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Search found 71 matches

by Bash Kraken
Sun Jun 10, 2018 8:49 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Weapons Dropping from Grab shouldn't Stun Players
Replies: 7
Views: 242
Gender:

Re: Weapons Dropping from Grab shouldn't Stun Players

This post was made in response to your comment: Dropped items can stun you but we have never seen it happen by grabbing someone disarming them. If anyone can share a gif over this it would be perfect because then we can see the exact circumstances and how you do it differently from us, and if that s...
by Bash Kraken
Sat Jun 09, 2018 12:17 am
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Weapons Dropping from Grab shouldn't Stun Players
Replies: 7
Views: 242
Gender:

Weapons Dropping from Grab shouldn't Stun Players

Image
Shown here is Khnight readying a throw and then being grabbed with two different weapons. Both the machete and uzi are shown to fall on my head, stunning me.
by Bash Kraken
Thu Jun 07, 2018 2:12 pm
Forum: Superfighters Deluxe
Topic: Development roadmap and business plan (NEW!)
Replies: 41
Views: 3683
Gender:

Re: Development roadmap and business plan (NEW!)

yeah but its better to save money for the beta and alpha players If you played all the way through beta and alpha and actually had fun then it makes more sense to pay for the game, as you are finally paying the devs for the good times you've had. You should want to support the devs' work that they ...
by Bash Kraken
Mon May 28, 2018 4:06 am
Forum: Solved Bugs
Topic: Error when attempting to use UpdateWeaponSpawnChances
Replies: 1
Views: 52
Gender:

Error when attempting to use UpdateWeaponSpawnChances

I'm currently attempting to learn how to use this function, and although my code compiles, it fails when testing ingame. Here is the code: public void OnStartup(){ Dictionary<short,int> weaponChances = new Dictionary<short,int>(); weaponChances.Add(17,0); Game.UpdateWeaponSpawnChances(weaponChances)...
by Bash Kraken
Sat Apr 07, 2018 9:14 pm
Forum: SFD Status Updates
Topic: Status update 2018-04-07
Replies: 2
Views: 354
Gender:

Re: Status update 2018-04-07

Glad to hear that testing path grids will be made pretty easy. Will bots always take the shortest path, or will there be an option to vary their approach if wanted?
by Bash Kraken
Wed Dec 20, 2017 11:08 pm
Forum: Superfighters Deluxe
Topic: Development roadmap and business plan (NEW!)
Replies: 41
Views: 3683
Gender:

Re: Development roadmap and business plan (NEW!)

So, are any more weapons or other items from the planned features going to be added in future updates? I know that adding more weapons isn't necessarily a priority but I'm sure everyone would still like a few more weapons to keep the game fresh.
by Bash Kraken
Mon Sep 18, 2017 4:08 am
Forum: General
Topic: Wish Granted With a Twist....
Replies: 70
Views: 3533
Gender:

Re: Wish Granted With a Twist....

You are now a girl, but no one will ever believe that you are.

I wish that I could summon any object that I wanted at any size that I wanted at anywhere that I wanted. So, for example, I could summon a penny the size of a house in front of the moon.
by Bash Kraken
Sun Sep 03, 2017 9:09 pm
Forum: General
Topic: Wish Granted With a Twist....
Replies: 70
Views: 3533
Gender:

Re: Wish Granted With a Twist....

People now always put their wish after answering someone else's wish, but they will sometimes put more than one, including putting over one hundred of their own wishes after answering a single one.

I wish that I could teleport anywhere that I wanted to.
by Bash Kraken
Sat Jul 29, 2017 7:55 pm
Forum: Verified Bugs
Topic: Losing ability to shoot while aiming while standing on the edge of a crate.
Replies: 1
Views: 387
Gender:

Losing ability to shoot while aiming while standing on the edge of a crate.

http://i.imgur.com/mkSbtoU.gif Upon standing at almost the very edge of a crate and trying to aim and shoot, the game will switch back to hip-firing. This bug only happens on servers, not locally (like in the map editor), but can happen with as low as 1 ping. I assume it has something to do with re...
by Bash Kraken
Thu Jul 20, 2017 12:35 am
Forum: General
Topic: Hey I'm Lunatic ask me anything (AMA)
Replies: 51
Views: 2964
Gender:

Re: Hey I'm Lunatic ask me anything (AMA)

Why did you make LM?
by Bash Kraken
Thu Jul 06, 2017 7:21 pm
Forum: Solved Bugs
Topic: The TotalEmptyGunsFireAttempts statistic is misspelled in the API
Replies: 1
Views: 262
Gender:

The TotalEmptyGunsFireAttempts statistic is misspelled in the API

Image
Basically it should be Attempts, not Attemts. I thought it was just misspelled in the Script API, but it causes an error when spelling it correctly.
by Bash Kraken
Thu Jun 08, 2017 6:57 pm
Forum: Solved Bugs
Topic: The Collision of Melee Attacks' Hitboxes with Platforms
Replies: 2
Views: 401
Gender:

The Collision of Melee Attacks' Hitboxes with Platforms

A melee attack from a player can come in contact with a platform before coming in contact with another player. http://i.imgur.com/8veLhcp.gif This may not seem to be a problem at all, as in official maps, there are very few ways for this kind of thing to occur. However at the times it does occur, it...
by Bash Kraken
Thu Mar 30, 2017 4:42 am
Forum: Solved Bugs
Topic: Suggestion: Bullet Values Read from Owner Upon Being Fired
Replies: 2
Views: 536
Gender:

Re: Suggestion: Bullet Values Read from Owner Upon Being Fired

Alright, great! Thanks for reading my post. There is one thing that I'm not sure I made clear. The overall problem with inconsistencies in bullet values is with them changing after they have been fired. If all of an owner's existing bullet values are changed when a new bullet is fired, then the prob...
by Bash Kraken
Sun Mar 26, 2017 9:27 pm
Forum: Solved Bugs
Topic: Suggestion: Bullet Values Read from Owner Upon Being Fired
Replies: 2
Views: 536
Gender:

Suggestion: Bullet Values Read from Owner Upon Being Fired

I understand that PlayerModifiers are not necessarily meant to be applied "live," but the freedom live changing of PlayerModifiers gives scripters is very important when dealing with projectiles. For example: Say I want to make a map with a CPU character who has ProjectileDamageDealtModifier of 2 wh...
by Bash Kraken
Sun Mar 26, 2017 7:05 pm
Forum: By design
Topic: PlayerModifiers Changing Bullet Properties Mid-Flight
Replies: 1
Views: 402
Gender:

PlayerModifiers Changing Bullet Properties Mid-Flight

This is simple, but slightly hard to explain, so I'll give a situation: A player fires some bullets out of their assault rifle while their ProjectileCritChanceDealtModifier is at default, causing each bullet to have a default crit chance upon being shot. However, when that player's ProjectileCritCha...
by Bash Kraken
Sun Mar 26, 2017 6:46 pm
Forum: By design
Topic: ProjectileCritChanceTakenModifier Does Not Work with Shotguns
Replies: 1
Views: 352
Gender:

ProjectileCritChanceTakenModifier Does Not Work with Shotguns

While testing with the ProjectileCritChanceTakenModifier PlayerModifier, I have found that setting the modifier to 0 stops the player from taking all crits except for those caused by multiple-bullet instances, such as when getting hit by all of a shotgun's pellets. https://youtu.be/n8ju3paJwQM Here ...
by Bash Kraken
Thu Jan 12, 2017 7:53 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Remove debris impacts with players
Replies: 30
Views: 2938
Gender:

Re: Remove debris impacts with players

I look at it this way: there is a point when too many random features in a game make it unenjoyable simply because of there being too much randomness for a player to account for along with the concrete parts of the game. A player can always count on and react to concrete features (players can shoot ...
by Bash Kraken
Fri Dec 30, 2016 5:26 pm
Forum: General
Topic: Forum game:Make a sentence with 6 letters
Replies: 105
Views: 7784
Gender:

Re: Forum game:Make a sentence with 6 letters

GURTAN

Gurt Unravels Really Trying Arguments Nowadays.

DOGGOS
by Bash Kraken
Fri Dec 30, 2016 4:02 am
Forum: Superfighters Deluxe
Topic: A Strawpoll for the 10% Chance to be Hit by a Bullet While Rolling or Diving
Replies: 4
Views: 762
Gender:

A Strawpoll for the 10% Chance to be Hit by a Bullet While Rolling or Diving

I have made a strawpoll pertaining to whether you like, dislike, or are indifferent to the 10% chance to be hit by a bullet while rolling or diving in SFD. I would love your feedback on this subject.
Here is the link:
http://www.strawpoll.me/11986974
by Bash Kraken
Mon Dec 26, 2016 2:52 am
Forum: Solved Bugs
Topic: Items Thrown Through Portals Can Collide With Players During Their Path
Replies: 3
Views: 777
Gender:

Items Thrown Through Portals Can Collide With Players During Their Path

https://www.youtube.com/watch?v=89j-wDWxiGg&feature=youtu.be Items that are thrown through portals can hit players that are standing in between the two portals that the item is thrown through. This includes if a player or body is pressed up against a wall that two portals are above and below. This ...