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Search found 261 matches

by Motto73
Sun Aug 26, 2018 1:24 pm
Forum: Superfighters Deluxe
Topic: SUPERFIGHTERS MEME
Replies: 49
Views: 4168
Gender:

Re: SUPERFIGHTERS MEME

Image
Image
(Credits to a guy from discord idk from the 2nd one)
by Motto73
Sun Jul 29, 2018 9:45 pm
Forum: Superfighters Deluxe
Topic: Permission from Devs. to make YouTube Channel?
Replies: 5
Views: 251
Gender:

Re: Permission from Devs. to make YouTube Channel?

Yeah so you had disabled private messages aced I couldn't answer you. Luckily I found this topic and it is slightly about the same thing. Here's the message: Use my maps as you want to, I'm not limiting you. All my content is free to use in playing, editing, recording and so on as long as you don't ...
by Motto73
Thu Jul 26, 2018 6:00 pm
Forum: Superfighters Deluxe ScriptAPI
Topic: Is There a FlagpoleUSThrown?
Replies: 1
Views: 74
Gender:

Re: Is There a FlagpoleUSThrown?

There is no object called that but you can spawn a normal one and change the TrackAsMissile value. Example: IObject obj= Game.CreateObject("FlagpoleUS00", ply.GetWorldPosition() + new Vector2(ply.FacingDirection*10, 10), 0f, new Vector2(ply.FacingDirection*50, 5), 0f); obj.TrackAsMissile(true); Note...
by Motto73
Thu Jul 26, 2018 5:34 pm
Forum: Superfighters Deluxe Clan Discussion
Topic: [TB] The Breatherhoord
Replies: 6
Views: 205
Gender:

Re: [TB] The Breatherhoord

Invicta wrote:
Thu Jul 26, 2018 8:01 am
Betrayal is intolerated.

This clan started as a joke.

Requirements: Yes.

Ask leader to join (TheGayLord#4666)

Shitposting is highly valued.
yes
by Motto73
Mon Jul 09, 2018 8:56 am
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Liquids
Replies: 5
Views: 1022
Gender:

Re: Liquids

( ͡° ͜ʖ ͡°) Some time ago I made a simple template with dynamic water. It ain't no fancy but looks pretty neat. Feel free to have a look: https://cdn.discordapp.com/attachments/412641642428760068/424254478238089217/Template_Water.sfdm edit: It could be possible to have smooth water with smaller part...
by Motto73
Mon Jul 09, 2018 8:35 am
Forum: SFD Status Updates
Topic: Status update 2018-06-06
Replies: 14
Views: 568
Gender:

Re: Status update 2018-06-06

Maybe trying to align the red flashing with the collider? Like, affecting only the pixels that are inside it so it wouldn't look so out of place.
by Motto73
Mon Jul 09, 2018 7:46 am
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Small Suggestions topic
Replies: 337
Views: 28535
Gender:

Re: Small Suggestions topic

A / command to change the map pool. Like /maps officials would change the map pool to official maps. I often play in a server with my friends where am a mod but not the host where the host is often afk. I usually have to type in an id one at a time if I want to change maps. Adding this command woul...
by Motto73
Mon Jul 09, 2018 6:20 am
Forum: Superfighters Deluxe Problems and Bugs
Topic: Block Phasing
Replies: 5
Views: 233
Gender:

Re: Block Phasing

Do you also mind delay? Even ping of 100 might make your blocks delayed so much that you get hit anyways.
by Motto73
Mon Jul 09, 2018 6:15 am
Forum: General
Topic: Newly registered? Welcome.
Replies: 145
Views: 16390
Gender:

Re: Newly registered? Welcome.

isaac games wrote:
Fri Jun 15, 2018 6:45 pm
hi mythologic we love super fighters ultamate we play it whenever we can
Superfighters Ultimate is just copied from original game with only changed logo. Please play official game to support the real developers. Thank you.
https://www.newgrounds.com/portal/view/575163
by Motto73
Tue May 29, 2018 6:43 am
Forum: Superfighters Deluxe Custom Maps
Topic: SFD Battle Royale mode! -Superfight Royale-
Replies: 23
Views: 1930
Gender:

Re: SFD Battle Royale mode! -Superfight Royale-

Heyo again. It's time for a new map in the series, Superfight Royale part 2! This takes place at a snowy island somewhere in the far Siberia. It introduces snowmobiles, destructable snow castle, a bit more detailed backgrounds and the original superfight royale experience. After this I won't be uplo...
by Motto73
Tue Apr 24, 2018 6:55 pm
Forum: Superfighters Deluxe Map Editor
Topic: How to use altercollision tiles
Replies: 3
Views: 955
Gender:

Re: How to use altercollision tiles

Bumping into an old thread, but having an important question: How do we know which layers are the objects on? If we make a static tile dynamic is it in dynamics_g1 or dynamics_g2 or like is it still in static_ground?
by Motto73
Tue Apr 10, 2018 1:44 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Drills/Practice Mode
Replies: 3
Views: 416
Gender:

Re: Drills/Practice Mode

There should be a single player practice mode where I could work on my abilities. (if I had any to begin with) I can work on either aim, agility, and melee. Or one big whole drill. It is hard to find a server (for me that is) that I can play and not get rekt all the time. (it's not fun) My excuse i...
by Motto73
Tue Apr 10, 2018 1:42 pm
Forum: Other Games
Topic: The Ride Never Ends: Space Station 13
Replies: 9
Views: 711
Gender:

Re: The Ride Never Ends: Space Station 13

This game is actually damn hilarious when you find the right people to play with. The game is very diverse and you can do just almost anything you want to. Getting into it takes a long time though. The controls are pretty unique and sometimes you might end up making soap from your friends and feedin...
by Motto73
Sun Apr 08, 2018 3:11 pm
Forum: Superfighters Deluxe ScriptAPI
Topic: How do I get the hellraiser script?
Replies: 4
Views: 501
Gender:

Re: How do I get the hellraiser script?

What if you asked the author...? Like if you sent pm to him? His account in sfdmaps is cart3ro.
by Motto73
Sun Apr 01, 2018 11:04 am
Forum: Superfighters Deluxe Custom Maps
Topic: SFD Battle Royale mode! -Superfight Royale-
Replies: 23
Views: 1930
Gender:

Re: SFD Battle Royale mode! -Superfight Royale-

Updated to V1.1. Changes: - Disabled collision on multiple tiles in the plane to prevent players from getting stuck - Removed the "demo version" text from ending screen - Filled multiple gaps in the background - Added things to prevent players from falling in the very beginning of the flight - Added...
by Motto73
Sun Apr 01, 2018 7:18 am
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: New marker suggestions
Replies: 12
Views: 1730
Gender:

Re: New marker suggestions

As nice as it sounds on first sight it actually has a lot problems @JakSparro98. For example, how should tile health be handled? If you connect barrels, crates and solid tiles, what happens when someone shoots it? Things aren't as simple after all.
by Motto73
Sat Mar 31, 2018 7:02 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: New marker suggestions
Replies: 12
Views: 1730
Gender:

Re: New marker suggestions

Time for MORE marker suggestions! 3. ConnectJoint https://cdn.discordapp.com/attachments/398879169968078859/429683419157495819/unknown.png WeldJoint's tougher big brother It would work like Weldjoints to users but instead of making invisible "rubber band" between tiles it would actually combine the ...
by Motto73
Sat Mar 31, 2018 6:20 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Map Editor Suggestions
Replies: 106
Views: 10475
Gender:

Re: Map Editor Suggestions

I'd like to have more plants and wildlife here. For example rug-like grass tiles and bushes would be very nice.
by Motto73
Fri Mar 30, 2018 8:09 am
Forum: Superfighters Deluxe Custom Maps
Topic: SFD Battle Royale mode! -Superfight Royale-
Replies: 23
Views: 1930
Gender:

Re: SFD Battle Royale mode! -Superfight Royale-

You misspelled "royale" as "roayle" in various places. The camera is kinda fucked in general and doesn't let you look in the right direction half the time. Otherwise this map is absolutely incredible and I am highly impressed. Yes, the camera is absolutely crap but there is nothing I could do for i...
by Motto73
Tue Mar 27, 2018 5:39 pm
Forum: Superfighters Deluxe Custom Maps
Topic: SFD Battle Royale mode! -Superfight Royale-
Replies: 23
Views: 1930
Gender:

Re: SFD Battle Royale mode! -Superfight Royale-

Thanks for the feedback Sh4d0w There was the time I decided to make solid force field instead of a radiation zone that hurts players slowly. The radiation zone feels lame compared to the crusher wall. Sometimes you find people camping in places like the bunker in the forest hill, nothing is more rew...