Dear forum users! In compliance with the new European GDPR regulations, we'd just like to inform you that if you have an account, your email address is stored in our database. We do not share your information with third parties, and your email address and password are encrypted for security reasons.
New to the forum? Say hello in this topic! Also make sure to read the rules.
New to the forum? Say hello in this topic! Also make sure to read the rules.
Search found 9 matches
- Fri Jul 22, 2016 9:07 pm
- Forum: Superfighters Deluxe Ideas and Suggestions
- Topic: A new grenade : flashbang
- Replies: 24
- Views: 15891
Re: A new grenade : flashbang
You seem to really like rushing to create a new threads about these grand ideas you have without fully explaining what your suggestions do or how they benefit the game. Elaborate . How would the flash effect be shown in-game? Is it just a status effect, or will it literally turn the screen white an...
- Fri Jul 22, 2016 3:59 pm
- Forum: Superfighters Deluxe Ideas and Suggestions
- Topic: gas grenade and gas mask
- Replies: 0
- Views: 1486
gas grenade and gas mask
two items which are contrary gas grenade : a grenade that would produce a green smoke that would damage the player to remain in it It could be kicked and cooked as a regular grenade for a period of 7 seconds Damage : 10 every 2 seconds gas masks : to collect a mask of gas a green bar would be added ...
- Fri Jul 22, 2016 3:34 pm
- Forum: Superfighters Deluxe Ideas and Suggestions
- Topic: smoke grenade
- Replies: 4
- Views: 3375
smoke grenade
smoke grenade the smoke grenade obviously produce a dense smoke and that would occupy a large area that would hide movements and players within it the duration would be great since it does not have intention to kill enemies but to protect and to "save" players in certain cases ( A good time would be...
- Fri Jul 22, 2016 3:28 pm
- Forum: Superfighters Deluxe Ideas and Suggestions
- Topic: A new grenade : flashbang
- Replies: 24
- Views: 15891
A new grenade : flashbang
a grenade tactic to use in matches it was a grenade that would produce a flash would blind and all who were staring at her even those who were not turned facing her would be deaf for a while The effect varies with the distance from the explosion very close to the player would be deaf and dumb for se...
- Tue Jul 19, 2016 5:01 pm
- Forum: Superfighters Deluxe Ideas and Suggestions
- Topic: New Weapon: Ballistic Shield
- Replies: 19
- Views: 12579
a new melee weapon : the shield
As a result of a change in Rule #12, 000bny000's separate topic ("a new melee weapon : the shield") has been merged into this one (KliPeH's "New Weapon: Ballistic Shield"). Note that some of the replies past this post are directed at this suggestion rather than the one in the original post. a shiel...
- Tue Jul 19, 2016 4:45 pm
- Forum: Superfighters Deluxe Ideas and Suggestions
- Topic: a new item : bulletproof vest
- Replies: 3
- Views: 2934
a new item : bulletproof vest
It would be interesting if during the game we could find bulletproof vest when they caught would serve to protect the player projectile damage of low caliber weapons such as : uzi silenced uzi pistol silenced pistol submachine gun and another function for him would be the ability to carry more ammun...
- Tue Jul 19, 2016 4:17 pm
- Forum: Superfighters Deluxe Ideas and Suggestions
- Topic: A new powerup that reflect prejectiles
- Replies: 6
- Views: 3951
Re: A new powerup that reflect prejectiles
yes, it is because I am Brazilian and I am using a translator so some things go wrong with meaning when I am translatingLunatic wrote:He's probably referring to the flare gun.
- Mon Jul 18, 2016 9:56 pm
- Forum: Superfighters Deluxe Ideas and Suggestions
- Topic: A new powerup that reflect prejectiles
- Replies: 6
- Views: 3951
A new powerup that reflect prejectiles
as well as the name , the power would make your User stay immune to any projectile. the power up could reflect projectiles of: pistol silenced pistol uzi uzi silenced assault rifle sub machine gun revolver pump action shotgun sawed off shotgun carbine magnum m60 tommy gun ( Not reflect bazooka proje...
- Sun Jul 17, 2016 4:46 pm
- Forum: Superfighters Deluxe Ideas and Suggestions
- Topic: Adrenaline Powerup
- Replies: 2
- Views: 2102
Adrenaline Powerup
Create a new power-up Adrenaline: It can be picked up by boxes or spawn on the map It has an effect that lasts 5 to 10 seconds and makes the player can run without losing stamina and run faster than other players and melee attack also faster this is useful for times when you need to be quick The po...