Dear forum users! In compliance with the new European GDPR regulations, we'd just like to inform you that if you have an account, your email address is stored in our database. We do not share your information with third parties, and your email address and password are encrypted for security reasons.

New to the forum? Say hello in this topic! Also make sure to read the rules.

Search found 30 matches

by JBT
Sun Sep 03, 2017 10:09 pm
Forum: General
Topic: Wish Granted With a Twist....
Replies: 70
Views: 3905

Re: Wish Granted With a Twist....

You can now teleport anywhere you want to, but it requires incredibly complex wormhole technology that you have to build from scratch. On the plus side, you know how to theoretically teleport, but you'll also probably make a black hole or a nuclear explosion. I wish that I was incredibly talented at...
by JBT
Sun Sep 03, 2017 2:03 am
Forum: General
Topic: Wish Granted With a Twist....
Replies: 70
Views: 3905

Re: Wish Granted With a Twist....

You know everything, but it cripples other people's belief of your knowledge, turning you into a scientific Cassandra.

I wish I could, on demand, no matter what type of furniture it is, turn furniture into varied food and drink.
by JBT
Sun Sep 03, 2017 1:29 am
Forum: General
Topic: Build-a-miscellaneous-item [forum game thingy i dont know]
Replies: 3
Views: 502

Re: Build-a-miscellaneous-item [forum game thingy i dont know]

22 damage-Laser Pistol with 10 shots. So this is a random idea that I thought of, which is to have people add stats one-by-one to an item Go one by one please. Also, if you want it to be a "laser pistol" you could just say instant travel projectiles as a trait, but don't give an entire item descrip...
by JBT
Sat Sep 02, 2017 9:09 pm
Forum: General
Topic: Build-a-miscellaneous-item [forum game thingy i dont know]
Replies: 3
Views: 502

Build-a-miscellaneous-item [forum game thingy i dont know]

So this is a random idea that I thought of, which is to have people add stats one-by-one to an item. If something you add is really defining to the item, next 3 people need to confirm / deny it and majority rules, or something. As an example, Xxx_prohackermlg_xxX: damage is 2 billion huehuehue some9...
by JBT
Sat Sep 02, 2017 8:35 pm
Forum: General
Topic: Wish Granted With a Twist....
Replies: 70
Views: 3905

Re: Wish Granted With a Twist....

It's no longer laggy, but only if you feed 10x as much electricity into it. Billing company will love you though.

I wish I had a 90% discount at any and all convenience stores
by JBT
Mon Aug 14, 2017 8:25 pm
Forum: Answered Technical Topics
Topic: Cannot link my account
Replies: 4
Views: 433

Re: Cannot link my account

Tried to fix it by linking it to a legitimate email, still doesn't work. Its not because of the email, its because the game is bugged. Says a user with that email / password could not be found, which is bullshit because I changed the password to make sure it would work and the email is the right one...
by JBT
Mon Aug 14, 2017 7:33 pm
Forum: Answered Technical Topics
Topic: Cannot link my account
Replies: 4
Views: 433

Cannot link my account

I'm not able to link up my forums account (this thing right here) and my player character so I can be moderator on servers. I think it might be an issue resulting of me using a 10minutemail address to make this account but I don't have a legitimate email bc screw data leeching websites. Not sure if ...
by JBT
Wed Aug 02, 2017 6:08 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Gilded Winchester - Weapon Idea
Replies: 4
Views: 459

Re: Gilded Winchester - Weapon Idea

I was agreeing with you on recoil being a weird thing to have on a weapon when most guns don't. I just personally think it's a pretty interesting thing to have certain items that vary from the guidelines of the rest, making it have a unique gimmick that can also balance it. I feel like recoil would ...
by JBT
Tue Aug 01, 2017 6:39 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Gilded Winchester - Weapon Idea
Replies: 4
Views: 459

Re: Gilded Winchester - Weapon Idea

I know no guns in SFD have recoil. Honestly I think it's lame because it means a lot of interesting gimmick weapons like this aren't as gimmicky. Ideally this weapon could have recoil as a special trait opposed to other weapons, but then it would make the learning curve pretty weird, which is the po...
by JBT
Mon Jul 31, 2017 9:20 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Gilded Winchester - Weapon Idea
Replies: 4
Views: 459

Gilded Winchester - Weapon Idea

im trying to make this gun sound hella cool by putting some flavour text kinda thing that also describes it An old design, honed by the years, and made powerful by three things. High fire-rate lever action, XL lead projectiles with a big damage count and a bigger chance to stagger or stun your prey...
by JBT
Mon Jul 31, 2017 12:04 am
Forum: Superfighters Deluxe Planned Features
Topic: Planned feature: Grappling hook
Replies: 17
Views: 3359

Re: Planned feature: Grappling hook

I mean if we're considering that chandeliers and other tethered objects in game right now don't have physics for the rope / chain I doubt it, though that may change. On another note, if you hook a player and pull him towards you, would you be pulled as well? And either way would you be able to use t...
by JBT
Sun Jul 30, 2017 11:49 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: New Move Idea - Kip Up
Replies: 5
Views: 602

Re: New Move Idea - Kip Up

I wasn't saying that you hadn't, I was saying there should be an even greater penalty than just taking damage for risking this. Maybe you would have to hold the kick button so that if you fall, instead of having a gate where you can kip-up after .x seconds, you have to hold s for .x seconds and if y...
by JBT
Sun Jul 30, 2017 11:30 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: New Move Idea - Kip Up
Replies: 5
Views: 602

Re: New Move Idea - Kip Up

I don't think it should knock down if it's a move to be done off the ground, maybe just stagger instead. You would also have to make it a bit riskier in exchange for it being a flat improvement to your fighting playstyle (If you aren't gonna run away). I think you should be knocked back onto the gro...
by JBT
Sat Jul 29, 2017 9:29 pm
Forum: General
Topic: Rick Sanchez's Very Own AMA! (Ask me anything)
Replies: 14
Views: 1266

Re: Rick Sanchez's Very Own AMA! (Ask me anything)

Klipeh just doesn't want it to be a thing because he'll have to do one and reveal his darkest secrets...
He's either a weeb or thinks that unflavoured pringles are good Nothing down here
by JBT
Wed Jul 26, 2017 2:06 am
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Blunderbuss & Sidearm Shotgun - Weapon idea
Replies: 11
Views: 850

Re: Blunderbuss & Sidearm Shotgun - Weapon idea

I had stated the chunky "scrap" projectiles would be bigger, slower, and have from normal 3.7 to 4.5 damage, probably somewhere inbetween. Also they'd have slightly higher crit, but that's a maybe. Magnum aint really a pocket shotgun imo, more of a pocket sniper but whatever. I also like pump better...
by JBT
Mon Jul 24, 2017 4:13 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Blunderbuss & Sidearm Shotgun - Weapon idea
Replies: 11
Views: 850

Re: Blunderbuss & Sidearm Shotgun - Weapon idea

I thought I had made it kinda clear that it would be more powerful than sawed-off past 2/3 charge. For rarity, I could just make it less rare if it is outperformed by the sawed-off. The pistol is a pocket shotgun, and I guess you could perceive it as garbage, but it loads another projectile every .3...
by JBT
Mon Jul 24, 2017 4:20 am
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Blunderbuss & Sidearm Shotgun - Weapon idea
Replies: 11
Views: 850

Re: Blunderbuss & Sidearm Shotgun - Weapon idea

I took inspiration from the item in gungeon. It's not the same item . You put like 2 paragraphs about why it wouldn't work because it failed in Gungeon. As I said, I agreed with your ideas about speeding up the fire-rate. My idea was that it would function so you would charge up release large projec...
by JBT
Sun Jul 23, 2017 7:15 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Tranq Rifle - Weapon Idea
Replies: 6
Views: 576

Re: Tranq Rifle - Weapon Idea

Most stun effects are annoying, but at least this offers you a little retreat time before you're knocked out, and it's a slower projectile compared to bullets. Tactics would get wonky, but there already is staggering / knockdown in the game that can be inflicted by chance via almost every weapon. Th...
by JBT
Sun Jul 23, 2017 7:09 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Blunderbuss & Sidearm Shotgun - Weapon idea
Replies: 11
Views: 850

Re: Blunderbuss & Sidearm Shotgun - Weapon idea

I get that it might not be great seeing as it's out of era compared to things like the laser-dot sniper or a bazooka, but sometimes that's kinda fun as an alternate look and design for the gun's theme. I got the idea from Enter the Gungeon which also has an incredibly high deal of this and I just tw...
by JBT
Sat Jul 22, 2017 6:16 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Tranq Rifle - Weapon Idea
Replies: 6
Views: 576

Re: Tranq Rifle - Weapon Idea

I mean immobilization effects in general would be almost a death sentence, but I did say it might need to be only 5 or 4 instead of 6. maybe it could use more time before sleep kicks in so you could toss a mine, hide behind a crate or whatever. besides, with the slower speed of a dart than a bullet,...