Dear forum users! In compliance with the new European GDPR regulations, we'd just like to inform you that if you have an account, your email address is stored in our database. We do not share your information with third parties, and your email address and password are encrypted for security reasons.

New to the forum? Say hello in this topic! Also make sure to read the rules.

Search found 973 matches

by Gurt
Mon Oct 15, 2018 8:50 pm
Forum: SFD Status Updates
Topic: Status Update 2018-10-15
Replies: 3
Views: 272
Gender:

Status Update 2018-10-15

The game has been in the closed Steam beta phase for some time now and we have released some updates during this time and the next Steam beta update is soon to be available for our Steam beta testers. We're currently focusing on content that we want to include in the release version of the game. As ...
by Gurt
Tue Oct 09, 2018 9:24 pm
Forum: Superfighters Deluxe
Topic: SFD 1.2.1 conversation and download
Replies: 17
Views: 2972
Gender:

Re: SFD 1.2.1 conversation and download

We will eventually close our online services for all older versions of the game. We don't know exactly when but probably shortly after the release. We don't know exactly which parts we will close down right now. We'll see.
by Gurt
Sat Oct 06, 2018 2:23 pm
Forum: SFD Status Updates
Topic: Status Update 2018-10-06
Replies: 1
Views: 222
Gender:

Status Update 2018-10-06

We're still working on the game. We're currently testing the Steam Workshop integration in the closed Beta where you can share your maps through the Steam Workshop for Superfighters Deluxe. The workshop is not visible to the public yet. --- The game is planned to be released during Q4 2018. We will ...
by Gurt
Fri Oct 05, 2018 6:25 pm
Forum: Answered Technical Topics
Topic: Moderating others
Replies: 2
Views: 136
Gender:

Re: Moderating others

The moderator command in the old Beta 1.0.2c version requires the user to be logged in using a MythoLogic Interactive account in order for it to work. You can manually modify the moderatorlist.txt file in your documents folder for SFD and add the IP address of the user you want to add (and then rest...
by Gurt
Tue Oct 02, 2018 9:42 pm
Forum: Superfighters Deluxe
Topic: sfd drawings
Replies: 8
Views: 431
Gender:

Re: sfd drawings

That is cool! Makes me smile :)
by Gurt
Sun Sep 30, 2018 4:34 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: New Weapon Slot Feature
Replies: 1
Views: 144
Gender:

Re: New Slot Feature

Off Topic
Oreo wrote:
Sun Sep 30, 2018 3:31 pm
So you read my post, great.
We read all suggestions posted in this forum but we don't necessarily reply to every single one. If anyone wants to share some feedback or ideas about the game this forum is the forum to use.
by Gurt
Sun Sep 30, 2018 9:22 am
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: New Weapon Slot Feature
Replies: 1
Views: 144
Gender:

Re: New Slot Feature

Off Topic
Oreo wrote:This is technically a simple adjustment
We reserve us the rights to decide that.
by Gurt
Wed Sep 26, 2018 11:23 pm
Forum: SFD Status Updates
Topic: Status Update 2018-09-26
Replies: 3
Views: 308
Gender:

Re: Status Update 2018-09-26

Other platforms!? Awesome, I reccomend the Nintendo Switch since it is already known for 8-player local games. Iam sure it’s soon to be the most sold console, and it doesn’t have many good games in my opinion. Plus, playing SFD on the go would be super cool!! But you don’t have to take my word, Iam...
by Gurt
Wed Sep 26, 2018 6:58 pm
Forum: SFD Status Updates
Topic: Status Update 2018-09-26
Replies: 3
Views: 308
Gender:

Status Update 2018-09-26

We're still working on the game. We have released a Superfighters Deluxe Trailer which can be found here https://mythologicinteractive.com/Blog/Post?id=162 if you missed it. The game will be released during Q4 2018. We will continue to work on the game after the release to bring more content and fea...
by Gurt
Sun Sep 23, 2018 8:30 pm
Forum: By design
Topic: C4 Inconsistancy (detonation timing)
Replies: 3
Views: 179
Gender:

Re: C4 Inconsistancy

"If you press it at the wrong time there is a delay, however if you press it as soon as it’s primed it will instantly set off." Exactly as we designed it. It requires a bit of timing to detonate it as early as possible.
by Gurt
Tue Sep 11, 2018 7:22 pm
Forum: SFD Status Updates
Topic: Status Update 2018-09-11
Replies: 0
Views: 244
Gender:

Status Update 2018-09-11

The private Steam Beta launched about 10 days ago and we're doing good progress improving some things thanks to our testers. We're also implementing some last Beta features for the upcoming release before continuing developing the bots. Update notes for the release will be made available once the be...
by Gurt
Sun Sep 09, 2018 10:00 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Add a "Find" in Script Editor
Replies: 3
Views: 59
Gender:

Re: Add a "Find" in Script Editor

You mean only in the script editor! I through you meant "Script Editor or Map Editor" when you typed "Script Editor of Map Editor" - I see what you mean. Sorry, but text editing tools in the script editor will probably be lacking forever ^^. But suggestion noted. We usually either use Notepad++ or a...
by Gurt
Sun Sep 09, 2018 9:18 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Add a "Find" in Script Editor
Replies: 3
Views: 59
Gender:

Re: Add a "Find" in Script Editor

You know, replacing a text with another text is one thing, replacing whole objects in SFD is not. There's so many unanswered problems involved in this suggestion so you just have to elaborate more how it could work in different cases, how it could look and how to access is and such.
by Gurt
Fri Sep 07, 2018 5:32 pm
Forum: By design
Topic: 'OnPlayerDeathTrigger' activates when target is gibbed, even if already dead
Replies: 2
Views: 76
Gender:

Re: 'OnPlayerDeathTrigger' activates when target is gibbed, even if already dead

Well...
"OnPlayerDeathTrigger:
Activated when a player is killed or removed."
So it works by design when reading the help. Gibbing a player will also remove the player instance from the world.
by Gurt
Tue Sep 04, 2018 6:23 pm
Forum: Superfighters Deluxe Tech Support
Topic: The game crash!
Replies: 2
Views: 107
Gender:

Re: The game crash!

Then you're missing a software requirement - see: See https://mythologicinteractiveforums.com ... ?f=10&t=10
by Gurt
Mon Sep 03, 2018 6:21 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Enable nicknames hiding behind camera
Replies: 2
Views: 100
Gender:

Re: Enable nicknames hiding behind camera

Not sure what you're looking for. You can disable nameplates via the ScriptAPI today.
by Gurt
Sun Sep 02, 2018 12:57 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Small Suggestions topic
Replies: 339
Views: 29343
Gender:

Re: Small Suggestions topic

Let mappers change the Object Type on multiple objects at once when you select multiple items. Being able to change their object ID but not the type is annoying for stuff like platforms with multiple parts. If you only select tiles that support changing the object type then you will be able to chan...
by Gurt
Sun Sep 02, 2018 10:26 am
Forum: Superfighters Deluxe Problems and Bugs
Topic: Majority of Audio Not Working
Replies: 2
Views: 92
Gender:

Re: Majority of Audio Not Working

Wait a moment: Manipulating core game files and reporting it as a bug is kinda...

Anyway... you're not even providing which files you have tried to change/remove which is kinda the minimum amount of information I need to even begin taking a quick look into this.