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Search found 9 matches
- Thu Jan 12, 2017 9:53 pm
- Forum: Solved Bugs
- Topic: Removing from banlist
- Replies: 1
- Views: 1783
- Gender:
Removing from banlist
When I remove someone from banlist, it removes the first element of the list. After refresh, it becomes ok.
- Sun Aug 07, 2016 10:17 am
- Forum: Solved Bugs
- Topic: Map editor saves aren't recognized [1.10.0]
- Replies: 4
- Views: 3203
- Gender:
Re: Map editor saves aren't recognized [1.10.0]
I know how to fix it. Open old map in notepad and copy header to new map.
- Sun Aug 07, 2016 10:14 am
- Forum: SFD Status Updates
- Topic: Pre-alpha 1.10.0 is out!
- Replies: 37
- Views: 18415
- Gender:
Re: Pre-alpha 1.10.0 is out!
I cant host my Hardcore, because server crasher every 2 hours and players lost their levels. It is not script error.
And when i save map in map editor, this map disappear from server map list.
And when i save map in map editor, this map disappear from server map list.
- Mon May 30, 2016 1:22 pm
- Forum: SFD Status Updates
- Topic: Pre-alpha 1.9.1 is out!
- Replies: 15
- Views: 8754
- Gender:
Re: Pre-alpha 1.9.1 is out!
Team chat works again in my script.
- Tue May 24, 2016 6:10 pm
- Forum: Solved Bugs
- Topic: Server banlist
- Replies: 1
- Views: 1818
- Gender:
Server banlist
Sometimes dedicated server clear my banlist. This happens about 1 time in 6 hours.
- Mon May 23, 2016 7:27 pm
- Forum: Superfighters Deluxe Custom Maps
- Topic: Poll: Favorite official map
- Replies: 50
- Views: 31957
- Gender:
Re: Poll: Favorite official map
What can be better then Police Station? It has a lot of remakes and improved maps.
- Sat May 21, 2016 3:23 pm
- Forum: Answered ScriptAPI Topics
- Topic: Effect Name?
- Replies: 11
- Views: 7663
- Gender:
- Sat May 21, 2016 1:20 pm
- Forum: Answered ScriptAPI Topics
- Topic: Effect Name?
- Replies: 11
- Views: 7663
- Gender:
- Tue Apr 19, 2016 9:56 pm
- Forum: Superfighters Deluxe ScriptAPI
- Topic: ScriptAPI changes
- Replies: 25
- Views: 18615
- Gender:
Re: Planned ScriptAPI changes
Be able to store and load data from disk (up to a certain maximum (maybe 1MB)) per map/extensionscript as persistent data. Some time ago I found a temporary solution. I create a string with my data and add "SOMETEXT" in beginning. Then i find this text by Cheat Engine and copy hex data. Then remove...