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Search found 95 matches

by Mighty Spirit the 2
Wed Jul 29, 2020 8:49 pm
Forum: Superfighters Deluxe
Topic: Find a different way to monetize SFD
Replies: 14
Views: 466
Gender:

Re: Find a different way to monetize SFD

It took me quite a long time to realize that what kept me playing for such a long time was the playerbase back then. There were so many people playing, you would always meet new people, and you would always find people that where on your skill level to play with. The online play is what makes the g...
by Mighty Spirit the 2
Tue Jul 28, 2020 10:54 pm
Forum: Superfighters Deluxe
Topic: did the USA win the vietnam war
Replies: 6
Views: 232
Gender:

Re: did the USA win the vietnam war

Yeah, cause I'm pretty sure they would have been Rocket Riding into battle.
by Mighty Spirit the 2
Wed Jul 22, 2020 1:45 am
Forum: Superfighters Deluxe Problems and Bugs
Topic: Trying to jump after getting staggered by an uppercut has a chance to fail.
Replies: 4
Views: 239
Gender:

Re: Trying to jump after getting staggered by an uppercut has a chance to fail.

Zyfex wrote:
Wed Jul 22, 2020 1:13 am
that might just be a ping problem
Does that count if you have 20 ping? Because it tends to happen to me. You get staggered, then try to instantly jump up, magically my guy levitates into the air, ready for another free combo.
by Mighty Spirit the 2
Thu Jul 02, 2020 2:35 am
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Limited movement and tricks fix
Replies: 11
Views: 633
Gender:

Re: Limited movement and tricks fix

To quote Hjarpe, which I think is a good reminder: There's no point in implying that we are lazy or bad designers because we don't agree with your opinions about the melee. I'm not ever going to call you lazy person. Because you had to take your valuable time changing the code to remove certain mov...
by Mighty Spirit the 2
Wed Jul 01, 2020 10:19 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Limited movement and tricks fix
Replies: 11
Views: 633
Gender:

Re: Limited movement and tricks fix

Fake news. Not sure why you are referring to Pre-Alpha footage. If you would test this in beta 1.02c (the last free version) you would know this isn't possible. There was added a cooldown to how often you can spam dive to prevent this sort of thing from happening. [...] What are you talking about? ...
by Mighty Spirit the 2
Wed Jul 01, 2020 3:20 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Limited movement and tricks fix
Replies: 11
Views: 633
Gender:

Re: Limited movement and tricks fix

1.Nailings - diving into the wall in real life doesn't works like just sliding the wall down , firstly your opponent getting knocked of a wall and he takes damage, then you fall or slide down. Even if this movement was too cheaty by spamming, dive could be just forced, why it was deleted? The most ...
by Mighty Spirit the 2
Tue Jun 23, 2020 9:38 pm
Forum: Solved Bugs
Topic: You sometimes get stuck in the swinging animation after breaking a melee weapon.
Replies: 2
Views: 259
Gender:

Re: You sometimes get stuck in the swinging animation after breaking a melee weapon.

This problem was already reported last year by Tommy: https://mythologicinteractiveforums.com/viewtopic.php?f=18&t=3578 It's incredibly frustrating as I've personally been trapped in such a position for 2 whole seconds, long enough for my opponent to grab me. And why? Just because i wanted to roll q...
by Mighty Spirit the 2
Thu Jun 18, 2020 1:50 am
Forum: Superfighters Deluxe
Topic: A lot of players in Blurry's want the automatic teams script gone.
Replies: 10
Views: 772
Gender:

Re: A lot of players in Blurry's want the automatic teams script gone.

Yeah its not fun. It was fun like 3-4 years ago just not anymore. Isnt it possible for only hits from 1 person would register? Because its actually ridiculous how easily 2 players can pin down 1 guy and almost instakill him, if they just use their brains, without even using any melee weapons. We co...
by Mighty Spirit the 2
Mon Jun 15, 2020 9:34 pm
Forum: Superfighters Deluxe
Topic: A lot of players in Blurry's want the automatic teams script gone.
Replies: 10
Views: 772
Gender:

Re: A lot of players in Blurry's want the automatic teams script gone.

Yeah teammode sounds like a fun concept, but is proven in reality to be bad. Why? Because team melee is absolutely horrible. It would be cool if both players work together to complement each others weaknesses using advanced techniques in epic fights, preferably epic 2v1 beta melee system fighting. I...
by Mighty Spirit the 2
Tue Jun 02, 2020 10:56 am
Forum: Superfighters Deluxe
Topic: Open source SF
Replies: 4
Views: 469
Gender:

Re: Open source SF

Although i quite like the idea of being able to make my own maps for Superfighters, as there are too few maps, maybe even porting some SFD maps over to Superfighters would be cool. I mean as long as no-one redistributes their mod. Sadly i can't mod for shit, so making bots wander around the map woul...
by Mighty Spirit the 2
Wed May 20, 2020 3:34 pm
Forum: Superfighters Deluxe
Topic: Why SFD don't have ModDB page?
Replies: 5
Views: 516
Gender:

Re: Why SFD don't have ModDB page?

Where can one find mods for Superfighters Deluxe like Rainbow Fighters and SFD+? I would be interested in trying proper mods, not just scripts and custom texture packs. Maybe because the game ins't that big and popular, so uploading stuff here is easier to find and more accesible to everyone using f...
by Mighty Spirit the 2
Fri May 08, 2020 11:52 am
Forum: Superfighters Deluxe Tech Support
Topic: Servers won't show but i have internet
Replies: 6
Views: 611
Gender:

Re: Servers won't show but i have internet

You should probably do what klipeh said. That being said, it sometimes happens to me too. But i fix it by hosting offline version of sfd, once a game gets set up, i exit, refresh the game page and it loads back in. Though i never pirated sfd. Seems like you got some serious problems if you can't acc...
by Mighty Spirit the 2
Fri May 01, 2020 12:32 am
Forum: Superfighters Deluxe Map Editor
Topic: Borders of the Map
Replies: 7
Views: 1132
Gender:

Re: Borders of the Map

Thanks for pointing that out, but now how am I supposed to change the overall size of the map? In other words how do I make it so that players cannot see pass a point when their camera is on static mode? I'm not really sure i understand what you wanted, but i think first you make a map the size you...
by Mighty Spirit the 2
Thu Apr 30, 2020 3:25 pm
Forum: Superfighters Deluxe Map Editor
Topic: Borders of the Map
Replies: 7
Views: 1132
Gender:

Re: Borders of the Map

I’m not sure if it’s a bug, but I can’t find the border area, only the camera area (on the bottom right where it says “world properties”). Was it ever removed? Yes, In the news archive: https://mythologicinteractive.com/Blog/Post?id=139 From 7th May 2017 - Superfighters Deluxe Alpha 1.3.0 "Map Edit...
by Mighty Spirit the 2
Thu Apr 23, 2020 10:03 am
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Allow mouse to be used for keybinds
Replies: 2
Views: 568
Gender:

Re: Allow mouse to be used for keybinds

That doesn't really make sense, because you would still need to aim by holding one button and pressing 2 buttons, up and down. And then another one to actually shoot. How would you be able to type those keys in with one hand on the mouse? You could try mapping melee keys to the mouse, but melee with...
by Mighty Spirit the 2
Fri Apr 17, 2020 11:50 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Small Suggestions topic
Replies: 503
Views: 85638
Gender:

Re: Small Suggestions topic

an option to remove the bg fight in the main menu its killing my poor pentium and an option to change the transparency of the hud maybe even dynamic option incase theres a player behind it For removing the background menu fights, go to: Documents > Superfighters Deluxe > Config.ini > scroll down an...
by Mighty Spirit the 2
Mon Apr 06, 2020 6:14 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Weapon Suggestion: Atchisson Assault Shotgun (AA-12)
Replies: 6
Views: 1703
Gender:

Re: New weapon idea: AA-12 Shotgun

Merged a new take on an idea with an already existing thread. https://i.imgur.com/05rYdSR.png https://gunfire.com/eng_pl_AA-12-Shotgun-Electric-Replica-1152212939_3.jpg -Ammo: 8/1 -Damage: 20 -Reload: Fast -Throw damage: Like Assault Rifle It is a shotgun that stores 8 shotgun shells with a cartrid...
by Mighty Spirit the 2
Wed Mar 25, 2020 10:34 pm
Forum: SFD Status Updates
Topic: Superfighters Deluxe 1.3.5 is out!
Replies: 2
Views: 705
Gender:

Re: Superfighters Deluxe 1.3.5 is out!

1) Allow bots to use everything in their arsenal (like the ability to throw, and maybe even give them map awareness of explosives, but that might be a stretch) I agree, i think bots should be improved for a much better singleplayer experience. But in addition to the points above, make the AI really...
by Mighty Spirit the 2
Tue Mar 24, 2020 8:22 pm
Forum: Superfighters Deluxe
Topic: Nerfing drones
Replies: 5
Views: 749
Gender:

Re: Nerfing drones

I'm gonna add a little more then i wrote on the Steam discussion: " I hate drones. I don't hate the idea of drones, i didn't expect drones in this game, but the idea as a small pickup assistant was intriguing. I would have imagined drones to be like 5x smaller then the current drone, a small device ...
by Mighty Spirit the 2
Tue Mar 24, 2020 7:43 pm
Forum: General
Topic: Happy Birthday Gurt!
Replies: 7
Views: 1127
Gender:

Re: Happy Birthday Gurt!

"Hurra, Hurra, Hurraaaaaaa"

Demonic child laugh: *HIHIHIHIhi*

Happy Birthday. :D 👍