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Search found 19 matches

by dudely-kay
Sat May 14, 2016 4:58 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Animals Idea
Replies: 6
Views: 890
Gender:

Re: Animals Idea

I can't imagine how would an animal look like in SFD, but it would surely require an A.I. wich is really hard to code
It would be awesome though to have sharks and spiders or even more exotic animals !
by dudely-kay
Sat May 14, 2016 4:54 pm
Forum: SFD Status Updates
Topic: Pre-alpha 1.9.0 is out!
Replies: 76
Views: 5536
Gender:

Re: Pre-alpha 1.9.0 is out!

This update was really unexpected yet heavenly awesome ! I am really excited about the new official maps.
btw: would'nt cutting off the "IUser.UserID " method cause script failures to many maps ?
by dudely-kay
Wed Apr 20, 2016 12:50 pm
Forum: Superfighters Deluxe ScriptAPI
Topic: Planned ScriptAPI changes
Replies: 23
Views: 3974
Gender:

Re: Planned ScriptAPI changes

This suggestion might be silly (or in the wrong place) , but can you add methods that allow you to get or edit the characteristics of a player's skin (IProfile) or create a whole new skin ? something like : (IProfile) skin.GetSkinColour() or (IProfile) skin.SetAccessory() If you're creative enough, ...
by dudely-kay
Sat Apr 02, 2016 3:38 pm
Forum: Superfighters Deluxe Custom Maps
Topic: Cj's Some Assembly Required *JUDGING IN PROGRESS*
Replies: 26
Views: 4305
Gender:

Re: Cj's Some Assembly Required *JUDGING IN PROGRESS*

Nobody won best of API. I hope that was an April's fool trick, what's the problem with my map "construction" ? the script had like 90 lines... ugh, I don't want to know. Hats off to the winners anyway, even though I am the only one who didn't edit the original template and borders and instead stick...
by dudely-kay
Fri Apr 01, 2016 3:28 pm
Forum: Superfighters Deluxe Custom Maps
Topic: Project: Depth
Replies: 13
Views: 1885
Gender:

Re: Project: Depth

you don't need all that space to make a good adventure map, you can just compress all that quantity into quality. you see, most people have short attention-spans. that's why they don't enjoy puzzles and story plots. It doesn't get their attention as much as graphics and original features. Also you s...
by dudely-kay
Fri Apr 01, 2016 2:50 pm
Forum: Superfighters Deluxe
Topic: More players in a server.
Replies: 9
Views: 1042
Gender:

Re: More players in a server.

Will it have a way of have more of what 8 players? or just 8 players... If your server can hold more than 8 players without lag or flooding the chat window with spam then sure, why not ! the only problem that this would make us need more than 4 different teams in case you want to make everyone pair...
by dudely-kay
Sun Mar 27, 2016 9:10 pm
Forum: Superfighters Deluxe Custom Maps
Topic: Cj's Some Assembly Required *JUDGING IN PROGRESS*
Replies: 26
Views: 4305
Gender:

Re: Cj's Some Assembly Required *JUDGING IN PROGRESS*

To be honest, the judging progess took too long that it should. Besides, where is Yoyoeho's maps ? I can't find it neither in the forums or Sfd Maps site
by dudely-kay
Sat Mar 26, 2016 10:56 pm
Forum: Superfighters Deluxe Custom Maps
Topic: M_M_M's Map Palooza
Replies: 3
Views: 540
Gender:

Re: M_M_M's Map Palooza

hue hue hue, it's funny because pazoola means boob in my country ( ͡° ͜ʖ ͡°)
...Okay, i will show my self out ._.
by dudely-kay
Fri Mar 25, 2016 5:47 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: New Weapon: Ballistic Shield
Replies: 18
Views: 1559
Gender:

Re: New Weapon: Ballistic Shield

Gurt already suggested a kind of protective armor that you can pick up, i can't recall in wich topic he did. But i like the idea, seeing all these suggestions in this new forum i think that v 1.9 is on the way ! Added in 1 minute 41 seconds: Gurt already suggested a kind of protective armor that you...
by dudely-kay
Fri Mar 25, 2016 5:13 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: New assault rifles idea
Replies: 4
Views: 708
Gender:

Re: New assault rifles idea

personally, i find that the assault rifle is the most badass weapon in sfd. but it doesn't need to be split. Instead, the devs should put addition similar (but different) guns just like the ones you mentioned.
cool ideas tho ! i hope they add new guns
by dudely-kay
Tue Mar 22, 2016 11:16 pm
Forum: Superfighters Deluxe
Topic: Bots in sfd ?
Replies: 7
Views: 3075
Gender:

Bots in sfd ?

I was told that the devs are "planning" on making Bots in future versions, so we are stuck with these brainless dull Cpus. Why can't we add script methods in future version to make IPlayer's do a certain action such as: .Crouch() or .ManuelAim(true) ... then we could make more interactive Npc or eve...
by dudely-kay
Tue Mar 22, 2016 10:44 pm
Forum: Superfighters Deluxe Planned Features
Topic: Planned feature: Boomerang
Replies: 13
Views: 2139
Gender:

Re: Planned feature: Boomerang

Great plan !
It would be even cooler if the boomerang can be set on fire and make a beatiful flame effect shaping a curve and burning everything × pyro intesifies ×
by dudely-kay
Tue Mar 22, 2016 10:35 pm
Forum: Superfighters Deluxe Planned Features
Topic: Planned feature: Jetpack
Replies: 25
Views: 3345
Gender:

Re: Planned feature: Jetpack

this feature can be used badly by many ways I am pretty sure that there are many existing maps that did'nt see this comming, and wich reaching high place will cause unwanted bugs and consequences. Also it is a great leap for douche-bags hosts to empower them selves or anyone else with these jetpacks...
by dudely-kay
Tue Mar 22, 2016 10:26 pm
Forum: Superfighters Deluxe Custom Maps
Topic: Cj's Some Assembly Required *JUDGING IN PROGRESS*
Replies: 26
Views: 4305
Gender:

Re: Cj's Some Assembly Required *CONTEST CLOSED*

Am i.. am i the only one who actually sumbitted 2 maps for the contest ? i hope someone show up and proof me wrong ! most of my buddies did'nt even start making these maps ._.
by dudely-kay
Tue Mar 22, 2016 10:20 pm
Forum: Superfighters Deluxe Planned Features
Topic: Planned feature: Body armor
Replies: 16
Views: 2348
Gender:

Re: Planned feature: Body armor

can't the same thing be done using ApiScript ? even the part of picking in it up and +50/+25 power-ups can be done by an inside script if you choose to add it into your map.
also this could make the game infair and farther complicated. i guess that it is... debatable !
by dudely-kay
Tue Mar 22, 2016 10:19 pm
Forum: Superfighters Deluxe Planned Features
Topic: [DONE] Major feature: Ability to throw items
Replies: 18
Views: 2966
Gender:

Re: Major feature: Ability to throw items

I really like it, it will be awesome to throw cue stick like spears :D
by dudely-kay
Tue Mar 22, 2016 9:14 pm
Forum: Superfighters Deluxe Planned Features
Topic: Planned feature: Whip
Replies: 19
Views: 3236
Gender:

Re: Planned feature: Whip

This looks a good idea from the first sight. but as we all know, most Sfd are little kids so would turn it from an innocent weapon to an immature sexual reference. (I hope my comment passes though the spam clean-up because i am serious !)