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Search found 373 matches

by Hjarpe
Fri Jul 31, 2020 1:35 pm
Forum: Superfighters Deluxe
Topic: did the USA win the vietnam war
Replies: 6
Views: 201
Gender:

Re: did the USA win the vietnam war

Agera wrote:
Fri Jul 31, 2020 12:59 am
Since further official expansion of the story is unlikely, would you consider writing what the general story/timeline was supposed to be?
No!
by Hjarpe
Wed Jul 29, 2020 8:32 am
Forum: Superfighters Deluxe
Topic: did the USA win the vietnam war
Replies: 6
Views: 201
Gender:

Re: did the USA win the vietnam war

I had an idea for a campaign that would take place shortly after the tutorial, during the Vietnam War. It was going to be an Apocalypse Now-style riverboat journey into the jungle to kill a Colonel-rank superfighter who went insane from the horrors of war and started killing for fun - the very incid...
by Hjarpe
Mon Jul 06, 2020 3:13 pm
Forum: SFD Status Updates
Topic: Superfighters Deluxe 1.3.6b is out!
Replies: 1
Views: 238
Gender:

Superfighters Deluxe 1.3.6b is out!

* Streetsweepers have been tuned down to feel like a less impossible threat to deal with... - Life reduced from 60 to 45. - Time between bursts increased from 3.0 to 3.5 seconds. - Each projectile that hits a Streetsweeper now does a minimum of 6 damage, making guns like uzi and shotgun more useful....
by Hjarpe
Wed Jun 17, 2020 11:51 am
Forum: Superfighters Deluxe
Topic: A lot of players in Blurry's want the automatic teams script gone.
Replies: 10
Views: 750
Gender:

Re: A lot of players in Blurry's want the automatic teams script gone.

Yeah its not fun. It was fun like 3-4 years ago just not anymore. Isnt it possible for only hits from 1 person would register? Because its actually ridiculous how easily 2 players can pin down 1 guy and almost instakill him, if they just use their brains, without even using any melee weapons. We co...
by Hjarpe
Tue Jun 16, 2020 6:33 pm
Forum: Superfighters Deluxe
Topic: A lot of players in Blurry's want the automatic teams script gone.
Replies: 10
Views: 750
Gender:

Re: A lot of players in Blurry's want the automatic teams script gone.

I personally like the variety provided by Gurt's rotation script, but I've set Mulefire's server to free-for-all so there is always that option :)
by Hjarpe
Thu Jun 04, 2020 9:17 am
Forum: SFD Status Updates
Topic: Status Update 2020-06-02
Replies: 4
Views: 625
Gender:

Re: Status Update 2020-06-02

This: https://mythologicinteractive.com/BarbarianOdyssey Hm, it's almost a decade since I wrote that. We are nothing if not slow determined. Seriously though, I can't wait to get started on BO, it's been gestating a looong time, and definitely has more going on than your average action platformer. ...
by Hjarpe
Sun Apr 26, 2020 3:25 pm
Forum: SFD Status Updates
Topic: Superfighters Deluxe 1.3.6 is out!
Replies: 1
Views: 1352
Gender:

Superfighters Deluxe 1.3.6 is out!

* Fixed a bug preventing the player from attacking, blocking or grabbing after blocking and catching an unequippable item (pills, slo-mo, strength boost, etc.) ScriptAPI: * Added IPlayer.IsHoldingActiveThrowable, IPlayer.GetActiveThrowableWeaponItem(), IPlayer.SetActiveThrowableTimer(..), IPlayer.Di...
by Hjarpe
Tue Mar 24, 2020 7:16 pm
Forum: General
Topic: Happy Birthday Gurt!
Replies: 7
Views: 1121
Gender:

Happy Birthday Gurt!

It's Gurt's 30th birthday today, let's celebrate him with the traditional Swedish birthday song in the most horrifying rendition possible! https://youtu.be/Nia0BVVMnCw?t=18 Translation: Yes may he live Yes may he live Yes may he live for a hundred years Of course he will live Of course he will live ...
by Hjarpe
Mon Mar 23, 2020 7:26 pm
Forum: SFD Status Updates
Topic: Superfighters Deluxe 1.3.5 is out!
Replies: 2
Views: 696
Gender:

Superfighters Deluxe 1.3.5 is out!

ScriptAPI: * Updated Game.GetObjectsByArea(...) to include a second parameter (PhysicsLayer.Active | PhysicsLayer.Background | PhysicsLayer.All) to be able to get objects from the background Box2D world (where FarBg objects and PathNode objects are). * Added IObject.GetPhysicsLayer() to be able to r...
by Hjarpe
Thu Mar 12, 2020 12:07 am
Forum: Other Games
Topic: Filcher - a first-person stealth game by Hjarpe
Replies: 3
Views: 961
Gender:

Re: Filcher - a first-person stealth game by Hjarpe

Mighty Spirit the 2 wrote:
Tue Mar 10, 2020 6:00 pm
Would be nice with a small video trailer/teaser.
Here's a sneak peek for you: https://youtu.be/DnDu6QGgMcM
YouTube's compression seems to have kinda butchered the video quality though. I should probably learn more about that.
by Hjarpe
Tue Mar 10, 2020 5:29 pm
Forum: Other Games
Topic: Filcher - a first-person stealth game by Hjarpe
Replies: 3
Views: 961
Gender:

Filcher - a first-person stealth game by Hjarpe

Since I announced my solo project Filcher this weekend, I guess I should plug it here too! Filcher is a first-person, 2.5D, mission-based stealth game. You are Sporey, a talented thief who spends her nights stealing from the wealthy and corrupt in a dark and retro-futuristic city. Break into fancy a...
by Hjarpe
Sun Feb 09, 2020 11:44 pm
Forum: Superfighters Deluxe
Topic: SUPERFIGHTERS MEME
Replies: 113
Views: 24360
Gender:

Re: SUPERFIGHTERS MEME

Gurt wrote:
Sat Feb 08, 2020 8:18 pm
Guess v.1.3.4 update memes will be around for a while. :D
[privatemessage to=Gurt]
Don't let them suspect we broke the game on purpose in hopes of going viral!
[/privatemessage]
by Hjarpe
Fri Feb 07, 2020 7:30 pm
Forum: SFD Status Updates
Topic: Superfighters Deluxe 1.3.4 is out!
Replies: 5
Views: 1198
Gender:

Superfighters Deluxe 1.3.4 is out!

* Added command "/MODERATORS" to be able to list all moderators in-game if you are the host. * Added support to be able to assign passwords to moderators. This is done by right clicking on the moderator list in the server software OR by using the command "/SETMODERATORPASSWORD [X] [PASS]" where [X] ...
by Hjarpe
Wed Jan 22, 2020 7:03 pm
Forum: Superfighters Deluxe Map Editor
Topic: Why are the official survival maps scripts so complicated?
Replies: 3
Views: 572
Gender:

Re: Why are the official survival maps scripts so complicated?

All the code in there is for pure gameplay purpose. Scripting gives you a lot of flexibility in coding features that otherwise should be all done hardcoded in the core game files, they get big really fast for that, and complexity in this particular case comes when you need to add custom structures,...
by Hjarpe
Sat Dec 21, 2019 12:34 pm
Forum: SFD Status Updates
Topic: The Steam Winter sale is here!
Replies: 4
Views: 767
Gender:

Re: The Steam Winter sale is here!

@Sh4d0w: You'll have to accept all the items the way they currently are. Making arbitrary cosmetic changes at this point doesn't seem right.
@Shock: If I'm not mistaken, that is the texture of the FarBgSearchlight tile. In any case, it was never intended as a separate tile.
by Hjarpe
Fri Dec 20, 2019 9:47 pm
Forum: SFD Status Updates
Topic: The Steam Winter sale is here!
Replies: 4
Views: 767
Gender:

The Steam Winter sale is here!

Apparently, Superfighters Deluxe will be 55% OFF until January 2nd! YIKES! >> Link to the Steam page << In case we don't post another status update this year, I want to thank you all for a great 2019. Even though we released SFD last year, it feels like this has been the year we finished it, and it...
by Hjarpe
Sat Nov 09, 2019 12:03 pm
Forum: SFD Status Updates
Topic: Superfighters Deluxe 1.3.3 is out!
Replies: 15
Views: 3231
Gender:

Re: Superfighters Deluxe 1.3.3 is out!

We hear your feedback, and take your point. The thing is, you can only work on one thing for so long. We haven't really talked about burnout, stress, anxiety and so forth, but we are susceptible to those things like all devs. During the last few years, the act of working on the game has been extreme...
by Hjarpe
Fri Nov 01, 2019 8:35 pm
Forum: SFD Status Updates
Topic: Superfighters Deluxe 1.3.3 is out!
Replies: 15
Views: 3231
Gender:

Re: Superfighters Deluxe 1.3.3 is out!

You weren't able to equip the
► Show Spoiler
item if your character was female - a hotfix has been released for this.
by Hjarpe
Fri Nov 01, 2019 7:33 pm
Forum: SFD Status Updates
Topic: Superfighters Deluxe 1.3.3 is out!
Replies: 15
Views: 3231
Gender:

Re: Superfighters Deluxe 1.3.3 is out!

Shock wrote:
Fri Nov 01, 2019 7:01 pm
Yea, finally! Been waiting. Will there also be some new tiles in next updates? Like Background or far backgroun?
We currently have no plans for future content. We both want to focus on other projects for a while. But we'll see!
by Hjarpe
Fri Nov 01, 2019 6:58 pm
Forum: SFD Status Updates
Topic: Superfighters Deluxe 1.3.3 is out!
Replies: 15
Views: 3231
Gender:

Superfighters Deluxe 1.3.3 is out!

HAPPY HALLOWEEN! * New Versus map: Old Warehouse. * New Challenge: Return to Castle Sonnenfreude. * Bots can now seek cover while shooting. * Streetsweepers now have nameplates and team icons. * Slightly lowered Streetsweeper spawn chance. ScriptAPI: * Added BotBehaviorSet.SeekCoverWhileShooting to...