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Search found 15 matches
- Thu Apr 25, 2019 4:29 pm
- Forum: Superfighters Deluxe Ideas and Suggestions
- Topic: My suggestion for an Intelligence Boost
- Replies: 22
- Views: 13124
My suggestion for an Intelligence Boost
How useful? The intelligence boost would be for players, after taking the medicine, could "calculate" where their rubber bullets would fall https://i.imgur.com/xNCvk43.png Purely inlustrative image Could he "calculate" his bullet grenade launcher would fall https://i.imgur.com/sMIhNvg.png Purely in...
- Tue Apr 16, 2019 12:30 am
- Forum: Superfighters Deluxe Ideas and Suggestions
- Topic: New option for DialogueTrigger
- Replies: 1
- Views: 2216
Re: New option for DialogueTrigger
I totally agree. I have a brawl map where you have 22 equivalent heroes and when the game starts a dialog box appears for all characters telling their powers. It's a mess in the chat
- Tue Apr 16, 2019 12:27 am
- Forum: By design
- Topic: Why does the bow have no ammunition to get infinite ammunition?
- Replies: 2
- Views: 3820
Why does the bow have no ammunition to get infinite ammunition?
First I thought it was a bug, but after so many updates and did not fix it I think it's on purpose.
For those who do not understand the bow does not end up with infinite ammo even with the command "Ia" or changing the "Playermodifer" of the character
For those who do not understand the bow does not end up with infinite ammo even with the command "Ia" or changing the "Playermodifer" of the character
- Sun Mar 24, 2019 11:58 pm
- Forum: Superfighters Deluxe Map Editor
- Topic: Choose whether the Dialogs are "Global" or "Individual"
- Replies: 4
- Views: 4256
Choose whether the Dialogs are "Global" or "Individual"
I'm making a map of heroes. I had the idea that at every round start your character will tell you what powers he has. A good idea, I know, thank you. When I realized that it is not possible to create a dialogue just for a player, the dialogues have always appeared for everyone. Please create a ...
- Sun Feb 24, 2019 3:18 pm
- Forum: Superfighters Deluxe Ideas and Suggestions
- Topic: Challenges ideas
- Replies: 27
- Views: 16854
Re: Challenges ideas
A challenge where you protect the train of zombies or looters. The subway starts moving across all maps versus the game (mainly Subway and Teahouse) This would confirm the theory of interconnected maps xD
https://i.imgur.com/1zuiftX.png
https://i.imgur.com/1zuiftX.png
- Sat Feb 16, 2019 12:35 am
- Forum: Superfighters Deluxe Ideas and Suggestions
- Topic: Silencer changing.
- Replies: 9
- Views: 5927
Which weapon do I choose? The uzi or the Uzi?
Merged a new take on an idea with an already existing thread. Who has never been in this situation of having to choose between a gun or a muted weapon? It always happens to me and it sucks. My suggestion for this would be: Just like in the game "Counter Strike Global Offensive" There is a feature t...
- Sat Feb 16, 2019 12:21 am
- Forum: Superfighters Deluxe Ideas and Suggestions
- Topic: Suggestion: after your deah ingame you can train on an extra map
- Replies: 7
- Views: 4934
Re: Suggestion: after your deah ingame you can train on an extra map
Dear Developers, I would wish that I could do something/play/train if I die in one match. Often it takes to long until I respawn and I just go afk and miss the start of the next round :( Maybe dead players could be teleported to... - a extra map where you train/fight bots but still can watch the ac...
- Fri Feb 15, 2019 11:57 pm
- Forum: Superfighters Deluxe
- Topic: Rocket Rider 2 is insanely hard
- Replies: 16
- Views: 10535
Re: Rocket Rider 2 is insanely hard
I seriously dont think Rocket Rider 2 was nearly as hard as Meatgrinder and Police Escape. I have no idea why people are having issues with this rocket ride one. I guess rocket riding is a foreign mechanic and could be hard for newer players to pick up I played this game for 5 years and I do not kn...
- Mon Feb 11, 2019 11:57 pm
- Forum: Superfighters Deluxe Map Editor
- Topic: Questions about PlayerModifierInfo
- Replies: 2
- Views: 2791
Re: Questions about PlayerModifierInfo
ItemDropMode can be set to 3 different modes: One where items will be dropped like normal. One where items will drop from dead bodies but break instantly when touching the ground and can't be picked up. One where items will not drop at all from dead bodies. MeleeForceModifier is just a modifier tha...
- Mon Feb 11, 2019 12:43 am
- Forum: Superfighters Deluxe Map Editor
- Topic: The theory of interconnected maps
- Replies: 3
- Views: 3258
The theory of interconnected maps
My question is simple and straightforward: this train https://imgur.com/HnYxwZY Is it the same train as this map? https://imgur.com/a/eGmx460
- Mon Feb 11, 2019 12:16 am
- Forum: Superfighters Deluxe Map Editor
- Topic: Questions about PlayerModifierInfo
- Replies: 2
- Views: 2791
Questions about PlayerModifierInfo
The fact that the map editor is not translated into my language makes things difficult. Finally my questions are: what is this for?
ItemDropMode
MeeleForceModifier
MeeleStunImunity
ItemDropMode
MeeleForceModifier
MeeleStunImunity
- Sat Feb 09, 2019 5:06 pm
- Forum: Superfighters Deluxe Ideas and Suggestions
- Topic: Customizeable win message
- Replies: 0
- Views: 2107
Customizeable win message
I think we can agree that after you've killed so many friends and survived all sorts of attacks, a prize with your name in yellow is no big deal. My guess is that after winning a round we could customize a victory message, instead of "Lone won", Pòderia put it: "I am the best" or whatever I wanted h...
- Tue Feb 05, 2019 4:33 pm
- Forum: Superfighters Deluxe Ideas and Suggestions
- Topic: How did this Happen?
- Replies: 5
- Views: 4042
Re: How did this Happen?
You should post that in Problem and Bugs. You probably performed something that the community often calls a “dash” or a “boost” off of a barrel or another object. It is a glitch that allows you to send your character a considerable distance away from the object of origin. You must have done that wi...
- Mon Feb 04, 2019 7:35 pm
- Forum: Superfighters Deluxe Ideas and Suggestions
- Topic: How did this Happen?
- Replies: 5
- Views: 4042
How did this Happen?
https://imgur.com/a/Rcj9z4e I honestly did not know where to post this, just wanted to share it here
- Sat Jan 26, 2019 3:25 pm
- Forum: Superfighters Deluxe Ideas and Suggestions
- Topic: New suggestion about Oficcial Map
- Replies: 7
- Views: 5571
Re: New suggestion about Oficcial Map
It would be great a different game mode from which we are used to. Of course there may be team battles on the official maps, but an official TEAM map would be incredible.