Dear forum users! In compliance with the new European GDPR regulations, we'd just like to inform you that if you have an account, your email address is stored in our database. We do not share your information with third parties, and your email address and password are encrypted for security reasons.

New to the forum? Say hello in this topic! Also make sure to read the rules.

Search found 1073 matches

by Gurt
Tue Jan 15, 2019 9:45 pm
Forum: Superfighters Deluxe
Topic: Pre-Alpha Melee VS Now
Replies: 5
Views: 117
Gender:

Re: Pre-Alpha Melee VS Now

We have no further plans to change the melee combat. Majority of the changes (if not all) we have done up to the release of the game compared to the PRE-ALPHA ( a game that is a work-in-progress and not representative of the final version of the game ) when it comes to melee has been to address diff...
by Gurt
Sun Jan 13, 2019 11:03 am
Forum: Superfighters Deluxe
Topic: What's the point of power weapons?
Replies: 27
Views: 489
Gender:

Re: What's the point of power weapons?

Weapons in SFD isn't supposed to be balanced. Some weapons are more powerful (by design) than others and some doesn't spawn as often than others. Some weapons should make you want to stay out of melee range (like the chainsaw / shock-baton). Not everything in the game should gravitate towards melee-...
by Gurt
Sun Jan 13, 2019 10:35 am
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: PLEASE REMOVE "SERVER MOVEMENT" OF THE GAME
Replies: 13
Views: 256
Gender:

Re: PLEASE REMOVE "SERVER MOVEMENT" OF THE GAME

Adding to the original suggestion, it might be a good idea to display whether the server has server-side movement enabled before you join, in a similar way to how you can view the map or amount of players before you join a server. -Tbh I think that would be the best course of action -For the record...
by Gurt
Fri Jan 11, 2019 7:49 pm
Forum: SFD Status Updates
Topic: Superfighters Deluxe 1.0.4 is out!
Replies: 7
Views: 385
Gender:

Re: Superfighters Deluxe 1.0.4 is out!

What error do you get when you try to host?
Also: Make sure you allow Superfighters Deluxe through your firewall.
NAT Punchthrough is not the solution for everyone's unique network situation either. It might just not work for your specific case. This technique won't work for everyone.
by Gurt
Wed Jan 09, 2019 9:31 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: PLEASE REMOVE "SERVER MOVEMENT" OF THE GAME
Replies: 13
Views: 256
Gender:

Re: PLEASE REMOVE "SERVER MOVEMENT" OF THE GAME

There's a real reason why (most) modern games don't allow end users to set up their own games. 1: They can't verify that the hardware meets minimum requirements for a smooth experience. 2: They can't verify the hardware that deals with network packages (routers etc...). 3: They can't verify that the...
by Gurt
Wed Jan 09, 2019 5:54 pm
Forum: Superfighters Deluxe ScriptAPI
Topic: Set IObject max health and material?
Replies: 1
Views: 80
Gender:

Re: Set IObject max health and material?

No, I don't think so.
by Gurt
Wed Jan 09, 2019 5:47 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: PLEASE REMOVE "SERVER MOVEMENT" OF THE GAME
Replies: 13
Views: 256
Gender:

Re: PLEASE REMOVE "SERVER MOVEMENT" OF THE GAME

Server movement is there to prevent your high ping and teleportation issues to be a trouble for everyone else on the server. It activates at a minimum of 100 ping (any lower is ignored) and by default is set to 150 in the latest version of the game. Any lower ping and it will work as before. The way...
by Gurt
Mon Jan 07, 2019 9:54 am
Forum: SFD Status Updates
Topic: Status update 2019-01-07
Replies: 2
Views: 196
Gender:

Status update 2019-01-07

The year 2018 is over and 2019 begins. We just released the NAT Punchthrough update to help setting up servers and joining games without the need to set up port forwarding. This will help those that can't set it up for various reasons. Maybe you don't know how it's done, maybe the router is locked d...
by Gurt
Sat Jan 05, 2019 12:04 pm
Forum: Solved Bugs
Topic: Selecting team for lowest slot visual bug
Replies: 3
Views: 212
Gender:

Re: Selecting team for lowest slot visual bug

Fixed in v.1.0.0 (Release)
by Gurt
Sat Jan 05, 2019 11:59 am
Forum: Solved Bugs
Topic: Starting Server with Batch File Requires dll
Replies: 1
Views: 101
Gender:

Re: Starting Server with Batch File Requires dll

Instead of using a batch file try to create a simple shortcut in windows. Args: "C:\Program\Steam\...\Superfighters Deluxe\Superfighters Deluxe Server.exe" -server -start -config "C:\Users\...\Superfighters Deluxe\configServer.ini" -totray I have successfully run these shortcuts on startup with wind...
by Gurt
Sat Jan 05, 2019 11:44 am
Forum: Solved Bugs
Topic: Controller Issue
Replies: 1
Views: 63
Gender:

Re: Controller Issue

It works as designed - input on any controller not controlling any player will be redirected to player one by default. We're adding a new config key which you can disable in the next update to disable this behavior if you really need third party programs to rebind your controller key input. Set KB_R...
by Gurt
Fri Jan 04, 2019 7:18 pm
Forum: SFD Status Updates
Topic: Superfighters Deluxe 1.0.4 - TEST - NAT Punchthrough
Replies: 6
Views: 460
Gender:

Re: Superfighters Deluxe 1.0.4 - TEST - NAT Punchthrough

Sounds like it's working! As mentioned, connecting can take up to 10 seconds.
by Gurt
Fri Jan 04, 2019 11:48 am
Forum: Superfighters Deluxe
Topic: Auto-ban after getting ping-kicked too many times?
Replies: 7
Views: 150
Gender:

Re: Auto-ban after getting ping-kicked too many times?

You do NOT get banned from having high ping only. You only get banned from a command issued by a moderator/host or custom script.
Getting banned from high ping will ONLY kick you for 2 minutes. Period. I have checked the code twice.
by Gurt
Thu Jan 03, 2019 6:30 pm
Forum: SFD Status Updates
Topic: Superfighters Deluxe 1.0.4 - TEST - NAT Punchthrough
Replies: 6
Views: 460
Gender:

Superfighters Deluxe 1.0.4 - TEST - NAT Punchthrough

Help us test the next update introducing NAT punchthrough to Superfighters Deluxe. If you know a friend having a hard time joining your game or vice-versa you could help us test this update before it hits the public. Tell us if it worked for you. Update log: - NAT Punchthrough . Hosting a game won't...
by Gurt
Wed Jan 02, 2019 5:58 pm
Forum: Superfighters Deluxe
Topic: Auto-ban after getting ping-kicked too many times?
Replies: 7
Views: 150
Gender:

Re: Auto-ban after getting ping-kicked too many times?

"Server Refused Connection" is shown if you're banned from the server or the kick is still in effect (you can't join directly after being kicked).
by Gurt
Wed Jan 02, 2019 5:44 pm
Forum: Superfighters Deluxe ScriptAPI
Topic: Any way to check what weapon the player is holding?
Replies: 4
Views: 101
Gender:

Re: Any way to check what weapon the player is holding?

Check the API documentation for SFD. You can find in in the script window by pressing "Script API (F1)".
by Gurt
Wed Jan 02, 2019 5:41 pm
Forum: Superfighters Deluxe Map Editor
Topic: Is there any way to make an object collide only with objects I want?
Replies: 4
Views: 140
Gender:

Re: Is there any way to make an object collide only with objects I want?

Use the IObject.GetCollisionFilter() and IObject.SetCollisionFilter(...) respectively as you need. This is advanced topic and you need to know how the Box2D engine works and operate with their categorybits and maskbits. You will also have to analyze which bits you need to change and how based on how...
by Gurt
Tue Jan 01, 2019 5:53 pm
Forum: Superfighters Deluxe
Topic: Where are the "DS" portraits used?
Replies: 3
Views: 117
Gender:

Re: Where are the "DS" portraits used?

Not all of the 3250+ files are used in SFD. Can be due to updates, placeholder files that never got used or work-in-progress content.
by Gurt
Tue Jan 01, 2019 5:36 pm
Forum: Superfighters Deluxe
Topic: How Do I Re-update My Game
Replies: 3
Views: 101
Gender:

Re: How Do I Re-update My Game

To avoid modifying texture files in your SFD's installation folder place any textures in your documents folder: We have basic support for custom textures. Place any .png files in the same relative path in your own documents "\Documents\Superfighters Deluxe\Content" folder matching the installation c...
by Gurt
Fri Dec 28, 2018 8:28 pm
Forum: Superfighters Deluxe
Topic: No small christmas or update?
Replies: 1
Views: 98
Gender:

Re: No small christmas or update?

Steam have a policy: "It's not possible to submit a discount within 30 days of the following: Releasing a game for the first time at full price" Don't worry. More sales will come (we released SFD 30th November). Remember that we're working on this game in our spare time and not all that time goes in...