Dear forum users! In compliance with the new European GDPR regulations, we'd just like to inform you that if you have an account, your email address is stored in our database. We do not share your information with third parties, and your email address and password are encrypted for security reasons.

New to the forum? Say hello in this topic! Also make sure to read the rules.

Search found 178 matches

by mgtr14
Sat Jul 14, 2018 11:02 pm
Forum: Superfighters Deluxe Problems and Bugs
Topic: Reloading Issue
Replies: 5
Views: 132
Gender:

Re: Reloading Issue

I've had the same problem, and it was just because I kept spamming the attack button even after I ran out. If you try to shoot while you're empty, you will hear a click and get a small delay before being able to reload. Timing can be a bit weird, so I would suggest only pressing the shoot button as ...
by mgtr14
Mon Jul 02, 2018 7:01 pm
Forum: SFD Status Updates
Topic: Status Update 2018-07-02 (Beta)
Replies: 42
Views: 1634
Gender:

Re: Status Update 2018-07-02 (Beta)

I've been playing the game for 2 years and would love to join the beta testing, I've already brought light to issues that affect the game in many ways and I believe that I can provide valuable feedback on the new features.
by mgtr14
Sun Jul 01, 2018 8:11 am
Forum: Superfighters Deluxe Problems and Bugs
Topic: Block Phasing
Replies: 5
Views: 192
Gender:

Re: Block Phasing

Your character blocks for a small amount of time, does your opponent wait before he punches? If so, then he's punching you after you've blocked.
by mgtr14
Fri Jun 29, 2018 12:31 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: The maps have horrible spots and designs.
Replies: 14
Views: 327
Gender:

Re: The maps have horrible spots and designs.

We're all in a run to help polishing our beloved game before its ultimate version comes, as I can see. Mall still should be reworked though if only that one it's seriously one of the worse maps in the game and again it's not just because of the camping problem, almost every player I know hates that...
by mgtr14
Wed Jun 27, 2018 10:32 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: The maps have horrible spots and designs.
Replies: 14
Views: 327
Gender:

Re: The maps have horrible spots and designs.

I'm all for making little tweaks if I get suggestions I like. But I don't see us redesigning the official maps adding a bunch of walls everywhere, or making every doorway ten feet tall... Any spot with a low ceiling will have a problem with melee. I don't think this is a problem regarding maps, but...
by mgtr14
Wed Jun 27, 2018 10:36 am
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: The maps have horrible spots and designs.
Replies: 14
Views: 327
Gender:

Re: The maps have horrible spots and designs.

Its not a simple "I dont like the look of this" type of deal, it actually changes how the game plays, and for the worse. "It changes how the game plays" as opposed to what? Custom made content? As far as I'm concerned most official maps were designed this way from the ground up and never went any m...
by mgtr14
Tue Jun 26, 2018 8:41 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: The maps have horrible spots and designs.
Replies: 14
Views: 327
Gender:

Re: The maps have horrible spots and designs.

I agree that stalemates are annoying, and something we want to discourage. However, a map is always going to have spots that are more advantageous and defensible than others. Using ladders and ceilings to perform jump attacks is a perfectly valid way to play in my book, and you can't say that using...
by mgtr14
Tue Jun 26, 2018 1:00 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: The maps have horrible spots and designs.
Replies: 14
Views: 327
Gender:

The maps have horrible spots and designs.

Due to the current melee mechanics and how the game is played out, some spots on maps (or even the entire layout of the map) is a huge problem. Any spot with a low ceiling will have a problem with melee. Since we don't get kneel after falling a short distance after jump attacks, we can easily spam m...
by mgtr14
Fri Jun 15, 2018 7:37 am
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Body Collisions (And possible fix?)
Replies: 2
Views: 115
Gender:

Body Collisions (And possible fix?)

I'm sure we all know that it's broken at the moment. Hitting a player in melee who just jumped, his body could hit you despite it moving upward and knocking both of you down. Or how you can't even stand beside them when they're about to hit the ground. Or just tripping down when they fall even the t...
by mgtr14
Wed Jun 13, 2018 9:54 pm
Forum: By design
Topic: Unavoidable smash.
Replies: 29
Views: 1840
Gender:

Re: Unavoidable smash.

That seems like one of those posts with a clear balancement issue but with no good suggestions or ideas on how to change it at all. I agree with what Splinter said about how this move actually brings a risk, though I think I did and 've seem this before I'm not sure this is 100% possible: After get...
by mgtr14
Tue Jun 12, 2018 9:48 pm
Forum: By design
Topic: Unavoidable smash.
Replies: 29
Views: 1840
Gender:

Re: Unavoidable smash.

combine this move, but instead of punching again you block, so it's ATTACK+ INSTANT JUMP BLOCK, and while you are in mid air you can still spam JUMP ATTACK again. https://www.youtube.com/watch?v=I5csB6ODofg sorry for bad quality, i'm playing with martians. I don't have a problem with this, the bloc...
by mgtr14
Mon Jun 11, 2018 4:08 pm
Forum: By design
Topic: Unavoidable smash.
Replies: 29
Views: 1840
Gender:

Re: Unavoidable smash.

I'm reviving this thread because the move is very easy, it's incredibly common now among (pro) players. So, I don't think it takes much explaining to figure out why this is bad. This move is like a counter to block, because even if your opponent anticipated the first punch and blocked, the second pu...
by mgtr14
Mon Jun 11, 2018 3:12 pm
Forum: Superfighters Deluxe
Topic: SUPERFIGHTERS MEME
Replies: 32
Views: 3035
Gender:

Re: SUPERFIGHTERS MEME

Image
due to popular demand
by mgtr14
Mon Mar 26, 2018 8:53 pm
Forum: Superfighters Deluxe
Topic: About Competitive Mode
Replies: 7
Views: 597
Gender:

Re: The Devs's Opinionation Against A Competitive Mode

Now, i'm not a very competitive player and I understand where the devs are coming from when they say that they do not want a competitive mode, but they have to bite the bullet for once and realize that this game could really benefit from a competitive mode. Not only will this feature send all the t...
by mgtr14
Sun Mar 25, 2018 10:01 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Grab nerf
Replies: 93
Views: 3998
Gender:

Re: Grab nerf

"It's not cheesy to avoid kneels! It's the way the game plays! If you remove kneels from jump attacks then *runners* will have it easier!!!" I'm very confused I should be more clear: """It's not cheesy to avoid kneels! It's the way the game plays!""" I do agree that some places to avoid kneels can ...
by mgtr14
Sun Mar 25, 2018 2:39 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Grab nerf
Replies: 93
Views: 3998
Gender:

Re: Grab nerf

It's not the only problem that alot of people have with the grab, and I'd still say the same about the new recovery roll. Anyways, I guess we can only wait and then see what we'll do with it?
by mgtr14
Sun Mar 25, 2018 12:38 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Grab nerf
Replies: 93
Views: 3998
Gender:

Re: Grab nerf

lol u think we are still suggesting the grabs bro?why we posted meaningless posts?rn the dev's are engaged in a new evasive move ''recovery roll''last posted by Gurt and we are elevating the system with our views.the grab nerf was meh...still a sggestion but now this thread got a new name "Recovery...
by mgtr14
Sat Mar 24, 2018 10:22 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Grab nerf
Replies: 93
Views: 3998
Gender:

Re: Grab nerf

I don't like grabs because you can throw people way too far, and as stated previously, it's very easy to combo into a grab by avoiding kneeling. Probably my biggest gripe with grabs is in the way kneel works and how players avoid it as often as possible. This is the main issue with grabs imo. I lik...
by mgtr14
Fri Mar 23, 2018 10:18 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: A Competitive Mode
Replies: 16
Views: 1521
Gender:

Re: A Competitive Mode

I think that a simple competitive mode could be fun, this game is mostly for casual gamers I guess? It's just really hard to know what the developers really want at this point, but it just looks like it's to be a game to only have fun with. Altough, usually, the most "skillfull" players win. So we p...
by mgtr14
Thu Mar 22, 2018 7:27 am
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Grab nerf
Replies: 93
Views: 3998
Gender:

Re: Grab nerf

I really wouldn't like a way to struggle or break free from grabs. If you landed a grab, you landed a grab. Like how you punched or blocked, there is no "counter to it after it has already happened". I just think that grab punch, grab throw and duration needs to be nerfed.