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Search found 223 matches

by Splinter
Mon Aug 06, 2018 10:26 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Bosses idea
Replies: 4
Views: 62
Gender:

Re: Bosses idea

One word.

Campaigns.
by Splinter
Mon Aug 06, 2018 12:26 am
Forum: Superfighters Deluxe Problems and Bugs
Topic: Selecting custom map bug
Replies: 3
Views: 67
Gender:

Re: Selecting custom map bug

Only all non-template maps show up. You also need to restart the game if you download new maps (or move around map files) for them to show up correctly. Oh, so "all custom maps" refers to maps whose game mode is set to "custom"? Like this: https://i.imgur.com/pXdkvH6.png That makes sense now, but i...
by Splinter
Sun Aug 05, 2018 10:39 pm
Forum: Superfighters Deluxe Problems and Bugs
Topic: Selecting custom map bug
Replies: 3
Views: 67
Gender:

Selecting custom map bug

When you go to the Host Options screen, you can select the map category: "Versus (official)", "Survival (official)", "custom", "all custom maps" and "all maps". When I select "custom" and scroll down the list of maps, some of the custom maps I have don't show up there. If I try to select it via game...
by Splinter
Thu Aug 02, 2018 12:02 am
Forum: Verified Bugs
Topic: Jump cancelling bug
Replies: 2
Views: 122
Gender:

Jump cancelling bug

https://youtu.be/q6GKsDMxpZw Sometimes when you jump over objects, your jump is kinda "cancelled", it looks like we hit the side of the object and it cancels or something. In case you're wondering, no, this doesn't happen because of player-player collision. It happens when no one is around too, but...
by Splinter
Fri Jul 27, 2018 4:30 am
Forum: Superfighters Deluxe Problems and Bugs
Topic: Rolling to the wrong side
Replies: 3
Views: 157
Gender:

Rolling to the wrong side

Sometimes you try to roll and your character rolls to the opposite side. I'm not sure how to do this bug. I think it's usually when you get knocked down by a thrown item, but not restricted to only that.
by Splinter
Wed Jul 25, 2018 11:15 pm
Forum: Solved Bugs
Topic: Improvement for rolling when taking cover
Replies: 1
Views: 58
Gender:

Improvement for rolling when taking cover

As you know, there are 2 ways of rolling: you press down while moving or you move while you're ducking. In other words, down+side or side+down. But only one way works when you're taking cover. See the image below: https://i.imgur.com/utAB6pk.png I don't think it's a bug, but it would be good if we h...
by Splinter
Tue Jun 12, 2018 7:24 pm
Forum: By design
Topic: Unavoidable smash.
Replies: 29
Views: 1940
Gender:

Re: Unavoidable smash.

Personally I like that we have this little "trick" in melee. From the perspective of balance, I don't think it's overpowered or abusive. In a flat surface, you will kneel after doing that move, so you are subject to being grabbed after completing your move. If there's an object or ladder near you, y...
by Splinter
Mon Jun 11, 2018 3:33 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Weapons Dropping from Grab shouldn't Stun Players
Replies: 7
Views: 316
Gender:

Re: Weapons Dropping from Grab shouldn't Stun Players

Gurt just asked for a better explanation on how this happens exactly. It really isn't a bug; dropped items stuns players, and disarming players causes items to drop. Not that they intentionally designed this specific situation, but it's a consequence of how dropped items and grabs work. This post de...
by Splinter
Sun Jun 10, 2018 12:59 am
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Action cancelling on "bumpy" terrain improvement request
Replies: 1
Views: 130
Gender:

Action cancelling on "bumpy" terrain improvement request

Like Alex said on his "by design things" post, some actions are cancelled on bumpy terrain. Pay close attention, blink and you'll miss it. But don't worry, I made the second half of the video in slow motion so you can see better: https://youtu.be/uk3hVjEZOk8 So... this seems kind of by design to me....
by Splinter
Sun Jun 10, 2018 12:18 am
Forum: Superfighters Deluxe Problems and Bugs
Topic: Black screen weirdness
Replies: 3
Views: 136
Gender:

Re: Black screen weirdness

Like this?

https://www.youtube.com/watch?v=yIVlyRo6b1M

I think this has been posted before, it happens when you join a server when it's loading or when you alt+tab during loading, I don't remember.
by Splinter
Sat Jun 09, 2018 3:58 am
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Weapons Dropping from Grab shouldn't Stun Players
Replies: 7
Views: 316
Gender:

Re: Weapons Dropping from Grab Stun Players and Do Damage

Nice post. It could also happen if Khnight was shooting with the uzi, for example. One possible way to fix this is to raise the minimum velocity required for a dropped item to hit someone.
by Splinter
Fri Jun 08, 2018 3:16 am
Forum: Superfighters Deluxe Problems and Bugs
Topic: weird melee hitbox
Replies: 6
Views: 216
Gender:

Re: weird melee hitbox

There will always be small variations (like a few "SFD-pixels") for players in online games. Analyze the pattern in the map editor as it strips away the client/server side + ping variations introduced otherwise. I repeated what I did in the video (the one with the chain and the bot) in the map edit...
by Splinter
Fri Jun 08, 2018 1:32 am
Forum: SFD Status Updates
Topic: Status update 2018-06-06
Replies: 14
Views: 560
Gender:

Re: Status update 2018-06-06

Some of you have only experienced it through the video for a few minutes to which I say: give it some time. It's a really "flashy" effect, no wonder it surprised everybody. But, even if an option to turn it off is made available, I'm definitely going to give it a chance. On the plus side, it remind...
by Splinter
Wed Jun 06, 2018 11:59 pm
Forum: SFD Status Updates
Topic: Status update 2018-06-06
Replies: 14
Views: 560
Gender:

Re: Status update 2018-06-06

Yeah, people were discussing about the red flashing. Basically, some people liked it on some situations: when objects and players are burning, I think the red filter looks pretty cool: https://i.imgur.com/zGtONhi.png But almost everyone thought the red flashing when objects take damage was distracti...
by Splinter
Tue Jun 05, 2018 9:23 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Make counter attacks more reliable
Replies: 3
Views: 164
Gender:

Make counter attacks more reliable

Something that's been bothering me for a while is how we can block counters, very often too. I think this happens more often now than in older versions, might be because of the change in the ADAD melee - the block/punch animation was changed slightly in duration? Here's a video example (map was made...
by Splinter
Tue Jun 05, 2018 8:09 pm
Forum: Superfighters Deluxe Problems and Bugs
Topic: weird melee hitbox
Replies: 6
Views: 216
Gender:

Re: weird melee hitbox

Sree It's not just the visual art. I tested it a bit more, here's the video: https://youtu.be/X-g_Z_TuA_4 Zoom in and notice how the chain visually touches him while I'm on his left side, but on the right side, the chain doesn't even touch him and the hit connects. Maybe it has something to do with...
by Splinter
Fri Jun 01, 2018 11:55 pm
Forum: Superfighters Deluxe
Topic: Weird Player-made Ingame Rules
Replies: 16
Views: 904
Gender:

Re: Weird Player-made Ingame Rules

Oh no, this is turning into another "grab nerf" thread! In response to the original post: I usually don't like when players say "runner", "grabber" etc, but I don't care anymore, I just find it funny. Eventually they'll realize that sometimes they have to play dirty to win in this game. You also hav...
by Splinter
Sun May 27, 2018 4:39 am
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Grab nerf
Replies: 93
Views: 4054
Gender:

Re: Grab nerf

These stamina changes in grabs are great! Combos are a healthy addition to gameplay, they require skill, they're rewarding and make melee more dynamic. But having full stamina after doing a combo surely was a problem. Now that this stamina change is done, I agree with Noble that maybe Gurt and Hjärp...
by Splinter
Tue Apr 24, 2018 6:37 pm
Forum: Superfighters Deluxe
Topic: What does this chinese neon sign say?
Replies: 17
Views: 895
Gender:

Re: What does this chinese neon sign say?

I love mysteries... Here's what I found out: First, I drew the most simple ideogram, the third one from the orange sign. Google translate has a tool that allows you to draw the word and it gives you suggestions of what you tried to drew. Then, google suggested "soldier" and I noticed it was using th...
by Splinter
Sun Apr 01, 2018 1:13 am
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Weapon reworks!
Replies: 6
Views: 934
Gender:

Re: Weapon reworks!

These suggestions remind me a bit of Fortnite, which I have been playing recently, hehe. I liked all your suggestions, except for a few details. -Snipers: Having a single shot loaded seems like a great idea to nerf sniper in close range. If you miss, you get punished with a long reload time, without...