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Search found 19 matches
- Wed Sep 11, 2019 8:12 pm
- Forum: Superfighters Deluxe Ideas and Suggestions
- Topic: Small Suggestions topic
- Replies: 496
- Views: 272866
- Gender:
Re: Small Suggestions topic
Add /ipa [0-1] command for infinite powerup ammo. That means special bullets never reduce from weapon that equipped them. Still needs /ia 1 to be set for infinite ammo since it only affects the power. Very handy in general for maps where you want special ammo to be used the whole time or just make t...
- Tue Jul 02, 2019 9:27 pm
- Forum: Superfighters Deluxe Problems and Bugs
- Topic: Randomly bouncing when you shouldn't.
- Replies: 3
- Views: 3204
- Gender:
Re: Randomly bouncing when you shouldn't.
The answer is block
- Thu Mar 14, 2019 10:24 pm
- Forum: Superfighters Deluxe Ideas and Suggestions
- Topic: Map Editor Suggestions
- Replies: 192
- Views: 105498
- Gender:
New Marker: TileRotationLock
TileRotationLock is a marker made for locking rotation on dynamic targets, making them not change angle yet still move and fall. Such marker at first may not sound useful, but with my not so long experience with editor I already had plenty of situations where locking rotation would be very helpful....
- Sun Mar 10, 2019 8:14 pm
- Forum: Superfighters Deluxe Ideas and Suggestions
- Topic: Explosive belt
- Replies: 6
- Views: 4658
- Gender:
Re: Explosive belt
Also it would be better to try keeping fighting till the last second. Yeah you can make a draw so opponent won't win if you have no chance, but it only frustrates both sides while there is always a possibility to win, and even if not then you fought with honor. So I think this item will only make th...
- Sat Mar 09, 2019 4:49 pm
- Forum: Superfighters Deluxe Ideas and Suggestions
- Topic: New Powerup: Supply Support
- Replies: 1
- Views: 2118
- Gender:
New Powerup: Supply Support
I put this item into fifth powerup slot because it's the only fitting slot for it even though it may not resemble a powerup that much. Name: Supply Support Appearance: https://imgur.com/MJ0kyG9 Description: When used, player performs radiotelephone calling animation for 0.5 second. After that few up...
- Sat Oct 27, 2018 11:49 am
- Forum: Superfighters Deluxe Ideas and Suggestions
- Topic: New move: Quick Steal
- Replies: 3
- Views: 2667
- Gender:
New move: Quick Steal
The move might seem to be nothing special but im sure it can help fighter a lot during match. When enemy dies, it will drop it's items after death animation ends. Every random animation has it's own length as well it depends on environment. Quick steal is about taking one certain weapon from enemy i...
- Thu Oct 18, 2018 9:31 pm
- Forum: Superfighters Deluxe Ideas and Suggestions
- Topic: New melee weapon: Throwing Hammer
- Replies: 3
- Views: 3438
- Gender:
New melee weapon: Throwing Hammer
Text is a bit TL;DR, but please read the whole suggestion so you will understand it. Thanks! Throwing Hammer, a heavy metal ball attached to a chain with holder at the end. Used in hammer throw discipline where athletes have to throw it as far as possible by spinning before releasing it. In SFD, a v...
- Wed Oct 17, 2018 9:10 pm
- Forum: Superfighters Deluxe Ideas and Suggestions
- Topic: A new grenade : flashbang
- Replies: 24
- Views: 15901
- Gender:
New throwable weapon: Flashbangs
Merged a new take on an idea with an already existing thread. Please do not connect my suggestion with https://www.mythologicinteractiveforums.com/viewtopic.php?f=9&t=820&hilit=flashbang. My idea is also about flashbang but with totally different mechanics + that post has 2 years already. New throw...
- Sat Oct 13, 2018 7:45 pm
- Forum: Superfighters Deluxe Custom Maps
- Topic: Bouncy Ball Project
- Replies: 1
- Views: 2639
- Gender:
Bouncy Ball Project
I always wondered if someone have ever tried to make a bouncy object in Superfighters Deluxe without using scripts but markers with eventual bug abusing. No matter how the mechanism works, just to make an object bounce from physical tiles. Original SF players knows about Beach Ball which might appea...
- Thu Oct 11, 2018 12:45 am
- Forum: Superfighters Deluxe Ideas and Suggestions
- Topic: Map Editor Suggestions
- Replies: 192
- Views: 105498
- Gender:
Bot Control Markers for upcoming new CPUs.
I know that there is still a bit of time before SFD will be released on steam with CPU AI, yet I think that developers haven't thought about adding such feature for your maps and even if, I would like to share how i would like to see this. New markers: BotControl - With this marker you can make a mo...
- Thu Nov 09, 2017 3:58 pm
- Forum: Superfighters Deluxe Ideas and Suggestions
- Topic: New Melee Weapon: Torch
- Replies: 16
- Views: 8945
- Gender:
Makeshift weapon: Torch
Manually merged a new take on an idea with a similar thread. This weapon might be unbalanced, sorry about that. Also, many people hates fire in SFD so, double sorry. Torch Constant information: Torch is a makeshift weapon that is static as default. Because of that it will float in air until someone...
- Wed Nov 08, 2017 6:08 pm
- Forum: General
- Topic: Music Discussion Thread
- Replies: 54
- Views: 31339
- Gender:
Re: Music Discussion Thread
My favourite genre is an "old" trance and techno. Not like i only enjoy this kind of songs, i also like more calm ones like smooth jazz or relaxing games ost. Except these, im really interested about Lapfox Trax. "He" releases songs through aliases, they are separate music artists. Each one produces...
- Sat Nov 04, 2017 9:28 pm
- Forum: Superfighters Deluxe Ideas and Suggestions
- Topic: Map Editor Suggestions
- Replies: 192
- Views: 105498
- Gender:
Re: Map Editor Suggestions
Please add more cursor options while testing a map in editor. Till now you are only able to move objects with LMB, i though of more ways to affect on objects and players: Click on any object with RMB to open a context menu, here are the commands: Destroy: Destroy an object. Total Destroy: Completely...
- Wed Nov 01, 2017 11:59 am
- Forum: Superfighters Deluxe Ideas and Suggestions
- Topic: New survival boss(es) idea!
- Replies: 5
- Views: 3680
- Gender:
New survival boss(es) idea!
Survival mode is new, and there are only 3 bosses for now. I though of a new boss, which is actually two bosses together: Scott and Boris If you have played flash Superfighters, you know who they are. They are playable characters you could choose between 7 fighters: - Johnny - Boris - Agent - Billy ...
- Tue Oct 31, 2017 10:27 pm
- Forum: Superfighters Deluxe
- Topic: [Question] Why there's only 3 bosses in survival?
- Replies: 2
- Views: 2188
- Gender:
[Question] Why there's only 3 bosses in survival?
As subject says. I guess that there will be more bosses soon.
If you will add more bosses, i have a boss idea to share in suggestions topic!
If you will add more bosses, i have a boss idea to share in suggestions topic!
- Wed Mar 22, 2017 5:13 pm
- Forum: Superfighters Deluxe Ideas and Suggestions
- Topic: Weapon suggestion - Pancor
- Replies: 6
- Views: 4399
- Gender:
Re: Weapon suggestion - Pancor
It's basically an incredibly underpowered Pump-action. By 0.1 accuracy of PAS do you mean 10 times less? If so, why would you pick up this weapon. You have no chance of hitting anymore and even in the rare situation that you do actually hit someone with these bullets it doesn't do any knockback and...
- Wed Mar 22, 2017 2:44 pm
- Forum: Superfighters Deluxe Ideas and Suggestions
- Topic: Weapon suggestion - Pancor
- Replies: 6
- Views: 4399
- Gender:
Weapon suggestion - Pancor
Before reading this, look how i called the weapon. I could't create a better name so everyone can suggest it! This weapon is pretty unbalanced (i think) I present to you: Pancor! Description: Shotgun type weapon. After pulling the trigger, it evenly shoots 7 bullets in a 155 degrees spread. Bullets...
- Sun Jan 08, 2017 10:11 am
- Forum: Superfighters Deluxe Map Editor
- Topic: Help: What does GibZoneClean does?
- Replies: 2
- Views: 2385
- Gender:
Help: What does GibZoneClean does?
As i said, i don't know what it does, in Tutorial nothing is writed about this. Can someone help?
- Fri Jun 24, 2016 12:30 pm
- Forum: Answered ScriptAPI Topics
- Topic: How to make only one camera mode in map?
- Replies: 1
- Views: 1843
- Gender:
How to make only one camera mode in map?
As the subject says, i don't know how to make a map with locked camera mode...
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Can anyone help?
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Can anyone help?