies: 187
- Views: 109199
- Gender:
- Mon Mar 21, 2016 9:43 am
- Forum: Superfighters Deluxe Ideas and Suggestions
- Topic: New Weapon: Gauss Rifle
- Replies: 13
- Views: 8292
- Gender:
Re: New Weapon: Gauss Rifle
To me, Railguns don't really adhere to the psuedo-realistic tone of SFD, but I'm interested in what implications and applications can be made in-game if this was introduced.