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Search found 234 matches

by Billy
Sat Sep 14, 2019 11:37 am
Forum: General
Topic: Happy birthday Hjarpe!
Replies: 9
Views: 254
Gender:

Re: Happy birthday Hjarpe!

Happy birthday!
by Billy
Mon Aug 05, 2019 1:33 pm
Forum: Solved Bugs
Topic: Map editor icons not loading/Weird resolution glitch
Replies: 4
Views: 212
Gender:

Re: Map editor icons not loading/Weird resolution glitch

Yup, that fixed it. Thanks for your Help.
by Billy
Sun Aug 04, 2019 5:25 pm
Forum: Solved Bugs
Topic: Map editor icons not loading/Weird resolution glitch
Replies: 4
Views: 212
Gender:

Re: Map editor icons not loading/Weird resolution glitch

Hmm, the issue seems to lie deeper than that.
I checked my config.ini file, EDITOR_DISABLE_LIST_IMAGES is set to 0. I have also waited several minutes, no change at all.
https://imgur.com/a/4CyoaGd
by Billy
Sun Aug 04, 2019 4:43 pm
Forum: Solved Bugs
Topic: Map editor icons not loading/Weird resolution glitch
Replies: 4
Views: 212
Gender:

Map editor icons not loading/Weird resolution glitch

https://imgur.com/a/sHHtntn Version: 1.3.0b I got a problem with the map editor, the icons for all titles do not load at all. (I tried reinstalling, didnt change a thing. Might have something to do with my Antivirus finding issue with a file in the SFD folder, fixed that, reinstalled SFD, and there...
by Billy
Sun Aug 04, 2019 4:23 pm
Forum: Superfighters Deluxe
Topic: The soundtrack cover teased the campaigns!
Replies: 4
Views: 206
Gender:

Re: The soundtrack cover teased the campaigns!

I think that "floppy disk" might be Hjarpe's signature.
But on the topic of previous teasers: the streetswiper is on a poster that has been in the game for quite some time, we just didnt know what it was. We thought it was a train or something way back.
by Billy
Thu Aug 01, 2019 11:59 am
Forum: SFD Status Updates
Topic: Superfighters Deluxe 1.3.0 is out!
Replies: 8
Views: 670
Gender:

Re: Superfighters Deluxe 1.3.0 is out!

So, is my existance in-game Canon, now, that we got some of the original cast? No? Well, for me it is.
Honestly, great work on the campaign. It looked stellar, as always, and it was the perfect difficulty for me to play it alone. Without friends. *sigh*
by Billy
Wed Jun 12, 2019 6:44 am
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Low-detail Police Station
Replies: 10
Views: 876
Gender:

Re: Low-detail Police Station

If you hide all layers except the background, you can delete everything at once, so idk if it would be worth making a script for that.
by Billy
Sat Mar 02, 2019 11:37 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: SFD Alien
Replies: 10
Views: 1239
Gender:

Re: SFD Alien

Those look stellar! Would love to see those in the game!
by Billy
Tue Feb 19, 2019 5:44 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Challenges ideas
Replies: 22
Views: 2437
Gender:

Re: Challenges ideas

Maybe a challenge where you play as one of the many dudes that spawn during the "Last stand" in the original campaign. So, basically, you and a lot of allies with trash stats vs 4 godly bots.
by Billy
Mon Jan 14, 2019 1:29 am
Forum: Superfighters Deluxe Custom Maps
Topic: Need some help with a map
Replies: 4
Views: 738
Gender:

Re: Need some help with a map

Send it over fam, it shouldnt take that long.
by Billy
Sat Jan 12, 2019 12:46 am
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Small Suggestions topic
Replies: 472
Views: 53810
Gender:

Re: Small Suggestions topic

I think we shold get a "Invisible Object": Basically, a invisible block that is dynamic, nd can be assinged health, material, weight, ... This would really benefit custom maps, since many rely on you for example shooting a pipe to progress or something smilar. RN, the best you can do is metal hatche...
by Billy
Sat Jan 12, 2019 12:34 am
Forum: Superfighters Deluxe Planned Features
Topic: [CANCELLED] Planned feature: Grappling hook
Replies: 21
Views: 4690
Gender:

Re: Planned feature: Grappling hook

Still waiting on news regarding it, tho.
by Billy
Fri Nov 30, 2018 8:14 pm
Forum: SFD Status Updates
Topic: Superfighters Deluxe is now released on Steam!
Replies: 23
Views: 2101
Gender:

Re: Superfighters Deluxe is now released on Steam!

So, I want to buy the game from the steamstore, but it doesnt let me, since I already have it in my library. Will the licence be removed from my account soon, or do I have to remove it manually? And will my saved maps be deleted if I delete the steam version of the game? But more importantly: HAPPY ...
by Billy
Wed Nov 21, 2018 10:10 am
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: emplacement m60 and zipline gun
Replies: 2
Views: 442
Gender:

Re: emplacement m60 and zipline gun

I was in need of a static emplacement for my custom map just yesterday, so I support that idea. Ziplines could be cool, but idk if they would be worth the effort
by Billy
Wed Nov 21, 2018 10:05 am
Forum: SFD Status Updates
Topic: Superfighters Deluxe release date!
Replies: 29
Views: 3136
Gender:

Re: Superfighters Deluxe release date!

The day is finally here.
by Billy
Wed Oct 31, 2018 4:56 pm
Forum: Superfighters Deluxe
Topic: How was the SFD made?
Replies: 4
Views: 873
Gender:

Re: How was the SFD made?

I heard box2d is hard to work with, tho. I think unity is better for beginners.
by Billy
Mon Oct 15, 2018 12:17 am
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Player Submitted SFD Quotes
Replies: 7
Views: 1015
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Re: Player Submitted SFD Quotes

"Runner n00b"
The classic when you are not too fond of beeing sliced open by a katana, and would rather use your sniper.
by Billy
Sun Sep 16, 2018 9:06 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: New movements (with pictures)
Replies: 15
Views: 2101
Gender:

Re: New movements (with pictures)

I love the first two, and the drawings are also great. But I dont know if the devs are going to add new moves this late in developement. You can still hope, tho.
by Billy
Thu Sep 06, 2018 8:28 am
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Small Suggestions topic
Replies: 472
Views: 53810
Gender:

Re: Small Suggestions topic

Make it so if you copy a player/AI spawn, it uses the same profile id and stat parameters, its a real pain to Set all of that up if you use a big amout of bot spawns.
by Billy
Wed Sep 05, 2018 11:22 pm
Forum: Superfighters Deluxe
Topic: AI and Doors
Replies: 4
Views: 283
Gender:

Re: AI and Doors

I cant wait for a lot of the explanatory tooltipps/tutorials for some of the New markers/functions. There seem to be so many cool things you can do with bots, but almost nothing of the more adanced stuff is documented. On a side note, is it possible to create your own AI behaviours like the "grunt" ...