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Search found 79 matches

by jlo
Tue Mar 12, 2019 12:04 am
Forum: Superfighters Deluxe Planned Features
Topic: Planned feature: Boomerang
Replies: 19
Views: 2935

A non throwable/throwable boomerang

Merged a new take on an idea with an already existing thread. Yep yep, I thought of this it seems pretty cool huh? So my ideas of the object would beeee -Boomerang -In throw mode if you throw it will only go straight till it hits a object, it will damage the object such as a crate a little bit and ...
by jlo
Tue Mar 12, 2019 12:00 am
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Shock chain/bat
Replies: 16
Views: 922

Re: Shock chain/bat

cool suggestions and arguments
hmm having a energy/speed boost may fit in, the chain being able to deflect bullets till its destroyed can be cool aswell
by jlo
Sun Mar 03, 2019 8:00 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Shock chain/bat
Replies: 16
Views: 922

Re: Shock chain/bat

Short answer: No Long Answer: No because it nullifies the value of the shock baton. It’s supposed to be a rare overpowered and most importantly unique weapon. Adding multiple others decreases its “uniqueness” (is that a word? Lol). Also, how the hell would an electric bat or chain work? For starter...
by jlo
Sun Mar 03, 2019 7:44 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Shock chain/bat
Replies: 16
Views: 922

Re: Shock chain/bat

Short answer: No Long Answer: No because it nullifies the value of the shock baton. It’s supposed to be a rare overpowered and most importantly unique weapon. Adding multiple others decreases its “uniqueness” (is that a word? Lol). Also, how the hell would an electric bat or chain work? For starter...
by jlo
Sun Mar 03, 2019 5:50 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Shock chain/bat
Replies: 16
Views: 922

Shock chain/bat

Yeah this seems pretty dumb but there's a shock baton, why not add like a baseball bat that shocks a bit and a shock chain would be OP too
Lemme know if you think this is a good idea
by jlo
Sun Mar 03, 2019 5:47 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Kill Icons
Replies: 26
Views: 1834

Be able to see how many players a user has killed in tab menu

Merged a new take on an idea with an already existing thread. So like I know no ones like uses it but, if you just hold TAB and put your mouse to a players name, maybe it should say how many kills overall they got, this will be a interesting feature cause I've seen plenty of trash talkers and I thi...
by jlo
Sun Feb 24, 2019 4:37 pm
Forum: Superfighters Deluxe Planned Features
Topic: Planned feature: Body armor
Replies: 22
Views: 3126

Shield powerup/ A secondary health

Merged a new take on an idea with an already existing thread. Maybe like a shield thing where for a limited amount of time the shield will protect you, not as if it will take like every shot, it will reduce the amount of damage you take, and maybe if we could have shield, but yeah I'm not getting i...
by jlo
Wed Jan 09, 2019 6:29 pm
Forum: SFD Status Updates
Topic: Status update 2019-01-07
Replies: 2
Views: 438

Re: Status update 2019-01-07

seems cool i cant wait for the next status update i also put a idea or two on the ideas section!
by jlo
Sat Jan 05, 2019 8:21 pm
Forum: Superfighters Deluxe
Topic: A short sterotypes on SFD players [yt vid]
Replies: 12
Views: 994

Re: A short sterotypes on SFD players [yt vid]

I like to link this post whenever we get threads like this mostly because I don't want people thinking that running and camping is a bad tactic, in case anyone gets the idea that they're superior because they denounce those tactics I welcome you to the scrub thread the only stereotype not mentioned...
by jlo
Sat Jan 05, 2019 8:13 pm
Forum: SFD Status Updates
Topic: Superfighters Deluxe 1.0.4 is out!
Replies: 7
Views: 769

Re: Superfighters Deluxe 1.0.4 is out!

yayyyy!!!!
cool so uh im on steam and my game isn't updated to 1.0.4 even tho i ran it it's always on 1.0.3
by jlo
Mon Dec 24, 2018 9:35 pm
Forum: By design
Topic: Bots not leaving when slot changed to open
Replies: 3
Views: 247

Re: Bots not leaving when slot changed to open

https://gyazo.com/f68fa36135a4d74d312f80d714c3f4e9.gif So yeah, I have noticed this for a while now and uh... I change their slots to open and they don't disappear till I start the match again. Not sure if this is a bug like I said before, but there you go. Pretty sure it’s not a bug. But I think i...
by jlo
Mon Dec 24, 2018 12:31 am
Forum: By design
Topic: Bots not leaving when slot changed to open
Replies: 3
Views: 247

Bots not leaving when slot changed to open

https://gyazo.com/f68fa36135a4d74d312f80d714c3f4e9.gif

So yeah, I have noticed this for a while now and uh... I change their slots to open and they don't disappear till I start the match again. Not sure if this is a bug like I said before, but there you go.
by jlo
Sun Dec 23, 2018 12:07 am
Forum: By design
Topic: Players bungee jumping on objects moving up
Replies: 5
Views: 366

Players bungee jumping on objects moving up

https://gyazo.com/dbeb67c2f6cf4a1aedb638c0d8d24933.gif
I'm not entirely sure if it's a bug glitch or whatever but, I don't think its normal to do a super jump on a elevator or something..
by jlo
Thu Dec 20, 2018 11:29 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Map List refreshed while in game
Replies: 0
Views: 328

Map List refreshed while in game

So I was thinking, gurt mentioned there will be a /reloadscripts to refresh your scripts while in the game. What if there was a similar function with maps? Like after every round we would be able to select the map we just downloaded. So we could say for example /reloadmaps or we could just drag it t...
by jlo
Tue Dec 18, 2018 4:30 am
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: New movements (with pictures)
Replies: 15
Views: 1546

Re: New movements (with pictures)

not bad this was similar to my combo thread or something i dont even remember it but ok yeah
good idea i guess
by jlo
Tue Dec 11, 2018 12:31 am
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: AFK Mode
Replies: 46
Views: 1519

Re: AFK Mode

The host can abuse any command they want that’s the thing. If you find a host that won’t abuse the kick and ban commands then you can find a host that one abuse other commands still people will leave and it would ruin the gameplay either there should be a cooldown for the host or somethinf idk You ...
by jlo
Mon Dec 10, 2018 11:56 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: AFK Mode
Replies: 46
Views: 1519

Re: AFK Mode

A host can also kick and ban whoever they want whenever they want. I don’t see how adding something like this is more problematic. i dont know the fuck your talking about but uh like i said they can abuse the lock commands and unlock cmd The host can abuse any command they want that’s the thing. If...
by jlo
Mon Dec 10, 2018 11:48 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: AFK Mode
Replies: 46
Views: 1519

Re: AFK Mode

The problem is, why would you need to go AFK more than once and for only a second or two, a cooldown for reverting the command (or going to spectate yes, I'm still sticking to that suggestion) and a limit for how many times you can pull it off, the limit being 1 time. Speaking of bots, I don't thin...
by jlo
Mon Dec 10, 2018 11:41 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Christmas is coming...
Replies: 16
Views: 964

Re: Christmas is coming...

there was just a 10% discount but im not sure if gunt or gree im sorry i forgot ur name gunt/gree whatever) would add a discount after a discount and even higher? It's Glurp! (And don't forget Harp Guy) We are planning to do as little as possible this Christmas, to build up our strength and body fa...