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Search found 86 matches

by StarNord
Sun Aug 12, 2018 8:40 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Classes Gamemode
Replies: 3
Views: 90
Gender:

Re: Classes Gamemode

Actually, Just type battle of teams in the search or just teams really, you'll find tons of maps, some that don't work anymore and some that just suck, but there are great ones like the one danger ross linked
by StarNord
Fri Aug 10, 2018 2:07 am
Forum: Solved Bugs
Topic: Odd Design
Replies: 1
Views: 70
Gender:

Odd Design

I've been working on a texture pack and I decided to retexture the water, the water I textured was alot more blue than water looks in the game and this happened... https://i.imgur.com/QA5DIAs.png Sorry for the horrible quality it was a quick screenshot that I had to make smaller than 600 pixels. At ...
by StarNord
Tue Aug 07, 2018 7:55 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Custom texture packs support.
Replies: 4
Views: 114
Gender:

Re: Custom texture packs support.

I believe He is referring to the issue where when a player updates the game, the texture pack they are currently using is lost because all the files are overwritten. I don't think so, there hasn't been an update to SFD in a long time, I think what he really meant was that sometimes an update option...
by StarNord
Sat Aug 04, 2018 5:52 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Custom texture packs support.
Replies: 4
Views: 114
Gender:

Re: Custom texture packs support.

Most creators, when creating textures for a specific item, create the texture within the confines of the default texture's boundary, the only time SFD will ask you to update a texture is if somebody has "drawn" outside these boundaries, atleast from my experience. This doesn't usually happen with te...
by StarNord
Thu Aug 02, 2018 2:25 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Slow Motion
Replies: 21
Views: 572
Gender:

Re: Slow Motion

I have to admit that I kinda liked the color of what you're just saying there, mate. Being able to aim jumping during slomo seems very cool. However, I think that will work waaaaaay better for those who used the slomo instead of who is being the victim, to aim while jumping, you can't even compare ...
by StarNord
Thu Aug 02, 2018 2:13 am
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Makeshift weapons don't need to deal so much damage.
Replies: 20
Views: 379
Gender:

Re: Makeshift weapons don't need to deal so much damage.

imo, I feel the only way to really help this would be to nerf the throw damage and slightly nerf the attack damage (if not at all), I feel it's a general consensus that it's easier to land a throw than it is to land a blow, (proud of that unintentional rhyme, make it ur signature you melee geeks...)...
by StarNord
Thu Aug 02, 2018 1:28 am
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Slow Motion
Replies: 21
Views: 572
Gender:

A Few Changes For The Slo-Mo

After a long discussion with Sree, I realized just how OP the slo-mo could be in certain situations, there were many exploits and almost all were on mid-air opponents, although I already suggested my solutions at the end of the aforementioned "long discussion", I don't think anyone goes down a long ...
by StarNord
Sun Jul 29, 2018 12:39 pm
Forum: Solved Bugs
Topic: Disappearing Weapons Glitch (Zombie Nightmare)
Replies: 3
Views: 79
Gender:

Re: Disappearing Weapons Glitch (Zombie Nightmare)

This happens often to me, it's not really a glitch or anything, but I don't think it was intended either, if you die during the timer right after the wave ends your stuff will be gone, but if you're playing solo and vote to start the next wave and then quickly kill yourself, you'll lose none of your...
by StarNord
Wed Jul 25, 2018 9:53 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Lifting 'Heavy' objects
Replies: 11
Views: 544
Gender:

Re: Small Suggestions topic

Merged a new take on an idea with an existing thread. I don't know if this idea has been suggested or even planned as of yet, that said, I'd love if there was a way to lift objects such as boxes, barrels (both varieties) desks, sofas and so on... This would allow you to rain death from above and tr...
by StarNord
Fri Jul 20, 2018 4:38 pm
Forum: Superfighters Deluxe Custom Maps
Topic: Looking For A Certain Map
Replies: 4
Views: 108
Gender:

Re: Looking For A Certain Map

Woah, that was quick, thanks
by StarNord
Fri Jul 20, 2018 4:07 pm
Forum: Superfighters Deluxe Custom Maps
Topic: Looking For A Certain Map
Replies: 4
Views: 108
Gender:

Looking For A Certain Map

I went into a server today and started playing a map that had multiple characters or "heroes" to pick from, not BOT (Battle Of Teams) for sure, there was a wood mage, fire mage, necromancer, and movie and comic book characters like the predator, flash, hulk, the thing, and a few others I don't remem...
by StarNord
Thu Jul 19, 2018 3:24 pm
Forum: Superfighters Deluxe
Topic: Weird Player-made Ingame Rules
Replies: 16
Views: 883
Gender:

Re: Weird Player-made Ingame Rules

It's really hard for me to leave a server with a good connection, since the lowest ping I get in a server is 120-180 after that the lag either makes the game unplayable or the server auto-kicks me, but leaving toxic servers is often the best choice. I want to address the players who want a "competit...
by StarNord
Thu Jul 19, 2018 12:01 am
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Slow Motion
Replies: 21
Views: 572
Gender:

Re: Slow Motion

No those are conflicting statements because you basically said that slomo only gives a slight advantage and then later agreed that one can decimate another if used at the right moment. I already told you why slomo is not equivalent to guns but you still seem to cling to the same flawed logic. there...
by StarNord
Wed Jul 18, 2018 7:48 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Slow Motion
Replies: 21
Views: 572
Gender:

Re: Slow Motion

the person who activates the slo-mo gets only a slight advantage But I will admit you can decimate someone if you use the slo-mo at the right time Those are conflicting statements. Those are conflicting statements if presented without context My point in the second statement was that you were exagg...
by StarNord
Wed Jul 18, 2018 5:39 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Slow Motion
Replies: 21
Views: 572
Gender:

Re: Slow Motion

Slow mo doesn't bother me much honestly, but i still do agree that they are a bit overpowered. the only way to counter a player who just activated slow mo is to not make a move at all, If you try to roll or block in anticipation of an upcoming attack, then the player will easily manipulate you by w...
by StarNord
Wed Jul 18, 2018 2:38 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Slow Motion
Replies: 21
Views: 572
Gender:

Re: Slow Motion

I find it petty to bitch about the slo-mo like this, just consider the facts, it's a short, 10 to 5 second powerup that, in a normal game, isn't used consecutively and probably only once per match(and usually just the 5 second variant since 10 sec is relatively rare), which just throws the annoyance...
by StarNord
Mon Jul 16, 2018 11:19 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Changing Movement
Replies: 4
Views: 219
Gender:

Re: Changing Movement

I suppose you mean to allow the player to be able to re-adjust their legs and land safely rather than kneeling after landing from a jump-kick, or even perform another mid-air attack after a jump kick, I will breifly criticize your suggestion even though that might not be what you meant (but I am ver...
by StarNord
Mon Jul 16, 2018 9:23 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Slow Motion
Replies: 21
Views: 572
Gender:

Re: Slow Motion

What kind of suggestion is this? Wanting (or begging in this case) an item to be gone is very childish, the devs won't simply remove an item (and all the assets that come with it) they've worked their ass off to create, especially one with history, just because someone didn't like it. The way you as...
by StarNord
Mon May 21, 2018 8:49 am
Forum: Superfighters Deluxe
Topic: East Warehouse: Milton
Replies: 2
Views: 422
Gender:

Re: East Warehouse: Milton

So in the map East Warehouse there is a sign saying "Milton Industries" now said "Milton" apeared in a Game Grump episode. Here is an animated version: https://www.youtube.com/watch?v=LgtgzrHgLPE I just wanted to show this "Ester Egg" and if someone could confirm it i'd be happy. Milton is actually...
by StarNord
Mon May 14, 2018 5:21 pm
Forum: SFD Status Updates
Topic: Status update 2018-05-12 (FAQ)
Replies: 12
Views: 466
Gender:

Re: Status update 2018-05-12 (FAQ)

Q: Will pre-alpha players get something like a little golden star next to their name? Pre-Alpha players should (not absolutely have to) get some sort of recognition, maybe like how in TF2 players who bought the game (before it became free) got a special, although not a very cool hat. Just like that...