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Search found 47 matches

by Hamurlik
Thu Oct 31, 2019 4:53 am
Forum: Superfighters Deluxe Clan Discussion
Topic: (B) B O R D E R S
Replies: 26
Views: 4593
Gender:

Re: (B) B O R D E R S

Are you sure this is gonna work? how you will share maps? is it gonna be in futuristic style? how are you accepting people? This post having a HUGE lack of information for a big projects like this.
by Hamurlik
Thu Oct 10, 2019 10:51 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: game info "global" changes not mentioned in chat
Replies: 0
Views: 268
Gender:

game info "global" changes not mentioned in chat

There are some more of "global" changes to the server, that not displays in chat as many others commands do, like start items, timer, infinite ammo/energy/health, but there are changes to the game info that not displays in chat, name of the server, server movement, even teams, etc. this is pretty an...
by Hamurlik
Tue Sep 24, 2019 9:08 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Disable noise for color picking
Replies: 0
Views: 281
Gender:

Disable noise for color picking

so, if someone wanna make pixel art with colors like in sfd, maybe get colors to chaticon.xnb because it's white when you using xnb to png, there is a lot of uses, but the only way to color picking from sfd right now is possible only in map editor, and not in viewport, in different menus, for exampl...
by Hamurlik
Tue Sep 24, 2019 9:02 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: New Weapon: Net
Replies: 1
Views: 423
Gender:

Re: New Weapon: Net

Sounds pretty hard on balance side, and how should net work, like, maybe it's falling like a grenade from above if you throw it, but this is gonna be cool if it was added.
by Hamurlik
Sun Sep 08, 2019 12:20 pm
Forum: Superfighters Deluxe Problems and Bugs
Topic: A limit of active servers
Replies: 2
Views: 427
Gender:

A limit of active servers

Image

Is that okay? I think you should make a limit for active servers on one computer, so this can't happen.

also, that was just a joke about making it great again, ok?
by Hamurlik
Sun Mar 31, 2019 2:18 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: [IDEA] Cling to platforms
Replies: 0
Views: 616
Gender:

[IDEA] Cling to platforms

So the idea is that you can cling to platforms https://i.imgur.com/b1vr6f0.png. To grab the platform, you must either push it down twice https://i.imgur.com/ownQIHD.png , or jump into the platform from below, if you press up your character will climb onto the platform with a delay https://i.imgur.co...
by Hamurlik
Sun Mar 31, 2019 1:30 pm
Forum: Superfighters Deluxe Tech Support
Topic: Rules on blurry server questions
Replies: 1
Views: 573
Gender:

Rules on blurry server questions

So, everyone likes to play on blurry, good ping, official maps, a lot of players. But some people can not play on this wonderful server ... This topic is dedicated to the rules of the server blurry. My first question is, how many warnings does a moderator give before a kick? Suppose we take a "speed...
by Hamurlik
Sat Mar 16, 2019 5:28 am
Forum: Answered Technical Topics
Topic: could not create temporary for map script message
Replies: 1
Views: 813
Gender:

could not create temporary for map script message

I went to the server, played a little and decided to create a new skin, it was a bot skin, so I’ve hosted a server with bots several times to copy clothes from them, I edit the character... and then the red text says "Could not create temporary for map script - make sure you have privileges. Scripts...
by Hamurlik
Wed Mar 06, 2019 3:12 pm
Forum: Superfighters Deluxe Map Editor
Topic: [Need help] How to make path grid?
Replies: 2
Views: 822
Gender:

[Need help] How to make path grid?

Okay, the basic principle of work is path grid I know, But you can explain to me, How to do it correctly, Why bots jump to the ceiling If I have indicated where to jump, Why when bots go down make a jump? Why do bots sometimes just stop following you and try to kill? I pointed out where to jump, but...
by Hamurlik
Wed Mar 06, 2019 2:28 pm
Forum: Superfighters Deluxe ScriptAPI
Topic: Players die and explosive
Replies: 3
Views: 983
Gender:

Re: Players die and explosive

UnluckyNinja wrote:
Wed May 24, 2017 8:22 pm
You need an OnPlayerDeathTrigger, then in the script:
If you just want visual effects: player.Gib();
If you want damage to other players: Game.CreateExplosive(var).
(Didn't check the spell, better look them up in the doc.)
Where exactly to enter the script for OnPlayerDeathTrigger?
by Hamurlik
Wed Mar 06, 2019 1:57 pm
Forum: Answered ScriptAPI Topics
Topic: I need help, Script to increase the height of the jump
Replies: 7
Views: 1230
Gender:

Re: I need help, Script to increase the height of the jump

Pretty sure there’s a modifier that increases jump height, just get all the players and apply the modifier to them. I think not, there is no modifier that can change jump height, it could be done with a script though. @Hamurlik here is the script you requested, hope you like it. const float JUMP_FA...
by Hamurlik
Wed Mar 06, 2019 1:30 pm
Forum: Answered ScriptAPI Topics
Topic: [Need help] Only secondary weapon slot
Replies: 1
Views: 544
Gender:

[Need help] Only secondary weapon slot

Okay, for my card you need to do this so that the player could not switch over the slots. The first option that I came up with is to force the script to press the "secondary weapon slot" button once every 100-500 meliseconds so that it selects secondary weapon slot slot. The second option is simply ...
by Hamurlik
Wed Mar 06, 2019 12:47 pm
Forum: Answered ScriptAPI Topics
Topic: I need help, Script to increase the height of the jump
Replies: 7
Views: 1230
Gender:

Re: I need help, Script to increase the height of the jump

Pretty sure there’s a modifier that increases jump height, just get all the players and apply the modifier to them. I think not, there is no modifier that can change jump height, it could be done with a script though. @Hamurlik here is the script you requested, hope you like it. const float JUMP_FA...
by Hamurlik
Wed Mar 06, 2019 12:19 pm
Forum: Answered ScriptAPI Topics
Topic: I need help, Script to increase the height of the jump
Replies: 7
Views: 1230
Gender:

Re: I need help, Script to increase the height of the jump

Pricey wrote:
Wed Mar 06, 2019 8:47 am
Pretty sure there’s a modifier that increases jump height, just get all the players and apply the modifier to them.
So, I do not see such a modifier, I did not find a separate one either, can I have the full name? since i don't see it.
https://imgur.com/a/DtRRrLM
by Hamurlik
Wed Mar 06, 2019 2:46 am
Forum: Answered ScriptAPI Topics
Topic: I need help, Script to increase the height of the jump
Replies: 7
Views: 1230
Gender:

I need help, Script to increase the height of the jump

Is there any script to increase the jump height of all players on the map? Thank you in advance.
by Hamurlik
Wed Mar 06, 2019 2:08 am
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Map Editor Suggestions
Replies: 177
Views: 23186
Gender:

Re: Map Editor Suggestions

My idea: Why not add a jump height modifier to the playermodifierinfo? that will be useful for some maps.
by Hamurlik
Sat Feb 09, 2019 10:31 am
Forum: Superfighters Deluxe Custom Maps
Topic: Map for training basic advanced moves
Replies: 1
Views: 834
Gender:

Map for training basic advanced moves

The map is made for beginners who have passed the tutorial, but do not know some advanced moves, So, In this map includes, Combination kick + kick + grab, attack in the air without having to wait until your character rises up, training the throwing of grenades, and a simple challenge for shooting ac...
by Hamurlik
Thu Feb 07, 2019 2:20 am
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Wait for free slot
Replies: 2
Views: 514
Gender:

Wait for free slot

How about adding a button when attaching a button, in case there will be 8/8 players, When one of them comes out, you will automatically join there. See the photo.
https://imgur.com/a/LDebY0w
https://imgur.com/a/6csz8z6
by Hamurlik
Tue Feb 05, 2019 5:21 am
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Pointers to weapon boxes in dynamic mode
Replies: 4
Views: 791
Gender:

Re: Pointers to boxes in dynamic mode

RickAvory wrote:
Tue Feb 05, 2019 4:02 am
When you say box, do you mean weapon crate? If so I agree with this. It would be weird though to have a random box be shown 😂
Fixed, now boxes with stuff or weapon boxes (why not crate? i dont know, just for)
by Hamurlik
Tue Feb 05, 2019 3:38 am
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Texture packs, Soundpacks in the workshop Steam?
Replies: 2
Views: 515
Gender:

Texture packs, Soundpacks in the workshop Steam?

Why do we download maps / scripts from the workshop, And texture packs and soundpacks (rarely) from the Internet? Can somehow change this?