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Search found 1239 matches

by Gurt
Mon Jul 15, 2019 8:54 pm
Forum: SFD Status Updates
Topic: Status update 2019-07-15
Replies: 4
Views: 195
Gender:

Status update 2019-07-15

We're at the final stretch of the next update (which in relative terms means we still need more time). This update will finally include a few basic missing features that has been on my mind for some time: 1: Be able to vote on maps and vote to continue directly from the in-game menu (in case you're ...
by Gurt
Sat Jul 13, 2019 1:37 pm
Forum: Solved Bugs
Topic: Removing Local Players Glitch
Replies: 1
Views: 151
Gender:

Re: Removing Local Players Glitch

Fixed after v.1.2.0g
Thanks for reporting!
by Gurt
Sat Jul 13, 2019 12:36 pm
Forum: Custom Scripts
Topic: WordFilter - An automatic chat Moderator.
Replies: 4
Views: 182
Gender:

Re: WordFilter - An automatic chat Moderator.

@KliPeH Is worth to question, what happens when the player is conscious to be warned and he changes the word a little bit, e.g: noob n.o.o.b noo b I often see this trick in lots of "auto moderated" environments. There is some kind of system that breaks down the chat string to find possible forbidde...
by Gurt
Sat Jul 13, 2019 12:27 pm
Forum: Superfighters Deluxe Map Editor
Topic: Button counter on triggers
Replies: 4
Views: 123
Gender:

Re: Button counter on triggers

For a toggle-door that can be opened/closed from a set of buttons you can use the AlternatingTrigger. All buttons that should be able to toggle the door should activate the AlternatingTrigger. That AlternatingTrigger should point to all the RevoluteJointValueTriggers that you want to cycle in order....
by Gurt
Sat Jul 13, 2019 12:22 pm
Forum: Superfighters Deluxe ScriptAPI
Topic: I want to learn to make scripts
Replies: 2
Views: 86
Gender:

Re: I want to learn to make scripts

When you have a basic understanding of C# then you can see viewforum.php?f=22 to get started with the ScriptAPI for SFD.
by Gurt
Fri Jul 12, 2019 5:41 pm
Forum: Superfighters Deluxe Map Editor
Topic: Button counter on triggers
Replies: 4
Views: 123
Gender:

Re: Button counter on triggers

There is a type of trigger that enables and disables other triggers. With a creative way of hooking such triggers together you can create doors that can only be closed by one button and opened by another - all using triggers. The buttons also have properties which allows you to only use them once or...
by Gurt
Tue Jul 09, 2019 10:04 pm
Forum: Superfighters Deluxe Tech Support
Topic: [Help] Steam isnt letting me install or run SFD
Replies: 3
Views: 114
Gender:

Re: [Help] Steam isnt letting me install or run SFD

It sounds like windows defender or some of your anti-virus is removing the SFD.exe file during installation (when the file is written to disk). Windows Defender and Anti-Virus programs can scan files as they are written OR when they are executed (or both). You could try to temporarily pause programs...
by Gurt
Sat Jul 06, 2019 3:41 pm
Forum: SFD Status Updates
Topic: Status Update 2019-07-06
Replies: 9
Views: 455
Gender:

Status Update 2019-07-06

The Steam sale is ongoing and SFD is 60% off right now for a few more days. While that is going on we're getting closer to the next big update. We hope it will be ready sometime in August. We will probably release a public preview branch a few days before we release it to the public giving those cur...
by Gurt
Wed Jul 03, 2019 11:21 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Bring back the old Stamina System
Replies: 4
Views: 289
Gender:

Re: Bring back the old Stamina System

"i honestly think there are less people grabbing now in melee fights then before" The majority of the feedback after grab was introduce was that it's too easy to perform. If players are grabbing less frequently now than before our changes to steer the grab towards a more situational and risky move s...
by Gurt
Wed Jul 03, 2019 10:05 pm
Forum: Superfighters Deluxe ScriptAPI
Topic: SetStatsToKeep not works for me
Replies: 2
Views: 105
Gender:

Re: SetStatsToKeep not works for me

It only works for Campaigns and Survival type maps. I will update the summary in the RestAPI to reflect this better: StatsToKeepEnabled: Gets or Sets if stats should be kept when progressing on the same (map) playthrough. This only applies to survival (clearing a wave or retrying a wave) and campaig...
by Gurt
Mon Jul 01, 2019 8:01 pm
Forum: Superfighters Deluxe Map Editor
Topic: problem to create a counter [help for map]
Replies: 3
Views: 144
Gender:

Re: problem to create a counter [help for map]

For your trigger that shall increase the counter you need to call a custom Script Method. Mark your trigger responsible for increasing your counter and the Script Method property and type in a name of the function you want to call, for example "IncreaseCounter". In the map script create a public met...
by Gurt
Mon Jun 24, 2019 8:57 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Seatheable Primed Shurikens
Replies: 4
Views: 299
Gender:

Re: Seatheable Primed Shurikens

Shuriken is actually the first throwable item that has no active activation like the mines, grenades and molotovs so it makes sense that you should be able to sheathe them. This will be possible in the next campaign update.

viewtopic.php?f=9&t=3725
by Gurt
Mon Jun 24, 2019 8:54 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Make shurikens spawn in groups of 3 per drop
Replies: 6
Views: 418
Gender:

Re: Make shurikens spawn in groups of 3 per drop

Our intent with shuriken is that you should have a bunch of them and nothing we want to stray too far from. Looking closer into the shuriken (based on recent activity and comments) you pick up 7 of them, each dealing 20 damage with a total potential damage of 140. Meaning you will have to block 3 of...
by Gurt
Sun Jun 23, 2019 3:11 pm
Forum: SFD Status Updates
Topic: Status Update 2019-06-23
Replies: 1
Views: 219
Gender:

Status Update 2019-06-23

We're still working on the next campaign/update and we hope we can get it out to the end of the summer like we have planned but we might need more time depending on how much time we manage to allocate for this update. We're still working on this in our spare time which we don't have a lot of. And as...
by Gurt
Sat Jun 15, 2019 11:19 pm
Forum: SFD Status Updates
Topic: Superfighters Deluxe 1.2.0 is out!
Replies: 25
Views: 3151
Gender:

Re: Superfighters Deluxe 1.2.0 is out!

Minor hotfix update for 1.2.0g released * Fixed a crash related to bots not handling disposed objects properly during grab and while shooting with certain types of weapons. I was going to report a crash that was happening to me a few days ago when playing with bots: https://i.imgur.com/N20aRdn.png ...
by Gurt
Sat Jun 15, 2019 12:59 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Low-detail Police Station
Replies: 10
Views: 563
Gender:

Re: Low-detail Police Station

Keep in mind that all background tiles can be interacted with via the ScriptAPI or other triggers/markers in the map. For the most part I think it's OK to simply remove all tiles starting with "Bg" if you really need to but some maps might break so keep that in mind. For best result I suggest you cr...
by Gurt
Sat Jun 15, 2019 12:44 pm
Forum: SFD Status Updates
Topic: Superfighters Deluxe 1.2.0 is out!
Replies: 25
Views: 3151
Gender:

Re: Superfighters Deluxe 1.2.0 is out!

Minor hotfix update for 1.2.0g released * Fixed a crash in the map editor caused by certain types of syntax script errors not being handled and shown correctly. * Fixed a crash related to bots not handling disposed objects properly during grab and while shooting with certain types of weapons. If yo...
by Gurt
Wed Jun 12, 2019 5:35 pm
Forum: Superfighters Deluxe Tech Support
Topic: LAN auto-kick (Using Hamachi)
Replies: 6
Views: 504
Gender:

Re: LAN auto-kick (Using Hamachi)

We do not support Hamachi or other virtual LAN adapters - if they work for you that's great but nothing we support. If those kind of solutions simply doesn't work - try to disable them. It can also be as simple as you must use the "Connect To IP" option if you're using a virtual LAN adapter in order...
by Gurt
Tue Jun 11, 2019 5:50 pm
Forum: Superfighters Deluxe Tech Support
Topic: LAN auto-kick (Using Hamachi)
Replies: 6
Views: 504
Gender:

Re: LAN auto-kick (Using Hamachi)

Check your firewall rules, anti-virus programs and try to disable Hamachi when playing SFD.
See viewtopic.php?f=10&t=3516